Player Matchup

Scylla
Scylla
Gold V
C4S13
Scylla
Gold V
Level 159
God Stats
1W - 1L
1,726 SR
Queue Stats
297W - 306L
1,381 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Liylo
Cernunnos
Gold IV
Level 59
God Stats
14W - 11L
1,591 SR
Queue Stats
71W - 79L
1,404 MMR
Solo
Bellona
Bellona
Gold IV
ToXcIcK
Bellona
Gold IV
Level 127
God Stats
36W - 30L
1,613 SR
Queue Stats
253W - 265L
1,323 MMR
Solo
Ymir
Ymir
Silver I
VictorCrack123
Ymir
Silver I
Level 103
God Stats
9W - 11L
1,823 SR
Queue Stats
158W - 178L
1,328 MMR
Solo
Loki
Loki
Gold V
maoJmc
Loki
Gold V
Level 149
God Stats
2W - 1L
1,434 SR
Queue Stats
84W - 93L
1,339 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,637 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,440 SR
1,355 MMR
Merlin
Merlin
Gold III
DemonLightx
Merlin
Gold III
Level 153
God Stats
21W - 24L
1,424 SR
Queue Stats
459W - 485L
1,391 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Espybrave
Amaterasu
Gold IV
Level 106
God Stats
1W - 1L
1,286 SR
Queue Stats
65W - 64L
1,339 MMR
Solo
Athena
Athena
Gold V
Krisspyy
Athena
Gold V
Level 85
God Stats
1W - 0L
1,415 SR
Queue Stats
84W - 83L
1,318 MMR
Solo
Rama
Rama
Gold V
Lanimenn
Rama
Gold V
Level 154
God Stats
8W - 8L
1,394 SR
Queue Stats
514W - 522L
1,300 MMR
Solo
Osiris
Osiris
Gold III
TheBanjo1
Osiris
Gold III
Level 126
God Stats
9W - 5L
1,679 SR
Queue Stats
219W - 202L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C4S13
Scylla
19
6 / 4 / 5
12,346
514
10,910
15,334
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Liylo
Cernunnos
18
6 / 4 / 5
12,007
500
19,356
16,202
7,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ToXcIcK
Bellona
19
1 / 3 / 4
12,570
524
18,044
24,582
26,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 5 / 10
10,604
442
7,452
27,199
28,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
maoJmc
Loki
18
4 / 5 / 2
11,979
499
8,898
17,596
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetTiamatTsukuyomiArtioApollo

VS

Bans
GilgameshSobekJanusGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 4 / 8
13,265
553
16,572
12,762
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Espybrave
Amaterasu
19
4 / 5 / 8
13,211
550
16,465
28,303
36,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
Krisspyy
Athena
19
4 / 4 / 14
13,893
579
13,655
22,257
21,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
20
3 / 4 / 5
13,453
561
14,933
19,964
8,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
TheBanjo1
Osiris
20
8 / 3 / 7
14,780
616
16,605
20,262
13,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
18
Kills
21
21
Deaths
20
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
C4S13
Scylla
6
4
5
2.13
W
Merlin
2
4
8
1.5
W
Amaterasu
Espybrave
Amaterasu
4
5
8
1.6
W
Athena
Krisspyy
Athena
4
4
14
2.75
W
Rama
3
4
5
1.38
L
Cernunnos
Liylo
Cernunnos
6
4
5
2.13
W
Osiris
TheBanjo1
Osiris
8
3
7
3.83
L
Bellona
ToXcIcK
Bellona
1
3
4
1
L
1
5
10
1.2
L
Loki
maoJmc
Loki
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,660
Damage
78,230
100,913
Taken
103,548
76,108
Mitigated
84,290
21,101
Healing
28,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
C4S13
Scylla
10,910
857
0
1,891
15,334
6,117
100
4,899
10,001
78,946
0
W
Merlin
16,572
306
302
2,062
12,762
5,579
790
5,430
7,332
93,991
0
W
Amaterasu
Espybrave
Amaterasu
16,465
5,581
0
13,475
28,303
36,060
1,530
6,497
21,806
1,269
69,875
W
Athena
Krisspyy
Athena
13,655
4,033
0
2,531
22,257
21,251
274
4,658
17,599
36,307
0
W
Rama
14,933
12,467
0
9,487
19,964
8,095
5,000
3,780
16,184
0
119,635
L
Cernunnos
Liylo
Cernunnos
19,356
10,784
0
5,837
16,202
7,984
182
4,681
11,231
0
99,752
W
Osiris
TheBanjo1
Osiris
16,605
8,854
0
1,051
20,262
13,305
0
3,573
16,689
0
133,999
L
Bellona
ToXcIcK
Bellona
18,044
4,156
0
3,025
24,582
26,818
390
7,320
16,075
13,317
80,789
L
7,452
1,330
0
5,979
27,199
28,001
0
8,328
17,920
39,226
0
L
Loki
maoJmc
Loki
8,898
2,293
0
4,369
17,596
7,188
0
4,259
13,045
0
80,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,506
Gold Earned
68,602
708
Minions Killed
687
0
Camps Cleared
0
2,183,094
Distance Traveled
2,393,937
20
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,346
514
168
7
0
443,215
2
W
Merlin
13,265
553
158
7
0
439,779
9
W
Amaterasu
13,211
550
123
5
0
449,377
5
W
Athena
13,893
579
32
1
0
551,817
13
W
Rama
13,453
561
198
8
0
419,126
8
L
Cernunnos
12,007
500
154
6
0
381,568
1
W
Osiris
14,780
616
176
7
0
533,838
4
L
Bellona
12,570
524
196
8
0
436,912
4
L
Ymir
10,604
442
40
2
0
450,646
6
L
Loki
11,979
499
150
6
0
470,753
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role