Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Antagonizing
Kukulkan
Level 124
God Stats
3W - 1L
1,493 SR
Queue Stats
46W - 40L
1,594 Elo+
Party 3
Ganesha
Ganesha
PEPTALK
Ganesha
Level 106
God Stats
10W - 3L
1,752 SR
Queue Stats
108W - 94L
1,607 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
chill117
Morgan Le Fay
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 175L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
l Kota l
Cernunnos
Level 21
God Stats
1W - 2L
1,331 SR
Queue Stats
3W - 7L
1,157 Elo+
Party 2
Team Averages
Level 97
1,515 SR
1,464 Elo+

VS

Team Averages
Level 43
1,481 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Cocodrilo25
Cerberus
Level 47
God Stats
8W - 6L
1,635 SR
Queue Stats
136W - 138L
1,443 Elo+
Solo
Tyr
Tyr
OofBran
Tyr
Level 64
God Stats
4W - 9L
1,387 SR
Queue Stats
576W - 594L
1,455 Elo+
Party 4
Kukulkan
Kukulkan
arkey516
Kukulkan
Level 48
God Stats
0W - 3L
1,319 SR
Queue Stats
221W - 213L
1,419 Elo+
Party 1
Loki
Loki
dopeythunder0
Loki
Level 28
God Stats
6W - 5L
1,563 SR
Queue Stats
273W - 285L
1,414 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 1
7,181
718
5,795
4,969
2,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Antagonizing
Kukulkan
11
1 / 1 / 2
6,371
637
3,474
2,887
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
PEPTALK
Ganesha
9
1 / 1 / 6
5,942
594
2,282
5,642
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
chill117
Morgan Le Fay
9
5 / 3 / 3
6,049
605
5,649
6,570
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
l Kota l
Cernunnos
9
4 / 1 / 1
5,744
574
2,801
4,630
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 5 / 2
5,650
565
5,551
7,015
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Cocodrilo25
Cerberus
10
2 / 2 / 3
6,136
614
1,584
7,720
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
12
0 / 1 / 0
6,180
618
3,629
6,989
3,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
arkey516
Kukulkan
7
0 / 3 / 1
4,517
452
777
3,445
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 3 / 0
5,311
531
1,218
5,891
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
6
6
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Izanami
 
Izanami
3
5
2
0.8
W
Kukulkan
Antagonizing
Kukulkan
1
1
2
2
L
Cerberus
Cocodrilo25
Cerberus
2
2
3
1.75
L
Tyr
0
1
0
0
W
Ganesha
PEPTALK
Ganesha
1
1
6
4
L
Kukulkan
arkey516
Kukulkan
0
3
1
0.17
W
Morgan Le Fay
chill117
Morgan Le Fay
5
3
3
2.17
L
1
3
0
0.33
W
Cernunnos
l Kota l
Cernunnos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
12,759
24,698
Taken
31,060
8,655
Mitigated
11,512
5,625
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,795
1,532
0
1,997
4,969
2,098
0
0
4,969
0
43,463
L
Izanami
 
Izanami
5,551
4,009
0
777
7,015
1,912
670
2,721
4,276
0
20,016
W
Kukulkan
Antagonizing
Kukulkan
3,474
94
0
308
2,887
979
654
435
2,412
37,719
0
L
Cerberus
Cocodrilo25
Cerberus
1,584
111
0
2,500
7,720
3,636
92
3,999
3,707
25,383
0
L
Tyr
3,629
714
0
2,765
6,989
3,267
0
349
6,640
0
36,542
W
Ganesha
PEPTALK
Ganesha
2,282
484
0
1,571
5,642
2,468
0
657
4,985
18,462
0
L
Kukulkan
arkey516
Kukulkan
777
45
0
0
3,445
1,079
99
2,429
878
12,811
0
W
Morgan Le Fay
chill117
Morgan Le Fay
5,649
1,362
0
1,247
6,570
1,910
0
781
5,725
25,820
0
L
1,218
383
0
253
5,891
1,618
0
1,671
4,154
0
28,439
W
Cernunnos
l Kota l
Cernunnos
2,801
1,570
0
502
4,630
1,200
656
384
4,246
0
14,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
27,794
287
Minions Killed
277
0
Camps Cleared
0
932,354
Distance Traveled
951,895
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,181
718
114
11
0
207,535
1
L
Izanami
5,650
565
48
5
0
174,420
0
W
Kukulkan
6,371
637
83
8
0
187,159
2
L
Cerberus
6,136
614
51
5
0
200,938
1
L
Tyr
6,180
618
90
9
0
223,575
3
W
Ganesha
5,942
594
8
1
0
191,431
3
L
Kukulkan
4,517
452
22
2
0
126,364
2
W
Morgan Le Fay
6,049
605
34
3
0
183,778
1
L
Loki
5,311
531
66
7
0
226,598
0
W
Cernunnos
5,744
574
48
5
0
162,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role