Player Matchup

Loki
Loki
IIWitchcraftII
Loki
Level 69
God Stats
22W - 20L
1,479 SR
Queue Stats
444W - 509L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Thrixar
Sun Wukong
Level 48
God Stats
7W - 11L
1,390 SR
Queue Stats
233W - 297L
1,324 Elo+
Solo
Athena
Athena
XxBr_GamersxX
Athena
Level 147
God Stats
7W - 6L
1,457 SR
Queue Stats
357W - 487L
1,329 Elo+
Solo
Chiron
Chiron
chikisrikis20
Chiron
Level 25
God Stats
41W - 40L
1,439 SR
Queue Stats
91W - 103L
1,379 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
matirulo55
Morgan Le Fay
Level 103
God Stats
2W - 8L
1,171 SR
Queue Stats
117W - 139L
1,412 Elo+
Party 2
Team Averages
Level 78
1,387 SR
1,368 Elo+

VS

Team Averages
Level 72
1,452 SR
1,422 Elo+
Hercules
Hercules
 
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LamparaoduKao
Chaac
Level 120
God Stats
42W - 33L
1,424 SR
Queue Stats
154W - 156L
1,406 Elo+
Solo
Danzaburou
Danzaburou
VuddU
Danzaburou
Level 107
God Stats
6W - 5L
1,578 SR
Queue Stats
68W - 74L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
aboveursky
Cthulhu
Level 28
God Stats
8W - 6L
1,622 SR
Queue Stats
20W - 20L
1,459 Elo+
Party 1
Eset
Eset
muchadods
Eset
Level 23
God Stats
2W - 5L
1,133 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
7,665
479
6,953
11,712
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Thrixar
Sun Wukong
14
4 / 3 / 3
8,347
522
6,491
13,411
8,720
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 8
6,382
399
3,856
10,237
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 2
6,854
428
2,569
9,448
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
matirulo55
Morgan Le Fay
14
6 / 3 / 3
8,569
536
9,952
8,139
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 2 / 3
8,382
524
6,739
13,364
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 4 / 6
8,484
530
8,315
11,803
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
VuddU
Danzaburou
12
3 / 2 / 4
8,347
522
5,574
9,102
2,840
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
aboveursky
Cthulhu
12
3 / 2 / 9
8,568
536
6,137
8,658
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
14
6 / 4 / 3
9,255
578
8,568
9,015
2,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
14
Kills
16
16
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
3
2.25
L
4
6
3
0.92
W
1
4
6
1
L
Sun Wukong
Thrixar
Sun Wukong
4
3
3
1.83
W
Danzaburou
VuddU
Danzaburou
3
2
4
2.5
L
0
4
8
1
W
Cthulhu
aboveursky
Cthulhu
3
2
9
3.75
L
0
0
2
1
L
Morgan Le Fay
matirulo55
Morgan Le Fay
6
3
3
2.5
W
Eset
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
35,333
52,947
Taken
51,942
25,325
Mitigated
28,173
12,168
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,739
1,285
0
3,302
13,364
7,241
63
3,059
10,089
0
46,095
L
6,953
1,780
0
1,759
11,712
3,785
0
3,321
8,301
0
44,597
W
8,315
1,980
0
4,451
11,803
9,253
576
2,374
9,381
0
46,359
L
Sun Wukong
Thrixar
Sun Wukong
6,491
1,387
0
1,700
13,411
8,720
389
2,974
9,816
0
41,112
W
Danzaburou
VuddU
Danzaburou
5,574
1,992
0
1,562
9,102
2,840
1,545
2,847
6,103
0
43,268
L
3,856
648
0
2,127
10,237
7,046
0
3,517
6,665
9,546
0
W
Cthulhu
aboveursky
Cthulhu
6,137
902
1,606
1,535
8,658
5,845
177
2,637
5,894
23,375
0
L
2,569
779
263
5,636
9,448
2,710
364
1,036
8,412
0
44,395
L
Morgan Le Fay
matirulo55
Morgan Le Fay
9,952
658
0
683
8,139
3,064
0
3,857
4,252
51,185
0
W
Eset
8,568
992
400
3,392
9,015
2,994
102
2,160
6,667
46,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
43,036
335
Minions Killed
346
0
Camps Cleared
0
1,428,880
Distance Traveled
1,516,264
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,382
524
78
5
0
328,115
2
L
Loki
7,665
479
70
4
0
322,471
4
W
Chaac
8,484
530
78
5
0
296,754
7
L
Sun Wukong
8,347
522
91
6
0
274,924
1
W
Danzaburou
8,347
522
82
5
0
273,737
1
L
Athena
6,382
399
20
1
0
297,417
7
W
Cthulhu
8,568
536
22
1
0
309,029
6
L
Chiron
6,854
428
69
4
0
260,601
5
L
Morgan Le Fay
8,569
536
85
5
0
273,467
1
W
Eset
9,255
578
86
5
0
308,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role