Player Matchup

Ah Puch
Ah Puch
Aj1p9
Ah Puch
Level 77
God Stats
1W - 1L
1,746 SR
Queue Stats
64W - 38L
1,620 Elo+
Party 1
Thor
Thor
EyolfSicarius
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1
Discordia
Discordia
Fairy004
Discordia
Level 15
God Stats
13W - 6L
1,741 SR
Queue Stats
18W - 14L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
Marasmas
Guan Yu
Level 13
God Stats
3W - 3L
1,736 SR
Queue Stats
7W - 8L
1,537 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WGRL3G3ND
Tsukuyomi
Level 26
God Stats
1W - 2L
1,530 SR
Queue Stats
20W - 9L
1,555 Elo+
Party 1
Team Averages
Level 27
1,651 SR
1,582 Elo+

VS

Team Averages
Level 22
1,548 SR
1,499 Elo+
Arachne
Arachne
Akaweee
Arachne
Level 25
God Stats
37W - 43L
1,573 SR
Queue Stats
105W - 126L
1,473 Elo+
Party 2
Discordia
Discordia
LeksTheLegend
Discordia
Level 27
God Stats
3W - 3L
1,419 SR
Queue Stats
127W - 143L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NarvanasCoast
Morgan Le Fay
Level 28
God Stats
7W - 3L
1,665 SR
Queue Stats
102W - 109L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
Salamand3rxx
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Medusa
Medusa
kuriikame
Medusa
Level 25
God Stats
17W - 20L
1,583 SR
Queue Stats
111W - 133L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aj1p9
Ah Puch
20
7 / 9 / 15
14,344
1,195
28,829
22,194
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 13 / 20
13,909
1,159
12,297
21,242
8,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Fairy004
Discordia
19
4 / 9 / 17
12,663
1,055
16,279
16,970
5,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Marasmas
Guan Yu
20
6 / 8 / 17
13,369
1,114
11,949
25,156
34,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
WGRL3G3ND
Tsukuyomi
20
17 / 10 / 15
16,663
1,389
42,969
23,161
8,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akaweee
Arachne
20
6 / 7 / 21
13,166
1,097
5,301
22,237
8,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
LeksTheLegend
Discordia
20
7 / 6 / 28
14,484
1,207
17,803
17,692
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
NarvanasCoast
Morgan Le Fay
20
25 / 7 / 16
18,758
1,563
44,951
26,402
10,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Salamand3rxx
Amaterasu
19
3 / 12 / 18
11,993
999
8,554
30,384
20,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
kuriikame
Medusa
20
8 / 8 / 23
14,253
1,188
23,534
21,601
7,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
155
40
Kills
49
49
Deaths
40
84
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aj1p9
Ah Puch
7
9
15
1.61
W
Arachne
Akaweee
Arachne
6
7
21
2.36
L
6
13
20
1.23
L
Discordia
Fairy004
Discordia
4
9
17
1.39
W
Discordia
LeksTheLegend
Discordia
7
6
28
3.5
L
Guan Yu
Marasmas
Guan Yu
6
8
17
1.81
W
Morgan Le Fay
NarvanasCoast
Morgan Le Fay
25
7
16
4.71
W
Amaterasu
Salamand3rxx
Amaterasu
3
12
18
1
L
Tsukuyomi
WGRL3G3ND
Tsukuyomi
17
10
15
2.45
W
Medusa
kuriikame
Medusa
8
8
23
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,323
Damage
100,143
108,723
Taken
118,316
65,318
Mitigated
53,635
10,308
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aj1p9
Ah Puch
28,829
1,469
0
631
22,194
8,057
0
13,122
9,072
78,157
0
W
Arachne
Akaweee
Arachne
5,301
3,696
0
3,181
22,237
8,265
0
9,733
12,292
0
12,010
L
12,297
4,338
0
0
21,242
8,530
0
12,444
8,798
0
21,672
L
Discordia
Fairy004
Discordia
16,279
3,357
0
166
16,970
5,915
0
11,557
5,413
29,367
0
W
Discordia
LeksTheLegend
Discordia
17,803
1,516
0
506
17,692
6,395
0
5,131
12,321
34,336
0
L
Guan Yu
Marasmas
Guan Yu
11,949
1,305
3,424
4,395
25,156
34,170
0
11,583
13,573
0
26,250
W
Morgan Le Fay
NarvanasCoast
Morgan Le Fay
44,951
4,109
645
5,904
26,402
10,618
0
7,772
18,502
71,772
0
W
Amaterasu
Salamand3rxx
Amaterasu
8,554
2,802
0
3,400
30,384
20,805
0
12,583
17,594
440
22,648
L
Tsukuyomi
WGRL3G3ND
Tsukuyomi
42,969
15,654
0
1,692
23,161
8,646
0
14,488
8,673
0
66,345
W
Medusa
kuriikame
Medusa
23,534
11,600
0
1,638
21,601
7,552
0
8,974
12,499
0
52,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
72,654
247
Minions Killed
203
7
Camps Cleared
6
1,089,999
Distance Traveled
1,130,779
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,344
1,195
112
9
1
215,789
0
W
Arachne
13,166
1,097
7
1
1
254,154
0
L
Thor
13,909
1,159
24
2
1
180,104
0
L
Discordia
12,663
1,055
34
3
1
194,492
0
W
Discordia
14,484
1,207
32
3
0
217,214
0
L
Guan Yu
13,369
1,114
32
3
2
249,650
0
W
Morgan Le Fay
18,758
1,563
65
5
3
233,861
0
W
Amaterasu
11,993
999
29
2
1
201,465
1
L
Tsukuyomi
16,663
1,389
45
4
2
249,964
1
W
Medusa
14,253
1,188
70
6
1
224,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role