Player Matchup

Hel
Hel
Gold I
HeWhoWrangles
Hel
Gold I
Level 111
God Stats
7W - 8L
1,481 SR
Queue Stats
479W - 457L
1,558 MMR
Party 1
Bakasura
Bakasura
Bronze III
Selphie4LYFE
Bakasura
Bronze III
Level 43
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 2L
1,540 MMR
Solo
Cerberus
Cerberus
Diamond V
patsx81
Cerberus
Diamond V
Level 114
God Stats
18W - 30L
1,561 SR
Queue Stats
563W - 627L
1,957 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,577 SR
1,685 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,587 SR
1,546 MMR
Neith
Neith
Platinum II
ANARCHY_BUBBA_01
Neith
Platinum II
Level 155
God Stats
2W - 2L
1,668 SR
Queue Stats
53W - 48L
1,818 MMR
Party 2
Nox
Nox
Gold III
DrBubs22
Nox
Gold III
Level 156
God Stats
76W - 77L
1,583 SR
Queue Stats
374W - 466L
1,573 MMR
Solo
Artio
Artio
Gold V
birdman015
Artio
Gold V
Level 126
God Stats
4W - 4L
1,510 SR
Queue Stats
38W - 44L
1,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,106
646
6,931
7,046
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Selphie4LYFE
Bakasura
11
1 / 8 / 3
7,165
651
3,964
10,155
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
patsx81
Cerberus
9
2 / 4 / 2
6,947
632
7,180
12,097
7,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ScyllaHeraAthenaGilgameshAh Puch

VS

Bans
AresSobekAnhurCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 5
9,955
905
12,388
7,643
2,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 10
8,403
764
5,582
5,764
1,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
10
0 / 2 / 15
7,481
680
4,841
10,250
7,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
16
16
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
W
5
2
10
5
L
2
4
2
0.75
L
Bakasura
Selphie4LYFE
Bakasura
1
8
3
0.31
W
Artio
0
2
15
3.75
L
Cerberus
patsx81
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,075
Damage
22,811
29,298
Taken
23,657
13,105
Mitigated
12,336
9,977
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,388
5,526
835
2,506
7,643
2,632
1,223
4,573
3,030
0
48,957
W
5,582
788
0
1,066
5,764
1,949
233
2,890
2,554
21,957
0
L
6,931
409
2,644
2,774
7,046
1,910
0
2,277
4,769
24,721
0
L
Bakasura
Selphie4LYFE
Bakasura
3,964
2,432
0
1,037
10,155
3,308
0
2,767
7,388
0
14,311
W
Artio
4,841
684
994
2,007
10,250
7,755
0
6,648
3,262
12,447
0
L
Cerberus
patsx81
Cerberus
7,180
319
0
3,522
12,097
7,887
0
5,379
6,718
19,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,218
Gold Earned
25,839
117
Minions Killed
139
0
Camps Cleared
0
536,967
Distance Traveled
590,372
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,955
905
87
8
0
189,810
4
W
Nox
8,403
764
41
4
0
194,964
0
L
Hel
7,106
646
33
3
0
185,011
2
L
Bakasura
7,165
651
41
4
0
185,792
1
W
Artio
7,481
680
11
1
0
205,598
2
L
Cerberus
6,947
632
43
4
0
166,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role