Player Matchup

King Arthur
King Arthur
DepMoofin
King Arthur
Level 8
God Stats
2W - 0L
1,753 SR
Queue Stats
16W - 1L
2,057 Elo+
Solo
Mulan
Mulan
Fr3sno_F1n3st
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Solo
Scylla
Scylla
La Cacatua PR47
Scylla
Level 8
God Stats
15W - 10L
1,746 SR
Queue Stats
26W - 25L
1,373 Elo+
Party 2
Sol
Sol
NALGERO 009
Sol
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
120W - 132L
1,530 Elo+
Party 2
Athena
Athena
leftpinkytoe
Athena
Level 27
God Stats
30W - 29L
1,587 SR
Queue Stats
78W - 77L
1,554 Elo+
Solo
Team Averages
Level 42
1,617 SR
1,583 Elo+

VS

Team Averages
Level 28
1,583 SR
1,491 Elo+
Danzaburou
Danzaburou
ChrissMoss1212
Danzaburou
Level 11
God Stats
10W - 8L
1,573 SR
Queue Stats
241W - 209L
1,428 Elo+
Solo
Pele
Pele
Dblo707
Pele
Level 68
God Stats
12W - 7L
1,666 SR
Queue Stats
217W - 195L
1,469 Elo+
Party 1
King Arthur
King Arthur
Driffter
King Arthur
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
477W - 478L
1,566 Elo+
Solo
Ymir
Ymir
dieseldave707
Ymir
Level 8
God Stats
6W - 4L
1,725 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 1
Merlin
Merlin
phone1174
Merlin
Level 25
God Stats
1W - 3L
1,452 SR
Queue Stats
39W - 44L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DepMoofin
King Arthur
20
20 / 1 / 5
13,361
636
34,283
33,197
37,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 6
9,118
434
5,882
11,710
6,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 5
10,083
480
7,157
10,010
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 3 / 4
11,690
557
15,660
14,586
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
15
2 / 7 / 16
10,610
505
8,242
23,375
23,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrissMoss1212
Danzaburou
14
2 / 5 / 9
10,057
479
9,552
15,513
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
Dblo707
Pele
14
4 / 9 / 1
9,560
455
13,319
18,743
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Driffter
King Arthur
15
1 / 9 / 2
9,297
443
9,999
21,986
18,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 6 / 7
9,002
429
9,998
19,895
15,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
phone1174
Merlin
16
5 / 5 / 1
10,715
510
14,562
13,097
5,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
34
Kills
19
19
Deaths
34
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChrissMoss1212
Danzaburou
2
5
9
1.3
L
Pele
Dblo707
Pele
4
9
1
0.5
W
King Arthur
DepMoofin
King Arthur
20
1
5
22.5
L
King Arthur
Driffter
King Arthur
1
9
2
0.22
W
2
5
6
1
W
2
3
5
1.5
W
8
3
4
3.33
L
7
6
7
1.75
W
Athena
2
7
16
1.43
L
Merlin
phone1174
Merlin
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,224
Damage
57,430
92,878
Taken
89,234
75,341
Mitigated
52,484
30,256
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChrissMoss1212
Danzaburou
9,552
3,958
0
3,176
15,513
5,889
790
9,651
5,782
0
58,344
L
Pele
Dblo707
Pele
13,319
3,384
0
4,744
18,743
6,783
0
4,481
14,218
0
53,417
W
King Arthur
DepMoofin
King Arthur
34,283
3,802
0
13,889
33,197
37,636
179
7,213
25,984
0
102,008
L
King Arthur
Driffter
King Arthur
9,999
2,798
0
3,833
21,986
18,476
0
5,133
16,823
0
44,120
W
5,882
1,224
0
957
11,710
6,039
674
4,204
7,506
0
39,647
W
7,157
350
0
2,142
10,010
3,506
1,343
2,884
7,126
58,771
0
W
15,660
4,597
0
8,422
14,586
4,925
4,391
2,223
12,363
89,304
0
L
9,998
2,281
470
2,077
19,895
15,936
0
8,951
10,763
35,990
0
W
Athena
8,242
2,129
0
4,846
23,375
23,235
758
8,036
15,339
27,381
0
L
Merlin
phone1174
Merlin
14,562
1,389
0
3,213
13,097
5,400
455
2,374
10,589
63,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
48,631
517
Minions Killed
400
0
Camps Cleared
0
1,919,813
Distance Traveled
1,796,087
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,057
479
96
5
0
367,594
6
L
Pele
9,560
455
79
4
0
375,675
3
W
King Arthur
13,361
636
156
7
0
433,895
4
L
King Arthur
9,297
443
75
4
0
346,967
0
W
Mulan
9,118
434
60
3
0
366,442
0
W
Scylla
10,083
480
106
5
0
382,454
1
W
Sol
11,690
557
144
7
0
362,941
5
L
Ymir
9,002
429
36
2
0
335,828
3
W
Athena
10,610
505
51
2
0
374,081
1
L
Merlin
10,715
510
114
5
0
370,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role