Player Matchup

Ares
Ares
ENZOIZZY23
Ares
Level 108
God Stats
2W - 1L
1,850 SR
Queue Stats
143W - 125L
1,560 Elo+
Solo
King Arthur
King Arthur
Peform
King Arthur
Level 137
God Stats
0W - 2L
1,249 SR
Queue Stats
79W - 70L
1,536 Elo+
Party 2
Serqet
Serqet
SKellingtondude
Serqet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,435 Elo+
Solo
Sol
Sol
YonnyCycles
Sol
Level 60
God Stats
1W - 1L
1,716 SR
Queue Stats
70W - 66L
1,529 Elo+
Party 2
Ullr
Ullr
skiinut
Ullr
Level 119
God Stats
2W - 2L
1,493 SR
Queue Stats
44W - 37L
1,564 Elo+
Party 2
Team Averages
Level 114
1,562 SR
1,525 Elo+

VS

Team Averages
Level 120
1,512 SR
1,607 Elo+
Discordia
Discordia
Catcookiez
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 3
He Bo
He Bo
Darkzemog
He Bo
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
68W - 37L
1,717 Elo+
Party 1
Sobek
Sobek
Funk
Sobek
Level 153
God Stats
6W - 2L
1,759 SR
Queue Stats
373W - 202L
1,787 Elo+
Party 1
Hou Yi
Hou Yi
rickybob
Hou Yi
Level 148
God Stats
4W - 1L
1,145 SR
Queue Stats
178W - 159L
1,512 Elo+
Party 3
Nemesis
Nemesis
sydneybean
Nemesis
Level 29
God Stats
5W - 0L
1,866 SR
Queue Stats
158W - 68L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
7,585
759
8,524
15,281
14,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Peform
King Arthur
13
1 / 6 / 5
7,333
733
7,212
13,349
11,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 8
6,564
656
4,207
10,528
8,777
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 5
8,039
804
10,052
9,266
3,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
skiinut
Ullr
14
6 / 3 / 3
8,280
828
8,420
9,835
3,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Catcookiez
Discordia
16
4 / 3 / 15
9,157
916
11,031
7,902
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Darkzemog
He Bo
15
8 / 3 / 8
9,257
926
12,396
6,471
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Funk
Sobek
14
0 / 2 / 21
8,722
872
8,044
17,015
19,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
rickybob
Hou Yi
16
6 / 1 / 14
9,324
932
14,971
8,757
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
sydneybean
Nemesis
15
5 / 1 / 12
8,811
881
7,315
8,833
4,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
10
Kills
23
23
Deaths
10
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Discordia
Catcookiez
Discordia
4
3
15
3.83
W
He Bo
Darkzemog
He Bo
8
3
8
4
L
0
5
8
0.8
W
Sobek
Funk
Sobek
0
2
21
5.25
L
King Arthur
Peform
King Arthur
1
6
5
0.58
L
0
5
8
0.8
L
3
4
5
1.38
W
Hou Yi
rickybob
Hou Yi
6
1
14
13
L
Ullr
skiinut
Ullr
6
3
3
2.5
W
Nemesis
sydneybean
Nemesis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
53,757
58,259
Taken
48,978
41,851
Mitigated
35,475
11,853
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Catcookiez
Discordia
11,031
850
1,546
1,714
7,902
3,759
779
3,584
4,318
20,930
0
W
He Bo
Darkzemog
He Bo
12,396
650
2,213
1,295
6,471
2,943
1,248
644
5,581
14,066
0
L
8,524
76
1,260
2,388
15,281
14,426
0
7,146
7,812
14,718
0
W
Sobek
Funk
Sobek
8,044
228
1,781
5,983
17,015
19,667
326
6,431
9,818
13,018
0
L
King Arthur
Peform
King Arthur
7,212
892
0
1,205
13,349
11,022
0
5,665
7,490
0
11,718
L
4,207
793
1,651
1,193
10,528
8,777
0
5,108
5,294
0
4,324
L
10,052
2,448
375
1,927
9,266
3,820
0
5,664
3,486
17,264
0
W
Hou Yi
rickybob
Hou Yi
14,971
5,979
576
1,938
8,757
4,431
1,058
3,892
4,865
0
36,574
L
Ullr
skiinut
Ullr
8,420
3,726
678
1,176
9,835
3,806
0
6,959
2,706
0
21,347
W
Nemesis
sydneybean
Nemesis
7,315
2,218
0
1,625
8,833
4,675
134
4,025
4,808
0
15,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
45,271
74
Minions Killed
110
0
Camps Cleared
0
848,284
Distance Traveled
865,522
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,157
916
25
3
0
185,138
1
W
He Bo
9,257
926
7
1
0
142,480
0
L
Ares
7,585
759
10
1
0
167,020
0
W
Sobek
8,722
872
9
1
0
193,946
1
L
King Arthur
7,333
733
9
1
0
171,834
0
L
Serqet
6,564
656
5
1
0
179,460
3
L
Sol
8,039
804
18
2
0
165,748
0
W
Hou Yi
9,324
932
47
5
0
154,773
0
L
Ullr
8,280
828
32
3
0
164,222
1
W
Nemesis
8,811
881
22
2
0
189,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role