Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkKoslovWolf
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,887 SR
Queue Stats
52W - 59L
1,498 Elo+
Party 2
Athena
Athena
Darkm313
Athena
Level 106
God Stats
1W - 0L
1,726 SR
Queue Stats
3W - 5L
1,318 Elo+
Solo
King Arthur
King Arthur
End3rPlayer
King Arthur
Level 145
God Stats
1W - 1L
1,402 SR
Queue Stats
14W - 19L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Foxyninjaboi
Ah Muzen Cab
Level 21
God Stats
6W - 5L
1,553 SR
Queue Stats
346W - 314L
1,481 Elo+
Solo
Team Averages
Level 107
1,642 SR
1,451 Elo+

VS

Team Averages
Level 29
1,533 SR
1,349 Elo+
Morgan Le Fay
Morgan Le Fay
Galedia
Morgan Le Fay
Level 53
God Stats
0W - 1L
1,530 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 1
Sylvanus
Sylvanus
GeekoftheGreek
Sylvanus
Level 16
God Stats
0W - 2L
1,599 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Cupid
Cupid
ToastedMurky
Cupid
Level 20
God Stats
0W - 1L
1,868 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Set
Set
Tumor-chan42
Set
Level 28
God Stats
0W - 1L
1,136 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkKoslovWolf
Morgan Le Fay
16
10 / 0 / 5
10,140
1,014
11,198
7,239
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Darkm313
Athena
14
1 / 0 / 9
8,560
856
3,561
9,554
8,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
End3rPlayer
King Arthur
14
3 / 1 / 7
9,297
930
3,282
6,039
4,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Foxyninjaboi
Ah Muzen Cab
15
9 / 1 / 6
9,505
951
13,823
7,108
2,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Galedia
Morgan Le Fay
12
0 / 8 / 2
7,077
708
7,963
10,280
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
12
0 / 5 / 0
7,429
743
2,431
10,755
7,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 5 / 1
7,084
708
3,650
9,431
3,241
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 0
7,805
781
2,692
7,369
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
23
Kills
2
2
Deaths
23
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DarkKoslovWolf
Morgan Le Fay
10
0
5
12.5
W
Athena
Darkm313
Athena
1
0
9
5.5
W
King Arthur
End3rPlayer
King Arthur
3
1
7
6.5
W
Ah Muzen Cab
Foxyninjaboi
Ah Muzen Cab
9
1
6
12
L
Morgan Le Fay
Galedia
Morgan Le Fay
0
8
2
0.13
L
Sylvanus
0
5
0
0
L
1
5
1
0.3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
16,736
29,940
Taken
37,835
19,617
Mitigated
17,629
9,799
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DarkKoslovWolf
Morgan Le Fay
11,198
894
75
1,949
7,239
3,106
1,296
3,387
3,712
40,143
0
W
Athena
Darkm313
Athena
3,561
779
1,014
3,527
9,554
8,771
736
3,476
5,965
18,823
0
W
King Arthur
End3rPlayer
King Arthur
3,282
165
0
0
6,039
4,773
558
1,962
3,997
0
11,759
W
Ah Muzen Cab
Foxyninjaboi
Ah Muzen Cab
13,823
5,415
438
2,796
7,108
2,967
3,366
1,646
5,404
0
45,715
L
Morgan Le Fay
Galedia
Morgan Le Fay
7,963
634
0
786
10,280
3,842
0
4,388
5,788
25,656
0
L
Sylvanus
2,431
1,083
422
1,439
10,755
7,784
0
3,158
7,435
16,803
0
L
3,650
2,120
108
1,527
9,431
3,241
0
4,093
5,206
0
15,566
L
2,692
690
0
785
7,369
2,762
0
3,187
4,010
0
19,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
29,395
181
Minions Killed
155
13
Camps Cleared
8
831,224
Distance Traveled
588,355
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,140
1,014
63
6
6
226,694
0
W
Athena
8,560
856
34
3
3
218,027
1
W
King Arthur
9,297
930
19
2
1
187,540
4
W
Ah Muzen Cab
9,505
951
65
7
3
198,963
0
L
Morgan Le Fay
7,077
708
44
4
2
137,092
1
L
Sylvanus
7,429
743
25
3
0
124,085
0
L
Cupid
7,084
708
34
3
2
162,377
0
L
Set
7,805
781
52
5
4
164,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role