Player Matchup

Artemis
Artemis
MadL0gic17
Artemis
Level 7
God Stats
4W - 5L
1,742 SR
Queue Stats
19W - 31L
1,213 Elo+
Solo
Danzaburou
Danzaburou
MeekBalloon
Danzaburou
Level 26
God Stats
14W - 11L
1,690 SR
Queue Stats
131W - 137L
1,337 Elo+
Party 1
Tiamat
Tiamat
MysticEcho13
Tiamat
Level 29
God Stats
4W - 12L
1,209 SR
Queue Stats
33W - 53L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
VeloGoneRogue
Ne Zha
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
205W - 238L
1,407 Elo+
Solo
Aphrodite
Aphrodite
littleskittles4
Aphrodite
Level 32
God Stats
14W - 16L
1,585 SR
Queue Stats
61W - 80L
1,319 Elo+
Party 1
Team Averages
Level 24
1,545 SR
1,322 Elo+

VS

Team Averages
Level 21
1,594 SR
1,467 Elo+
Sol
Sol
Atageh
Sol
Level 20
God Stats
40W - 21L
1,462 SR
Queue Stats
60W - 55L
1,411 Elo+
Party 2
Yemoja
Yemoja
Dinamickk14
Yemoja
Level 17
God Stats
4W - 1L
1,624 SR
Queue Stats
15W - 14L
1,408 Elo+
Solo
Arachne
Arachne
KingXastur
Arachne
Level 25
God Stats
6W - 3L
1,720 SR
Queue Stats
23W - 19L
1,405 Elo+
Solo
Set
Set
N1GHTMAREZ99
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WitchOfWrath
Morgan Le Fay
Level 28
God Stats
19W - 8L
1,666 SR
Queue Stats
38W - 20L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MadL0gic17
Artemis
14
2 / 6 / 2
8,682
413
9,070
19,951
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MeekBalloon
Danzaburou
18
15 / 2 / 4
12,097
576
14,773
17,023
6,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
3 / 7 / 3
9,558
455
7,599
11,490
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 8
10,432
497
7,163
17,308
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
littleskittles4
Aphrodite
13
1 / 7 / 3
8,623
411
6,744
17,546
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Atageh
Sol
16
4 / 7 / 6
10,328
492
12,018
14,086
4,420
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
15
0 / 3 / 4
9,485
452
6,590
12,910
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
KingXastur
Arachne
18
6 / 3 / 1
11,392
542
9,776
14,900
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 3
9,022
430
3,387
14,571
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
WitchOfWrath
Morgan Le Fay
20
18 / 3 / 2
13,783
656
32,056
16,933
8,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
25
Kills
28
28
Deaths
26
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
Atageh
Sol
4
7
6
1
W
Yemoja
0
3
4
0.67
W
Arachne
KingXastur
Arachne
6
3
1
2.17
L
Artemis
MadL0gic17
Artemis
2
6
2
0.5
L
Danzaburou
MeekBalloon
Danzaburou
15
2
4
8.5
L
Tiamat
3
7
3
0.64
W
0
10
3
0.15
L
4
6
8
1.33
W
Morgan Le Fay
WitchOfWrath
Morgan Le Fay
18
3
2
6.33
L
Aphrodite
littleskittles4
Aphrodite
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,349
Damage
63,827
83,318
Taken
73,400
31,625
Mitigated
38,119
26,070
Healing
25,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Atageh
Sol
12,018
4,357
44
4,726
14,086
4,420
5,039
4,070
9,816
45,328
0
W
Yemoja
6,590
588
1,386
2,536
12,910
11,511
0
3,831
9,013
41,056
0
W
Arachne
KingXastur
Arachne
9,776
6,616
0
4,680
14,900
7,526
0
2,780
12,002
0
89,589
L
Artemis
MadL0gic17
Artemis
9,070
3,872
0
3,855
19,951
6,270
885
13,860
6,091
0
46,271
L
Danzaburou
MeekBalloon
Danzaburou
14,773
8,190
0
7,524
17,023
6,334
0
8,152
8,871
0
60,656
L
Tiamat
7,599
225
0
1,942
11,490
5,904
1,333
6,440
5,050
40,130
0
W
3,387
987
0
2,084
14,571
5,986
0
0
14,571
0
38,750
L
7,163
3,582
0
3,068
17,308
6,783
0
6,827
10,481
0
73,548
W
Morgan Le Fay
WitchOfWrath
Morgan Le Fay
32,056
4,908
99
9,749
16,933
8,676
3,470
2,960
13,655
104,402
0
L
Aphrodite
littleskittles4
Aphrodite
6,744
1,832
4,233
5,448
17,546
6,334
889
15,385
2,161
45,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,392
Gold Earned
54,010
474
Minions Killed
461
0
Camps Cleared
0
1,678,224
Distance Traveled
1,691,522
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,328
492
65
3
0
277,237
2
W
Yemoja
9,485
452
60
3
0
341,463
1
W
Arachne
11,392
542
119
6
0
366,291
1
L
Artemis
8,682
413
66
3
0
298,555
0
L
Danzaburou
12,097
576
104
5
0
380,537
0
L
Tiamat
9,558
455
74
4
0
334,267
0
W
Set
9,022
430
59
3
0
346,150
0
L
Ne Zha
10,432
497
129
6
0
357,035
0
W
Morgan Le Fay
13,783
656
158
8
0
360,381
2
L
Aphrodite
8,623
411
101
5
0
307,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role