Player Matchup

King Arthur
King Arthur
ImpulseValex
King Arthur
Level 16
God Stats
7W - 2L
1,513 SR
Queue Stats
27W - 24L
1,353 Elo+
Solo
Ullr
Ullr
Javi_BR383
Ullr
Level 28
God Stats
2W - 0L
1,245 SR
Queue Stats
44W - 45L
1,369 Elo+
Solo
Sol
Sol
LeaTerraLuna
Sol
Level 26
God Stats
7W - 7L
1,577 SR
Queue Stats
109W - 152L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorganFay
Morgan Le Fay
Level 6
God Stats
23W - 19L
1,379 SR
Queue Stats
23W - 19L
1,213 Elo+
Solo
Terra
Terra
seoulcityboy
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,132 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,286 Elo+

VS

Team Averages
Level 37
1,442 SR
1,490 Elo+
Bellona
Bellona
Battnor
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,429 Elo+
Party 1
Medusa
Medusa
Grndwizrddan
Medusa
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 5L
1,553 Elo+
Party 1
Ra
Ra
Oxyy snipzz
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
Sugar water5865
Cthulhu
Level 14
God Stats
1W - 1L
1,130 SR
Queue Stats
3W - 2L
1,503 Elo+
Party 1
Thanatos
Thanatos
WitlessSpade241
Thanatos
Level 27
God Stats
12W - 15L
1,363 SR
Queue Stats
208W - 239L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImpulseValex
King Arthur
16
11 / 1 / 3
10,161
598
12,382
14,851
8,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 3 / 6
8,253
485
4,754
12,817
4,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 1 / 7
8,814
518
13,413
11,836
4,864
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
MorganFay
Morgan Le Fay
20
19 / 2 / 4
12,265
721
17,632
9,343
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 6
7,199
423
635
6,830
7,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Battnor
Bellona
14
5 / 7 / 2
9,128
537
5,572
13,020
11,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
11
1 / 4 / 1
7,071
416
8,206
11,021
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 11 / 0
7,108
418
1,823
10,467
3,216
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 10 / 2
6,070
357
3,753
15,711
6,868
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
4 / 7 / 2
7,969
469
5,178
11,963
3,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
39
Kills
10
10
Deaths
39
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Battnor
Bellona
5
7
2
0.86
L
Medusa
1
4
1
0.38
W
King Arthur
ImpulseValex
King Arthur
11
1
3
12.5
W
4
3
6
2.33
W
5
1
7
8.5
W
Morgan Le Fay
MorganFay
Morgan Le Fay
19
2
4
10.5
L
0
11
0
0
L
0
10
2
0.1
L
Thanatos
4
7
2
0.71
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,816
Damage
24,532
55,677
Taken
62,182
29,304
Mitigated
28,729
17,454
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Battnor
Bellona
5,572
1,853
0
1,404
13,020
11,478
0
2,856
10,058
0
37,807
L
Medusa
8,206
2,970
0
340
11,021
3,385
0
6,361
4,554
0
41,375
W
King Arthur
ImpulseValex
King Arthur
12,382
1,081
0
5,224
14,851
8,722
680
358
14,493
0
54,301
W
4,754
2,383
538
4,311
12,817
4,287
2,755
1,774
11,043
0
37,524
W
13,413
5,144
0
4,891
11,836
4,864
3,679
1,535
10,301
50,591
0
W
Morgan Le Fay
MorganFay
Morgan Le Fay
17,632
1,896
0
1,519
9,343
3,885
43
1,909
7,434
99,581
0
L
1,823
402
0
160
10,467
3,216
1,150
8,125
1,960
36,214
0
L
3,753
606
0
0
15,711
6,868
0
8,523
7,122
14,799
0
L
Thanatos
5,178
1,308
0
4,338
11,963
3,782
564
4,967
6,808
0
26,505
W
635
444
282
689
6,830
7,546
520
0
6,830
6,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
37,346
426
Minions Killed
265
0
Camps Cleared
0
1,633,748
Distance Traveled
1,364,674
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,128
537
67
4
0
268,850
0
L
Medusa
7,071
416
71
4
0
292,504
2
W
King Arthur
10,161
598
107
6
0
366,211
3
W
Ullr
8,253
485
48
3
0
315,372
3
W
Sol
8,814
518
76
4
0
317,420
0
W
Morgan Le Fay
12,265
721
182
11
0
347,330
3
L
Ra
7,108
418
63
4
0
222,575
0
L
Cthulhu
6,070
357
17
1
0
311,250
2
L
Thanatos
7,969
469
47
3
0
269,495
0
W
Terra
7,199
423
13
1
0
287,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role