Player Matchup

Gilgamesh
Gilgamesh
Dartidecai
Gilgamesh
Level 25
God Stats
14W - 6L
1,716 SR
Queue Stats
58W - 37L
1,589 Elo+
Party 1
Neith
Neith
Diablo3648
Neith
Level 14
God Stats
13W - 3L
1,713 SR
Queue Stats
27W - 21L
1,601 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HueGReaction
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,656 Elo+
Party 1
Anubis
Anubis
PhantomTroupe684
Anubis
Level 26
God Stats
103W - 109L
1,512 SR
Queue Stats
572W - 557L
1,540 Elo+
Solo
Izanami
Izanami
SoldNebula
Izanami
Level 109
God Stats
1W - 1L
1,697 SR
Queue Stats
80W - 52L
1,620 Elo+
Party 1
Team Averages
Level 40
1,628 SR
1,601 Elo+

VS

Team Averages
Level 22
1,530 SR
1,537 Elo+
Jing Wei
Jing Wei
ANBU Omen
Jing Wei
Level 29
God Stats
20W - 27L
1,569 SR
Queue Stats
829W - 835L
1,531 Elo+
Solo
Zeus
Zeus
MicroPeenis
Zeus
Level 7
God Stats
9W - 8L
1,458 SR
Queue Stats
87W - 81L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheLegiᴏn
Morgan Le Fay
Level 22
God Stats
6W - 5L
1,500 SR
Queue Stats
101W - 72L
1,522 Elo+
Party 2
Loki
Loki
lidded_crumb
Loki
Level 23
God Stats
91W - 70L
1,548 SR
Queue Stats
380W - 391L
1,551 Elo+
Solo
Rama
Rama
nobro
Rama
Level 29
God Stats
4W - 5L
1,576 SR
Queue Stats
236W - 220L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dartidecai
Gilgamesh
20
4 / 2 / 25
14,380
1,027
11,012
17,067
16,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
18
2 / 1 / 14
12,034
860
5,747
6,798
2,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
HueGReaction
Morgan Le Fay
20
7 / 3 / 16
13,474
962
11,126
10,615
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 20
14,950
1,068
16,526
18,213
10,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SoldNebula
Izanami
20
17 / 3 / 18
16,991
1,214
37,154
27,131
13,425
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANBU Omen
Jing Wei
19
3 / 4 / 5
13,707
979
14,863
12,299
5,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 12 / 3
12,459
890
20,181
20,570
5,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
TheLegiᴏn
Morgan Le Fay
19
2 / 4 / 6
12,897
921
21,655
16,260
5,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 12 / 7
13,443
960
14,542
22,311
6,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
nobro
Rama
18
0 / 6 / 4
11,492
821
5,575
16,199
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
37
37
Kills
12
12
Deaths
38
93
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ANBU Omen
Jing Wei
3
4
5
1.38
W
Gilgamesh
Dartidecai
Gilgamesh
4
2
25
8.25
W
Neith
2
1
14
9
W
Morgan Le Fay
HueGReaction
Morgan Le Fay
7
3
16
5
L
3
12
3
0.38
W
7
3
20
5.67
W
Izanami
SoldNebula
Izanami
17
3
18
8.67
L
Morgan Le Fay
TheLegiᴏn
Morgan Le Fay
2
4
6
1.25
L
4
12
7
0.63
L
Rama
nobro
Rama
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,565
Damage
76,816
79,824
Taken
87,639
47,840
Mitigated
27,381
25,651
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ANBU Omen
Jing Wei
14,863
10,539
0
2,788
12,299
5,064
0
1,698
10,601
0
60,018
W
Gilgamesh
Dartidecai
Gilgamesh
11,012
2,296
0
777
17,067
16,871
0
8,788
8,279
0
20,440
W
Neith
5,747
1,083
0
1,672
6,798
2,646
0
3,518
3,280
0
13,778
W
Morgan Le Fay
HueGReaction
Morgan Le Fay
11,126
1,216
0
1,723
10,615
4,866
0
5,925
4,690
21,838
0
L
20,181
3,323
613
1,282
20,570
5,672
0
4,670
14,921
49,685
0
W
16,526
144
364
7,970
18,213
10,032
0
9,773
8,440
56,448
0
W
Izanami
SoldNebula
Izanami
37,154
28,154
0
13,145
27,131
13,425
0
13,832
13,299
0
83,157
L
Morgan Le Fay
TheLegiᴏn
Morgan Le Fay
21,655
1,020
153
1,514
16,260
5,259
0
6,901
9,359
41,749
0
L
14,542
3,782
0
1,056
22,311
6,442
0
9,723
12,588
0
23,156
L
Rama
nobro
Rama
5,575
4,032
0
0
16,199
4,944
0
4,660
11,539
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,829
Gold Earned
63,998
281
Minions Killed
247
7
Camps Cleared
13
1,341,779
Distance Traveled
1,310,567
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,707
979
91
7
7
269,637
3
W
Gilgamesh
14,380
1,027
28
2
3
307,654
1
W
Neith
12,034
860
18
1
0
249,465
1
W
Morgan Le Fay
13,474
962
18
1
0
261,182
0
L
Zeus
12,459
890
80
6
3
245,460
1
W
Anubis
14,950
1,068
97
7
2
255,278
1
W
Izanami
16,991
1,214
120
9
2
268,200
0
L
Morgan Le Fay
12,897
921
27
2
1
287,091
1
L
Loki
13,443
960
11
1
2
292,387
0
L
Rama
11,492
821
38
3
0
215,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role