Player Matchup

Neith
Neith
AKOOLWHITEGUY
Neith
Level 20
God Stats
2W - 7L
1,235 SR
Queue Stats
6W - 9L
1,456 Elo+
Solo
Vulcan
Vulcan
Aka Cam0flauge
Vulcan
Level 16
God Stats
2W - 5L
1,640 SR
Queue Stats
2W - 5L
1,545 Elo+
Solo
Thor
Thor
CamBreezy2020
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,430 Elo+
Solo
Bastet
Bastet
Roconino
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,138 Elo+
Solo
Ares
Ares
choosenkaos
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Team Averages
Level 11
1,475 SR
1,396 Elo+

VS

Team Averages
Level 21
1,566 SR
1,469 Elo+
Sobek
Sobek
Blicky5x0
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,423 Elo+
Party 1
Ne Zha
Ne Zha
CharlieTheFrog
Ne Zha
Level 29
God Stats
17W - 11L
1,607 SR
Queue Stats
100W - 98L
1,446 Elo+
Party 1
Freya
Freya
KyleShort
Freya
Level 29
God Stats
37W - 24L
1,576 SR
Queue Stats
69W - 53L
1,443 Elo+
Solo
Scylla
Scylla
RiverSama
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
haurdedm8
Sun Wukong
Level 28
God Stats
43W - 24L
1,646 SR
Queue Stats
58W - 39L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 4
9,236
462
11,328
14,478
5,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 10 / 4
8,101
405
11,996
12,049
4,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 7 / 3
8,732
437
5,491
14,166
5,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Roconino
Bastet
7
1 / 8 / 0
6,262
313
1,380
7,099
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 8 / 3
8,517
426
5,694
15,572
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blicky5x0
Sobek
14
3 / 4 / 18
10,197
510
4,914
16,658
16,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
19 / 3 / 4
11,875
594
20,746
17,752
7,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
KyleShort
Freya
17
14 / 2 / 7
12,023
601
12,684
14,731
6,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
RiverSama
Scylla
9
0 / 8 / 7
7,493
375
339
8,960
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
haurdedm8
Sun Wukong
17
7 / 0 / 7
11,457
573
12,316
12,828
7,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
12
Kills
43
43
Deaths
17
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
L
3
10
4
0.5
W
Sobek
Blicky5x0
Sobek
3
4
18
3
L
2
7
3
0.5
W
19
3
4
7
W
Freya
KyleShort
Freya
14
2
7
8.75
W
Scylla
RiverSama
Scylla
0
8
7
0.44
L
Bastet
Roconino
Bastet
1
8
0
0.13
L
2
8
3
0.44
W
Sun Wukong
haurdedm8
Sun Wukong
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,889
Damage
50,999
63,364
Taken
70,929
32,160
Mitigated
39,989
8,084
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,328
7,976
0
3,788
14,478
5,334
48
7,975
6,503
0
39,304
L
11,996
4,545
0
386
12,049
4,206
0
3,354
8,695
31,840
0
W
Sobek
Blicky5x0
Sobek
4,914
491
0
2,812
16,658
16,145
667
4,341
12,317
25,833
0
L
5,491
974
0
2,196
14,166
5,873
0
914
13,252
0
44,099
W
20,746
11,134
0
5,694
17,752
7,425
557
5,147
12,605
0
82,544
W
Freya
KyleShort
Freya
12,684
4,377
756
9,385
14,731
6,843
3,469
1,953
12,778
64,605
4,285
W
Scylla
RiverSama
Scylla
339
339
0
989
8,960
2,179
1,013
566
8,394
18,401
0
L
Bastet
Roconino
Bastet
1,380
511
0
92
7,099
1,888
216
1,872
5,227
0
9,721
L
5,694
1,055
0
1,622
15,572
14,859
0
3,358
12,214
25,191
0
W
Sun Wukong
haurdedm8
Sun Wukong
12,316
3,645
0
3,881
12,828
7,397
2,324
5,683
7,145
0
68,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
53,045
233
Minions Killed
450
0
Camps Cleared
0
1,473,392
Distance Traveled
1,757,738
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,236
462
60
3
0
308,215
3
L
Vulcan
8,101
405
45
2
0
350,998
1
W
Sobek
10,197
510
37
2
0
357,867
2
L
Thor
8,732
437
76
4
0
330,302
0
W
Ne Zha
11,875
594
114
6
0
387,688
3
W
Freya
12,023
601
116
6
0
336,990
2
W
Scylla
7,493
375
28
1
0
267,676
1
L
Bastet
6,262
313
16
1
0
186,660
1
L
Ares
8,517
426
36
2
0
297,217
3
W
Sun Wukong
11,457
573
155
8
0
407,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role