Player Matchup

Cerberus
Cerberus
MonkeyPaste
Cerberus
Level 3
God Stats
8W - 10L
1,500 SR
Queue Stats
9W - 12L
1,691 Elo+
Solo
Izanami
Izanami
Necrra
Izanami
Level 27
God Stats
3W - 2L
1,866 SR
Queue Stats
68W - 58L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scarecrow41510
Morgan Le Fay
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 137L
1,560 Elo+
Solo
King Arthur
King Arthur
Waterwar2000
King Arthur
Level 21
God Stats
25W - 25L
1,501 SR
Queue Stats
153W - 154L
1,489 Elo+
Party 2
Nemesis
Nemesis
imyourblackchild
Nemesis
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
115W - 135L
1,474 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,551 Elo+

VS

Team Averages
Level 22
1,655 SR
1,583 Elo+
Apollo
Apollo
Codyodyody
Apollo
Level 29
God Stats
3W - 0L
1,876 SR
Queue Stats
155W - 83L
1,701 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
Level 29
God Stats
121W - 33L
1,330 SR
Queue Stats
592W - 243L
1,725 Elo+
Party 1
Bastet
Bastet
WalmartPBM
Bastet
Level 26
God Stats
77W - 19L
1,900 SR
Queue Stats
265W - 104L
1,733 Elo+
Party 1
Yemoja
Yemoja
nijimina
Yemoja
Level 6
God Stats
2W - 3L
1,462 SR
Queue Stats
9W - 12L
1,397 Elo+
Solo
Bellona
Bellona
random_example5
Bellona
Level 22
God Stats
6W - 5L
1,705 SR
Queue Stats
30W - 38L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MonkeyPaste
Cerberus
7
0 / 3 / 1
4,484
448
1,412
5,719
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Necrra
Izanami
9
1 / 5 / 0
5,425
543
453
6,640
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Scarecrow41510
Morgan Le Fay
8
1 / 4 / 1
4,833
483
5,378
6,790
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Waterwar2000
King Arthur
9
1 / 4 / 0
5,168
517
1,343
6,461
2,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 1
5,215
522
876
7,544
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Codyodyody
Apollo
12
6 / 1 / 0
7,129
713
6,804
5,592
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
12
9 / 0 / 2
7,478
748
9,674
3,031
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
WalmartPBM
Bastet
10
4 / 1 / 0
5,933
593
4,037
5,873
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
nijimina
Yemoja
9
0 / 1 / 4
5,781
578
1,714
3,367
1,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

6
0 / 0 / 1
4,466
447
395
4,128
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
19
19
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Codyodyody
Apollo
6
1
0
6
L
Cerberus
MonkeyPaste
Cerberus
0
3
1
0.17
L
Izanami
Necrra
Izanami
1
5
0
0.2
W
Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
9
0
2
10
L
Morgan Le Fay
Scarecrow41510
Morgan Le Fay
1
4
1
0.38
W
Bastet
WalmartPBM
Bastet
4
1
0
4
L
King Arthur
Waterwar2000
King Arthur
1
4
0
0.25
L
0
3
1
0.17
W
Yemoja
nijimina
Yemoja
0
1
4
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,462
Damage
22,624
33,154
Taken
21,991
11,119
Mitigated
7,985
7,585
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Codyodyody
Apollo
6,804
4,296
0
2,621
5,592
1,763
2,471
624
4,728
0
43,138
L
Cerberus
MonkeyPaste
Cerberus
1,412
395
0
934
5,719
2,509
0
3,338
2,113
5,171
0
L
Izanami
Necrra
Izanami
453
314
0
848
6,640
1,830
0
4,278
2,012
0
25,408
W
Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
9,674
1,105
0
1,030
3,031
1,040
1,164
794
2,237
36,228
0
L
Morgan Le Fay
Scarecrow41510
Morgan Le Fay
5,378
805
0
1,549
6,790
2,137
663
1,954
4,740
26,967
0
W
Bastet
WalmartPBM
Bastet
4,037
1,869
0
2,794
5,873
1,691
0
891
4,982
0
22,979
L
King Arthur
Waterwar2000
King Arthur
1,343
90
0
1,549
6,461
2,834
0
0
6,461
0
13,437
L
876
216
0
2,705
7,544
1,809
0
1,122
6,350
0
28,505
W
Yemoja
nijimina
Yemoja
1,714
177
318
952
3,367
1,308
460
2,562
805
15,626
0
W
395
0
0
250
4,128
2,183
0
1,919
2,209
0
11,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
30,787
195
Minions Killed
266
0
Camps Cleared
0
865,739
Distance Traveled
893,670
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,129
713
85
9
0
150,103
0
L
Cerberus
4,484
448
16
2
0
193,785
0
L
Izanami
5,425
543
58
6
0
164,504
2
W
Morgan Le Fay
7,478
748
77
8
0
181,062
3
L
Morgan Le Fay
4,833
483
34
3
0
141,935
4
W
Bastet
5,933
593
60
6
0
213,648
0
L
King Arthur
5,168
517
22
2
0
167,973
1
L
Nemesis
5,215
522
65
7
0
197,542
0
W
Yemoja
5,781
578
20
2
0
165,707
0
W
Bellona
4,466
447
24
2
0
183,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role