Player Matchup

Izanami
Izanami
 
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BrayantheSheep
Kukulkan
Level 21
God Stats
3W - 1L
1,750 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 1
Da Ji
Da Ji
KiroVayne
Da Ji
Level 25
God Stats
9W - 3L
2,064 SR
Queue Stats
12W - 15L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
RaeLyss
Jormungandr
Level 37
God Stats
7W - 7L
1,544 SR
Queue Stats
51W - 62L
1,455 Elo+
Party 1
Chaac
Chaac
spacefoxdragon
Chaac
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 1
Team Averages
Level 35
1,629 SR
1,464 Elo+

VS

Team Averages
Level 27
1,613 SR
1,449 Elo+
Fenrir
Fenrir
E36T
Fenrir
Level 28
God Stats
12W - 12L
1,487 SR
Queue Stats
76W - 71L
1,456 Elo+
Party 3
Tiamat
Tiamat
Firestar124
Tiamat
Level 29
God Stats
7W - 11L
1,461 SR
Queue Stats
82W - 88L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sixrra_258
Cu Chulainn
Level 29
God Stats
35W - 37L
1,505 SR
Queue Stats
88W - 93L
1,388 Elo+
Party 3
Anubis
Anubis
Tabl0Escobar
Anubis
Level 23
God Stats
11W - 7L
1,948 SR
Queue Stats
92W - 75L
1,508 Elo+
Party 2
Neith
Neith
TimmyDrew
Neith
Level 25
God Stats
42W - 24L
1,664 SR
Queue Stats
107W - 96L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
10 / 2 / 9
7,643
695
8,031
8,944
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
3 / 1 / 1
6,296
572
2,257
3,294
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
KiroVayne
Da Ji
12
6 / 0 / 2
7,047
641
3,548
6,858
2,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
RaeLyss
Jormungandr
11
3 / 0 / 18
7,481
680
7,041
5,588
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 0
7,627
693
7,269
7,212
4,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E36T
Fenrir
7
0 / 6 / 0
4,517
411
2,145
8,108
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
2 / 3 / 0
6,502
591
4,238
7,244
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Sixrra_258
Cu Chulainn
9
0 / 5 / 0
5,099
464
4,146
10,099
4,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
7
0 / 7 / 1
4,700
427
3,351
6,748
2,262
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
TimmyDrew
Neith
8
1 / 7 / 0
4,936
449
2,786
6,356
1,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
28
Kills
3
3
Deaths
28
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
9
7.25
W
Kukulkan
3
1
1
3.5
L
Fenrir
E36T
Fenrir
0
6
0
0
L
Tiamat
2
3
0
0.67
W
Da Ji
KiroVayne
Da Ji
6
0
2
7
W
Jormungandr
RaeLyss
Jormungandr
3
0
18
12
L
Cu Chulainn
Sixrra_258
Cu Chulainn
0
5
0
0
L
Anubis
0
7
1
0.07
L
Neith
TimmyDrew
Neith
1
7
0
0.14
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
16,666
31,896
Taken
38,555
14,028
Mitigated
14,598
12,104
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,031
6,278
0
3,304
8,944
2,237
3,122
3,694
5,116
0
43,676
W
Kukulkan
2,257
177
0
203
3,294
1,090
1,215
1,364
1,772
26,769
0
L
Fenrir
E36T
Fenrir
2,145
395
0
1,198
8,108
2,051
0
1,818
6,290
0
16,579
L
Tiamat
4,238
291
0
1,367
7,244
4,030
0
2,344
4,803
26,919
0
W
Da Ji
KiroVayne
Da Ji
3,548
942
0
2,750
6,858
2,259
0
1,101
5,681
0
34,270
W
Jormungandr
RaeLyss
Jormungandr
7,041
1,060
564
1,678
5,588
3,909
1,119
1,018
4,526
16,732
0
L
Cu Chulainn
Sixrra_258
Cu Chulainn
4,146
1,320
0
2,008
10,099
4,909
0
0
10,099
0
25,545
L
Anubis
3,351
148
0
1,286
6,748
2,262
0
2,020
4,688
21,091
0
L
Neith
TimmyDrew
Neith
2,786
1,538
0
290
6,356
1,346
0
2,975
3,377
0
15,771
W
7,269
1,871
0
3,605
7,212
4,533
71
0
7,212
0
40,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,094
Gold Earned
25,754
322
Minions Killed
206
0
Camps Cleared
0
1,030,855
Distance Traveled
948,064
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,643
695
80
7
0
190,158
2
W
Kukulkan
6,296
572
66
6
0
194,845
0
L
Fenrir
4,517
411
33
3
0
188,321
0
L
Tiamat
6,502
591
72
7
0
194,999
2
W
Da Ji
7,047
641
71
6
0
208,816
0
W
Jormungandr
7,481
680
21
2
0
215,970
4
L
Cu Chulainn
5,099
464
43
4
0
199,838
2
L
Anubis
4,700
427
29
3
0
165,343
0
L
Neith
4,936
449
29
3
0
199,563
2
W
Chaac
7,627
693
84
8
0
221,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role