Player Matchup

Artemis
Artemis
ACDCBAG
Artemis
Level 2
God Stats
10W - 13L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PaternalEye81
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,336 Elo+
Solo
Da Ji
Da Ji
TheHadly
Da Ji
Level 18
God Stats
5W - 8L
1,317 SR
Queue Stats
14W - 21L
1,333 Elo+
Solo
Bacchus
Bacchus
YungBootEFlaps
Bacchus
Level 25
God Stats
3W - 1L
1,586 SR
Queue Stats
35W - 50L
1,340 Elo+
Solo
Sol
Sol
juuliuss
Sol
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,500 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,402 Elo+

VS

Team Averages
Level 19
1,408 SR
1,410 Elo+
Neith
Neith
Grom5665
Neith
Level 18
God Stats
4W - 13L
1,162 SR
Queue Stats
51W - 74L
1,325 Elo+
Solo
Odin
Odin
StormNetwork1
Odin
Level 29
God Stats
6W - 12L
1,417 SR
Queue Stats
177W - 200L
1,370 Elo+
Solo
Arachne
Arachne
Thyregaming
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
cheechmeech
Cupid
Level 19
God Stats
2W - 3L
1,461 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kobokoppd
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACDCBAG
Artemis
10
3 / 4 / 6
6,776
616
5,603
4,863
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PaternalEye81
Gilgamesh
11
2 / 1 / 2
6,037
549
3,751
8,264
3,043
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
TheHadly
Da Ji
11
2 / 2 / 1
6,538
594
1,585
6,883
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
4 / 1 / 4
6,659
605
5,300
6,393
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
12 / 0 / 0
8,157
742
11,102
6,863
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grom5665
Neith
10
0 / 2 / 1
5,253
478
2,115
5,405
1,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,695
518
4,266
8,121
3,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Thyregaming
Arachne
8
3 / 8 / 0
5,380
489
3,732
9,259
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 4 / 1
4,980
453
3,555
5,519
1,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
kobokoppd
Kumbhakarna
8
1 / 4 / 1
5,401
491
1,967
9,024
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
23
Kills
6
8
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACDCBAG
Artemis
3
4
6
1.5
L
Neith
Grom5665
Neith
0
2
1
0.25
W
Gilgamesh
PaternalEye81
Gilgamesh
2
1
2
3
L
1
5
1
0.3
W
Da Ji
TheHadly
Da Ji
2
2
1
1.25
L
Arachne
Thyregaming
Arachne
3
8
0
0.38
W
4
1
4
6
L
1
4
1
0.38
W
12
0
0
12
L
Kumbhakarna
kobokoppd
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
15,635
33,266
Taken
37,328
13,978
Mitigated
14,865
14,207
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACDCBAG
Artemis
5,603
3,169
0
0
4,863
1,550
0
628
4,235
0
28,480
L
Neith
Grom5665
Neith
2,115
375
0
2,029
5,405
1,821
0
3,966
1,439
0
22,681
W
Gilgamesh
PaternalEye81
Gilgamesh
3,751
1,047
130
3,271
8,264
3,043
555
0
8,264
0
18,773
L
4,266
2,203
156
1,320
8,121
3,665
390
1,609
6,512
0
25,287
W
Da Ji
TheHadly
Da Ji
1,585
172
0
3,379
6,883
2,258
559
167
6,716
0
36,470
L
Arachne
Thyregaming
Arachne
3,732
2,682
0
952
9,259
3,332
0
5,348
3,911
0
18,717
W
5,300
970
0
1,874
6,393
4,953
217
1,172
5,221
19,731
0
L
3,555
2,449
0
1,375
5,519
1,446
448
2,664
2,855
0
16,857
W
11,102
5,241
0
5,553
6,863
2,174
4,427
0
6,756
61,569
0
L
Kumbhakarna
kobokoppd
Kumbhakarna
1,967
368
0
613
9,024
4,601
174
2,815
6,209
14,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
26,709
326
Minions Killed
184
0
Camps Cleared
0
992,743
Distance Traveled
952,441
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,776
616
74
7
0
188,338
0
L
Neith
5,253
478
41
4
0
193,892
4
W
Gilgamesh
6,037
549
34
3
0
209,488
0
L
Odin
5,695
518
57
5
0
193,190
0
W
Da Ji
6,538
594
85
8
0
174,154
0
L
Arachne
5,380
489
34
3
0
199,317
0
W
Bacchus
6,659
605
21
2
0
220,571
1
L
Cupid
4,980
453
34
3
0
170,279
0
W
Sol
8,157
742
112
10
0
200,192
2
L
Kumbhakarna
5,401
491
18
2
0
195,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role