Player Matchup

Heimdallr
Heimdallr
MrChuck00
Heimdallr
Level 47
God Stats
1W - 1L
1,557 SR
Queue Stats
27W - 20L
1,742 Elo+
Party 1
Cthulhu
Cthulhu
TinGomi
Cthulhu
Level 146
God Stats
1W - 2L
1,486 SR
Queue Stats
14W - 20L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhalesGawd
Morgan Le Fay
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 163L
1,675 Elo+
Party 1
Team Averages
Level 107
1,515 SR
1,675 Elo+

VS

Team Averages
Level 140
1,396 SR
1,685 Elo+
Gilgamesh
Gilgamesh
Bayzl
Gilgamesh
Level 104
God Stats
2W - 4L
1,181 SR
Queue Stats
182W - 173L
1,534 Elo+
Solo
Hou Yi
Hou Yi
Hat2896
Hou Yi
Level 156
God Stats
5W - 2L
1,498 SR
Queue Stats
193W - 147L
1,716 Elo+
Party 2
Persephone
Persephone
fresteban2010
Persephone
Level 159
God Stats
4W - 2L
1,509 SR
Queue Stats
227W - 132L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrChuck00
Heimdallr
11
0 / 3 / 5
6,765
677
4,144
8,340
2,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TinGomi
Cthulhu
11
4 / 2 / 1
7,360
736
5,912
11,856
5,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
WhalesGawd
Morgan Le Fay
10
2 / 4 / 3
6,822
682
4,530
6,776
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bayzl
Gilgamesh
12
4 / 1 / 4
7,750
775
3,541
8,541
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Hat2896
Hou Yi
10
2 / 2 / 4
7,551
755
8,030
6,126
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
fresteban2010
Persephone
12
3 / 3 / 5
8,040
804
9,278
6,707
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
9
9
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bayzl
Gilgamesh
4
1
4
6
W
Hou Yi
Hat2896
Hou Yi
2
2
4
2
L
Heimdallr
MrChuck00
Heimdallr
0
3
5
0.83
L
Cthulhu
TinGomi
Cthulhu
4
2
1
2.25
L
Morgan Le Fay
WhalesGawd
Morgan Le Fay
2
4
3
0.88
W
Persephone
fresteban2010
Persephone
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
20,849
26,972
Taken
21,374
11,013
Mitigated
9,673
3,864
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bayzl
Gilgamesh
3,541
385
0
2,975
8,541
5,413
320
3,554
4,987
0
9,541
W
Hou Yi
Hat2896
Hou Yi
8,030
3,430
0
1,752
6,126
2,105
735
3,021
3,105
0
25,216
L
Heimdallr
MrChuck00
Heimdallr
4,144
925
0
1,747
8,340
2,992
0
3,999
4,221
0
18,893
L
Cthulhu
TinGomi
Cthulhu
5,912
98
247
1,200
11,856
5,717
0
2,657
8,943
27,015
0
L
Morgan Le Fay
WhalesGawd
Morgan Le Fay
4,530
353
0
670
6,776
2,304
117
2,622
4,064
17,942
0
W
Persephone
fresteban2010
Persephone
9,278
194
0
1,244
6,707
2,155
301
3,864
2,840
34,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
23,341
124
Minions Killed
107
0
Camps Cleared
0
573,728
Distance Traveled
643,225
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,750
775
18
2
0
260,533
1
W
Hou Yi
7,551
755
39
4
0
189,058
0
L
Heimdallr
6,765
677
42
4
0
180,148
0
L
Cthulhu
7,360
736
47
5
0
218,611
4
L
Morgan Le Fay
6,822
682
35
4
0
174,969
2
W
Persephone
8,040
804
50
5
0
193,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role