Player Matchup

Chaac
Chaac
Gold V
CALLING ICEMAN
Chaac
Gold V
Level 160
God Stats
1W - 1L
1,554 SR
Queue Stats
34W - 14L
1,689 MMR
Party 2
Sobek
Sobek
Platinum III
Mi Molcajete
Sobek
Platinum III
Level 72
God Stats
1W - 1L
1,327 SR
Queue Stats
70W - 45L
2,165 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
eedapoopoo
Aphrodite
Platinum III
Level 46
God Stats
4W - 2L
1,858 SR
Queue Stats
38W - 16L
2,175 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 93
1,580 SR
2,010 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,654 SR
1,652 MMR
Hou Yi
Hou Yi
Gold III
CODESOUL90
Hou Yi
Gold III
Level 159
God Stats
14W - 15L
1,554 SR
Queue Stats
36W - 33L
1,634 MMR
Solo
Tyr
Tyr
Gold V
Monstaa Mane
Tyr
Gold V
Level 144
God Stats
3W - 1L
1,731 SR
Queue Stats
3W - 2L
1,662 MMR
Party 1
Hera
Hera
Gold V
l Danno l
Hera
Gold V
Level 108
God Stats
2W - 1L
1,676 SR
Queue Stats
3W - 2L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 12
12,084
806
18,512
20,972
21,794
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 10
12,158
811
7,944
19,455
20,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
eedapoopoo
Aphrodite
16
5 / 1 / 13
11,131
742
9,631
10,584
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAthenaCabrakanGilgameshTiamat

VS

Bans
BastetCerberusMedusaBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CODESOUL90
Hou Yi
14
3 / 6 / 2
9,821
655
9,182
11,467
4,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
10,021
668
11,353
19,407
14,721
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
13
1 / 10 / 3
9,353
624
10,601
14,086
4,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
23
Kills
6
6
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
L
Hou Yi
CODESOUL90
Hou Yi
3
6
2
0.67
W
7
2
10
6
L
2
7
1
0.36
W
Aphrodite
eedapoopoo
Aphrodite
5
1
13
11.5
L
Hera
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,087
Damage
31,136
51,011
Taken
44,960
50,299
Mitigated
24,256
27,032
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,512
4,065
0
6,435
20,972
21,794
929
2,946
18,026
420
45,624
L
Hou Yi
CODESOUL90
Hou Yi
9,182
3,758
0
0
11,467
4,707
0
4,853
6,614
0
28,086
W
7,944
566
0
3,664
19,455
20,235
23
4,043
15,207
25,811
0
L
11,353
1,467
0
4,627
19,407
14,721
0
8,444
10,963
144
33,809
W
Aphrodite
eedapoopoo
Aphrodite
9,631
1,450
9,147
7,786
10,584
8,270
1,068
3,726
6,858
49,983
0
L
Hera
10,601
1,784
0
1,248
14,086
4,828
0
4,584
9,502
38,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
29,195
164
Minions Killed
135
0
Camps Cleared
0
918,943
Distance Traveled
732,072
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,084
806
39
3
0
315,865
0
L
Hou Yi
9,821
655
36
2
0
227,823
1
W
Sobek
12,158
811
24
2
0
312,166
2
L
Tyr
10,021
668
52
3
0
271,999
0
W
Aphrodite
11,131
742
101
7
0
290,912
0
L
Hera
9,353
624
47
3
0
232,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role