Player Matchup

Ymir
Ymir
Clouddie-KiNG
Ymir
Level 156
God Stats
11W - 11L
1,639 SR
Queue Stats
151W - 119L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
LokiDayz
Danzaburou
Level 40
God Stats
6W - 4L
1,745 SR
Queue Stats
153W - 102L
1,654 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shigedy
Tsukuyomi
Level 99
God Stats
14W - 22L
1,469 SR
Queue Stats
276W - 266L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
Level 47
God Stats
17W - 10L
1,721 SR
Queue Stats
286W - 278L
1,499 Elo+
Party 1
Merlin
Merlin
Wankyudo
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,630 Elo+
Party 1
Team Averages
Level 93
1,615 SR
1,587 Elo+

VS

Team Averages
Level 73
1,608 SR
1,742 Elo+
Xing Tian
Xing Tian
AMDdRE
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 24L
1,774 Elo+
Party 3
Artemis
Artemis
ArcaneSinner
Artemis
Level 108
God Stats
7W - 2L
1,686 SR
Queue Stats
342W - 201L
1,710 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GasGabe
Morgan Le Fay
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 114L
1,725 Elo+
Party 3
Ravana
Ravana
MarsVennel
Ravana
Level 76
God Stats
3W - 4L
1,508 SR
Queue Stats
354W - 270L
1,734 Elo+
Party 3
Nemesis
Nemesis
gyropillar
Nemesis
Level 82
God Stats
5W - 0L
1,844 SR
Queue Stats
270W - 121L
1,767 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
9,999
526
7,940
13,300
9,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
LokiDayz
Danzaburou
18
6 / 4 / 5
11,059
582
14,095
13,466
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Shigedy
Tsukuyomi
15
3 / 7 / 6
9,269
488
9,833
16,252
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
14
3 / 6 / 2
9,071
477
9,896
12,807
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Wankyudo
Merlin
15
3 / 5 / 2
9,277
488
8,767
11,037
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AMDdRE
Xing Tian
13
2 / 5 / 7
9,300
489
3,668
14,646
6,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ArcaneSinner
Artemis
17
3 / 3 / 4
10,774
567
9,587
13,247
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
GasGabe
Morgan Le Fay
17
6 / 3 / 3
11,104
584
10,827
12,898
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
MarsVennel
Ravana
17
9 / 4 / 9
11,535
607
13,365
12,460
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
gyropillar
Nemesis
18
5 / 4 / 4
11,341
597
10,132
13,896
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
19
Kills
25
25
Deaths
19
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AMDdRE
Xing Tian
2
5
7
1.1
W
Artemis
ArcaneSinner
Artemis
3
3
4
1.67
L
4
3
6
2.33
W
Morgan Le Fay
GasGabe
Morgan Le Fay
6
3
3
2.5
L
Danzaburou
LokiDayz
Danzaburou
6
4
5
2.13
W
Ravana
MarsVennel
Ravana
9
4
9
3.38
L
Tsukuyomi
Shigedy
Tsukuyomi
3
7
6
0.86
L
Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
3
6
2
0.67
L
Merlin
Wankyudo
Merlin
3
5
2
0.8
W
Nemesis
gyropillar
Nemesis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
47,579
66,862
Taken
67,147
27,522
Mitigated
28,926
11,215
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AMDdRE
Xing Tian
3,668
374
0
1,530
14,646
6,043
0
5,676
8,856
14,666
0
W
Artemis
ArcaneSinner
Artemis
9,587
5,017
0
5,306
13,247
4,575
498
3,629
9,618
0
76,653
L
7,940
475
0
1,610
13,300
9,305
268
3,305
9,995
38,576
0
W
Morgan Le Fay
GasGabe
Morgan Le Fay
10,827
340
0
2,076
12,898
4,612
156
5,652
6,650
63,101
0
L
Danzaburou
LokiDayz
Danzaburou
14,095
4,524
0
2,487
13,466
5,040
782
3,078
10,388
0
84,227
W
Ravana
MarsVennel
Ravana
13,365
4,427
0
1,204
12,460
5,292
0
3,675
8,473
0
73,215
L
Tsukuyomi
Shigedy
Tsukuyomi
9,833
2,058
0
3,670
16,252
5,307
501
3,100
13,152
0
56,554
L
Morgan Le Fay
TetraFlavasaver
Morgan Le Fay
9,896
1,089
0
2,321
12,807
4,289
414
1,401
11,406
47,006
0
L
Merlin
Wankyudo
Merlin
8,767
493
0
1,127
11,037
3,581
0
3,611
7,426
58,121
0
W
Nemesis
gyropillar
Nemesis
10,132
3,370
0
5,719
13,896
8,404
510
6,898
6,947
0
70,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
54,054
491
Minions Killed
477
0
Camps Cleared
0
1,670,318
Distance Traveled
1,806,249
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,300
489
12
1
0
353,750
0
W
Artemis
10,774
567
125
7
0
315,448
6
L
Ymir
9,999
526
55
3
0
343,145
8
W
Morgan Le Fay
11,104
584
119
6
0
357,311
8
L
Danzaburou
11,059
582
145
8
0
332,347
3
W
Ravana
11,535
607
113
6
0
378,229
6
L
Tsukuyomi
9,269
488
90
5
0
362,371
6
L
Morgan Le Fay
9,071
477
93
5
0
293,930
5
L
Merlin
9,277
488
108
6
0
338,525
5
W
Nemesis
11,341
597
108
6
0
401,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role