Player Matchup

Ne Zha
Ne Zha
Lanaana
Ne Zha
Level 160
God Stats
4W - 1L
1,603 SR
Queue Stats
164W - 175L
1,476 Elo+
Party 3
Scylla
Scylla
RGRoyalSky
Scylla
Level 7
God Stats
3W - 1L
1,643 SR
Queue Stats
5W - 6L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
ShweatyBaws
Erlang Shen
Level 23
God Stats
7W - 6L
1,653 SR
Queue Stats
68W - 69L
1,572 Elo+
Party 3
Neith
Neith
UncleCxm
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,373 Elo+
Solo
Sobek
Sobek
XxRaHoWaxX
Sobek
Level 17
God Stats
1W - 4L
1,217 SR
Queue Stats
86W - 91L
1,433 Elo+
Party 3
Team Averages
Level 42
1,523 SR
1,462 Elo+

VS

Team Averages
Level 24
1,576 SR
1,447 Elo+
Terra
Terra
DjYumi
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,437 Elo+
Party 1
Neith
Neith
IcedChaiT
Neith
Level 8
God Stats
1W - 1L
1,637 SR
Queue Stats
7W - 5L
1,634 Elo+
Party 2
Set
Set
Siuv
Set
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,154 Elo+
Party 2
Sun Wukong
Sun Wukong
elcaldio
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
ppgang123
Ah Puch
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
119W - 136L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lanaana
Ne Zha
13
1 / 1 / 4
7,367
567
5,067
8,535
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RGRoyalSky
Scylla
13
3 / 0 / 3
7,440
572
3,460
3,547
1,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ShweatyBaws
Erlang Shen
14
5 / 2 / 0
8,154
627
5,459
7,376
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
UncleCxm
Neith
14
11 / 2 / 2
8,671
667
9,007
6,427
2,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Sobek
10
1 / 2 / 11
6,890
530
3,666
8,099
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DjYumi
Terra
10
1 / 4 / 2
5,777
444
1,337
7,739
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
IcedChaiT
Neith
8
1 / 6 / 2
5,169
398
2,502
7,559
2,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Siuv
Set
10
2 / 4 / 2
6,493
499
2,705
8,735
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
elcaldio
Sun Wukong
10
2 / 5 / 0
6,417
494
4,273
9,701
5,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
ppgang123
Ah Puch
12
1 / 2 / 2
6,878
529
4,000
6,282
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
7
7
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
DjYumi
Terra
1
4
2
0.5
L
Neith
IcedChaiT
Neith
1
6
2
0.33
W
Ne Zha
Lanaana
Ne Zha
1
1
4
3
W
Scylla
RGRoyalSky
Scylla
3
0
3
4.5
W
Erlang Shen
ShweatyBaws
Erlang Shen
5
2
0
2.5
L
Set
Siuv
Set
2
4
2
0.75
W
Neith
UncleCxm
Neith
11
2
2
6
W
Sobek
1
2
11
3.25
L
Sun Wukong
elcaldio
Sun Wukong
2
5
0
0.4
L
Ah Puch
ppgang123
Ah Puch
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,659
Damage
14,817
33,984
Taken
40,016
16,825
Mitigated
16,476
8,871
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DjYumi
Terra
1,337
344
165
1,301
7,739
4,004
0
1,275
6,464
10,347
0
L
Neith
IcedChaiT
Neith
2,502
943
0
805
7,559
2,013
189
1,319
6,240
0
18,057
W
Ne Zha
Lanaana
Ne Zha
5,067
882
0
1,995
8,535
3,193
0
1,276
7,259
0
55,826
W
Scylla
RGRoyalSky
Scylla
3,460
47
61
1,341
3,547
1,124
0
1,487
2,060
39,533
0
W
Erlang Shen
ShweatyBaws
Erlang Shen
5,459
2,906
0
2,102
7,376
3,889
808
0
7,376
0
45,086
L
Set
Siuv
Set
2,705
1,132
0
2,595
8,735
2,765
0
997
7,738
0
24,876
W
Neith
UncleCxm
Neith
9,007
3,763
0
1,425
6,427
2,205
0
544
5,883
0
59,010
W
Sobek
3,666
375
0
1,947
8,099
6,414
0
2,030
6,069
15,393
0
L
Sun Wukong
elcaldio
Sun Wukong
4,273
1,117
0
2,436
9,701
5,850
0
1,103
8,598
0
29,555
L
Ah Puch
ppgang123
Ah Puch
4,000
132
0
2,425
6,282
1,844
0
2,432
3,850
38,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
30,734
419
Minions Killed
262
0
Camps Cleared
0
1,226,216
Distance Traveled
1,163,376
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,777
444
20
2
0
242,212
0
L
Neith
5,169
398
29
2
0
194,141
0
W
Ne Zha
7,367
567
102
8
0
275,585
6
W
Scylla
7,440
572
90
7
0
226,850
3
W
Erlang Shen
8,154
627
99
8
0
247,321
2
L
Set
6,493
499
60
5
0
262,045
0
W
Neith
8,671
667
107
8
0
220,120
1
W
Sobek
6,890
530
21
2
0
256,340
1
L
Sun Wukong
6,417
494
64
5
0
237,412
1
L
Ah Puch
6,878
529
89
7
0
227,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role