Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
Level 68
God Stats
14W - 24L
1,454 SR
Queue Stats
314W - 289L
1,539 Elo+
Party 1
Osiris
Osiris
JDShazam
Osiris
Level 17
God Stats
9W - 8L
1,701 SR
Queue Stats
45W - 39L
1,553 Elo+
Party 1
Fenrir
Fenrir
KingScar14
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,498 Elo+
Party 1
Athena
Athena
xxMrBangBangx
Athena
Level 134
God Stats
14W - 6L
1,834 SR
Queue Stats
327W - 301L
1,590 Elo+
Party 1
Team Averages
Level 50
1,598 SR
1,536 Elo+

VS

Team Averages
Level 12
1,450 SR
1,341 Elo+
Ares
Ares
Awolnation
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Chaac
Chaac
ItsBlxze
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,292 Elo+
Solo
Arachne
Arachne
SusCommie
Arachne
Level 22
God Stats
10W - 15L
1,500 SR
Queue Stats
119W - 119L
1,433 Elo+
Solo
Ra
Ra
Tinysoul
Ra
Level 5
God Stats
1W - 2L
1,212 SR
Queue Stats
2W - 4L
1,407 Elo+
Solo
Cupid
Cupid
herb1563
Cupid
Level 22
God Stats
26W - 15L
1,538 SR
Queue Stats
265W - 307L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 0 / 2
6,853
623
3,892
4,763
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
12
6 / 2 / 5
7,401
673
7,353
6,019
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
JDShazam
Osiris
12
4 / 0 / 3
7,021
638
2,912
3,256
2,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
KingScar14
Fenrir
10
3 / 1 / 8
6,665
606
3,339
4,132
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
7 / 2 / 13
7,432
676
6,951
9,722
6,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,917
447
2,457
7,678
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
ItsBlxze
Chaac
8
0 / 5 / 3
5,014
456
2,727
9,253
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SusCommie
Arachne
9
3 / 4 / 0
5,704
519
2,590
6,337
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 8 / 1
5,013
456
2,267
6,270
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
herb1563
Cupid
7
0 / 3 / 1
4,502
409
2,486
4,362
1,199
Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
26
Kills
5
5
Deaths
26
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
2
7
L
1
6
0
0.17
W
Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
6
2
5
4.25
L
Chaac
ItsBlxze
Chaac
0
5
3
0.3
W
Osiris
JDShazam
Osiris
4
0
3
5.5
W
Fenrir
KingScar14
Fenrir
3
1
8
7
L
Arachne
SusCommie
Arachne
3
4
0
0.75
L
1
8
1
0.19
L
Cupid
herb1563
Cupid
0
3
1
0.17
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
12,527
27,892
Taken
33,900
14,001
Mitigated
14,283
7,140
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,892
2,920
0
2,306
4,763
1,789
1,142
717
4,016
0
37,473
L
2,457
479
0
723
7,678
4,220
319
2,451
5,191
13,948
0
W
Morgan Le Fay
DaddyLongSchmog
Morgan Le Fay
7,353
1,019
0
2,350
6,019
2,287
226
580
5,409
40,547
0
L
Chaac
ItsBlxze
Chaac
2,727
795
0
1,905
9,253
4,907
0
4,095
4,914
0
16,262
W
Osiris
JDShazam
Osiris
2,912
977
0
1,498
3,256
2,451
314
202
2,994
0
34,213
W
Fenrir
KingScar14
Fenrir
3,339
602
0
556
4,132
1,433
0
82
3,990
0
28,995
L
Arachne
SusCommie
Arachne
2,590
1,832
0
1,033
6,337
2,185
0
2,320
3,953
0
20,559
L
2,267
731
290
206
6,270
1,772
0
3,434
2,680
12,109
0
L
Cupid
herb1563
Cupid
2,486
1,033
0
603
4,362
1,199
240
1,464
2,858
0
15,984
W
6,951
1,801
0
430
9,722
6,041
0
3,143
6,489
22,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
25,150
335
Minions Killed
146
0
Camps Cleared
0
1,090,416
Distance Traveled
1,004,080
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,853
623
77
7
0
191,138
1
L
Ares
4,917
447
26
2
0
214,241
1
W
Morgan Le Fay
7,401
673
68
6
0
219,442
2
L
Chaac
5,014
456
28
3
0
208,832
1
W
Osiris
7,021
638
105
10
0
216,309
3
W
Fenrir
6,665
606
59
5
0
218,097
0
L
Arachne
5,704
519
48
4
0
210,397
0
L
Ra
5,013
456
14
1
0
171,807
0
L
Cupid
4,502
409
30
3
0
198,803
2
W
Athena
7,432
676
26
2
0
245,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role