Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cadillacavill
Amaterasu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,477 Elo+
Solo
Izanami
Izanami
HEAN27
Izanami
Level 127
God Stats
1W - 4L
1,123 SR
Queue Stats
619W - 638L
1,509 Elo+
Solo
Athena
Athena
Hеrсulеs
Athena
Level 129
God Stats
1W - 1L
1,668 SR
Queue Stats
124W - 93L
1,591 Elo+
Solo
Arachne
Arachne
WizardMonster
Arachne
Level 65
God Stats
1W - 1L
1,631 SR
Queue Stats
45W - 51L
1,384 Elo+
Solo
Team Averages
Level 118
1,484 SR
1,492 Elo+

VS

Team Averages
Level 105
1,587 SR
1,502 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Coruptn
Zeus
Level 124
God Stats
3W - 1L
1,648 SR
Queue Stats
106W - 100L
1,487 Elo+
Party 1
Discordia
Discordia
Humiliates
Discordia
Level 106
God Stats
4W - 0L
1,857 SR
Queue Stats
89W - 82L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
icecreamhero744
Danzaburou
Level 120
God Stats
1W - 0L
1,429 SR
Queue Stats
9W - 12L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 6 / 5
7,333
733
6,049
10,671
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Cadillacavill
Amaterasu
13
2 / 6 / 5
7,153
715
7,174
20,548
11,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
HEAN27
Izanami
14
2 / 6 / 6
7,467
747
5,573
11,729
5,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
3 / 6 / 3
8,267
827
5,781
17,773
20,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
2 / 6 / 3
7,280
728
4,433
9,376
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 1 / 24
8,476
848
9,115
8,728
7,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
14
3 / 3 / 12
8,281
828
8,664
11,661
8,814
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Coruptn
Zeus
18
17 / 4 / 8
10,791
1,079
23,922
8,608
3,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Humiliates
Discordia
16
8 / 1 / 18
9,483
948
14,315
5,177
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
icecreamhero744
Danzaburou
14
2 / 2 / 14
8,467
847
9,232
6,458
2,494
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
10
Kills
30
30
Deaths
11
22
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
5
0.58
W
Bacchus
 
Bacchus
0
1
24
12
W
Ares
 
Ares
3
3
12
3
L
Amaterasu
Cadillacavill
Amaterasu
2
6
5
0.75
W
Zeus
Coruptn
Zeus
17
4
8
5.25
L
Izanami
HEAN27
Izanami
2
6
6
0.83
W
Discordia
Humiliates
Discordia
8
1
18
17
L
Athena
3
6
3
0.75
L
Arachne
2
6
3
0.58
W
Danzaburou
icecreamhero744
Danzaburou
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
65,248
70,097
Taken
40,632
45,675
Mitigated
24,588
19,466
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,049
4,527
544
1,972
10,671
4,578
0
8,528
2,113
0
18,946
W
Bacchus
 
Bacchus
9,115
1,483
1,053
2,921
8,728
7,525
0
555
8,173
16,302
0
W
Ares
 
Ares
8,664
206
619
3,108
11,661
8,814
304
1,890
9,771
12,935
0
L
Amaterasu
Cadillacavill
Amaterasu
7,174
1,697
682
6,568
20,548
11,627
0
15,892
4,008
0
12,970
W
Zeus
Coruptn
Zeus
23,922
3,896
596
1,970
8,608
3,707
738
1,317
7,291
43,652
0
L
Izanami
HEAN27
Izanami
5,573
3,545
999
2,700
11,729
5,060
0
9,906
1,801
0
18,581
W
Discordia
Humiliates
Discordia
14,315
1,528
1,883
876
5,177
2,048
1,039
674
4,503
21,634
0
L
Athena
5,781
1,063
1,009
1,844
17,773
20,439
0
12,959
4,724
10,304
0
L
Arachne
4,433
2,815
1,575
1,573
9,376
3,971
0
7,650
1,435
0
6,135
W
Danzaburou
icecreamhero744
Danzaburou
9,232
3,359
2,686
2,076
6,458
2,494
1,127
1,345
5,113
0
18,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,500
Gold Earned
45,498
86
Minions Killed
129
0
Camps Cleared
0
875,889
Distance Traveled
972,082
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,333
733
41
4
0
173,631
0
W
Bacchus
8,476
848
24
2
0
218,992
1
W
Ares
8,281
828
10
1
0
189,918
2
L
Amaterasu
7,153
715
3
0
0
175,589
0
W
Zeus
10,791
1,079
54
5
0
166,826
0
L
Izanami
7,467
747
22
2
0
153,042
0
W
Discordia
9,483
948
20
2
0
205,405
0
L
Athena
8,267
827
17
2
0
190,006
0
L
Arachne
7,280
728
3
0
0
183,621
0
W
Danzaburou
8,467
847
21
2
0
190,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role