Player Matchup

Anhur
Anhur
Booyoudead
Anhur
Level 22
God Stats
4W - 8L
1,416 SR
Queue Stats
32W - 25L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Lawiie
Gilgamesh
Level 23
God Stats
2W - 3L
1,618 SR
Queue Stats
12W - 9L
1,503 Elo+
Solo
Scylla
Scylla
MrTrappy
Scylla
Level 25
God Stats
94W - 82L
1,522 SR
Queue Stats
286W - 293L
1,508 Elo+
Solo
Hercules
Hercules
ZackDaKidd
Hercules
Level 27
God Stats
10W - 8L
1,289 SR
Queue Stats
700W - 702L
1,536 Elo+
Solo
Ymir
Ymir
qwertyfenix
Ymir
Level 4
God Stats
18W - 15L
1,500 SR
Queue Stats
229W - 236L
1,366 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,480 Elo+

VS

Team Averages
Level 47
1,475 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
Beadyroe
Morgan Le Fay
Level 156
God Stats
8W - 3L
1,576 SR
Queue Stats
86W - 66L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
GasGiantSaturn
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,451 Elo+
Party 1
Apollo
Apollo
ILikeToFist
Apollo
Level 13
God Stats
21W - 15L
1,504 SR
Queue Stats
197W - 187L
1,500 Elo+
Party 1
Bakasura
Bakasura
SleepyRzrg
Bakasura
Level 29
God Stats
1W - 1L
1,295 SR
Queue Stats
23W - 23L
1,446 Elo+
Solo
Terra
Terra
señordelanoche
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
5 / 4 / 3
7,027
502
7,908
9,779
2,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Lawiie
Gilgamesh
11
3 / 3 / 3
6,857
490
4,513
8,689
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
MrTrappy
Scylla
10
1 / 4 / 1
6,134
438
4,664
5,807
1,440
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
ZackDaKidd
Hercules
10
1 / 4 / 0
6,304
450
2,328
6,911
4,696
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 3
5,295
378
863
8,658
3,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beadyroe
Morgan Le Fay
16
11 / 0 / 2
9,612
687
11,368
6,582
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GasGiantSaturn
Sun Wukong
11
2 / 0 / 2
7,117
508
3,057
3,699
2,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
3 / 2 / 6
7,434
531
5,626
6,254
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
SleepyRzrg
Bakasura
13
2 / 3 / 5
7,761
554
4,326
10,730
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 5 / 8
6,902
493
2,543
9,759
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
19
19
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beadyroe
Morgan Le Fay
11
0
2
12
L
Anhur
5
4
3
1.63
W
Sun Wukong
GasGiantSaturn
Sun Wukong
2
0
2
3
W
Apollo
3
2
6
3
L
Gilgamesh
Lawiie
Gilgamesh
3
3
3
1.5
L
Scylla
MrTrappy
Scylla
1
4
1
0.38
W
Bakasura
SleepyRzrg
Bakasura
2
3
5
1.5
L
Hercules
ZackDaKidd
Hercules
1
4
0
0.25
L
0
4
3
0.38
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
26,920
39,844
Taken
37,024
14,819
Mitigated
15,844
5,739
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beadyroe
Morgan Le Fay
11,368
1,237
0
1,877
6,582
2,742
0
1,850
4,732
74,333
0
L
Anhur
7,908
4,300
0
3,631
9,779
2,565
920
4,267
5,392
0
30,849
W
Sun Wukong
GasGiantSaturn
Sun Wukong
3,057
700
0
521
3,699
2,289
958
0
3,699
0
29,740
W
Apollo
5,626
3,300
0
974
6,254
2,114
724
333
5,921
0
41,309
L
Gilgamesh
Lawiie
Gilgamesh
4,513
1,764
0
400
8,689
2,717
0
2,380
5,815
0
33,956
L
Scylla
MrTrappy
Scylla
4,664
282
0
769
5,807
1,440
0
3,342
2,041
30,872
0
W
Bakasura
SleepyRzrg
Bakasura
4,326
2,857
0
2,446
10,730
3,972
232
1,144
9,586
0
45,159
L
Hercules
ZackDaKidd
Hercules
2,328
723
0
936
6,911
4,696
0
532
5,797
0
25,070
L
863
198
0
3
8,658
3,401
0
2,923
5,498
14,171
0
W
2,543
1,127
1,337
2,403
9,759
4,727
243
2,200
7,559
13,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
38,826
267
Minions Killed
423
0
Camps Cleared
0
1,126,017
Distance Traveled
1,362,839
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,612
687
140
10
0
283,064
5
L
Anhur
7,027
502
62
4
0
218,096
2
W
Sun Wukong
7,117
508
65
5
0
295,440
0
W
Apollo
7,434
531
75
5
0
261,688
0
L
Gilgamesh
6,857
490
64
5
0
283,029
2
L
Scylla
6,134
438
55
4
0
230,398
3
W
Bakasura
7,761
554
111
8
0
278,354
0
L
Hercules
6,304
450
67
5
0
198,282
0
L
Ymir
5,295
378
19
1
0
196,212
0
W
Terra
6,902
493
32
2
0
244,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role