Player Matchup

Ymir
Ymir
Gold III
Mr SWIFTSHOT58
Ymir
Gold III
Level 69
God Stats
2W - 1L
1,981 SR
Queue Stats
30W - 29L
1,587 MMR
Party 1
Ra
Ra
Gold II
notgothamrises
Ra
Gold II
Level 152
God Stats
0W - 1L
1,655 SR
Queue Stats
32W - 30L
1,644 MMR
Party 1
Rama
Rama
Gold II
treegopea
Rama
Gold II
Level 124
God Stats
0W - 1L
1,402 SR
Queue Stats
35W - 33L
1,711 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,679 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,522 SR
1,632 MMR
Anubis
Anubis
Platinum IV
ABrownieBuffalo
Anubis
Platinum IV
Level 104
God Stats
9W - 9L
1,525 SR
Queue Stats
166W - 181L
1,748 MMR
Party 2
Medusa
Medusa
Gold III
BartTheBearr
Medusa
Gold III
Level 100
God Stats
3W - 1L
1,542 SR
Queue Stats
80W - 85L
1,548 MMR
Party 2
Hercules
Hercules
Gold V
Ziagen
Hercules
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 6
11,162
587
3,894
22,578
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 4 / 4
13,496
710
14,865
13,566
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
17
4 / 5 / 5
13,024
685
10,994
19,690
7,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaPersephoneTiamatGilgameshSet

VS

Bans
AphroditeCthulhuChaacDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
13,302
700
18,171
12,904
7,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
5 / 4 / 9
13,039
686
17,502
16,352
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Ziagen
Hercules
16
4 / 4 / 10
12,336
649
10,048
20,841
16,140
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
16
17
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Medusa
5
4
9
2.38
L
0
8
6
0.38
W
Hercules
Ziagen
Hercules
4
4
10
2.25
L
6
4
4
2
L
Rama
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
45,721
55,834
Taken
50,097
31,950
Mitigated
30,734
14,740
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,171
446
0
6,309
12,904
7,385
376
6,494
6,148
58,615
0
W
Medusa
17,502
5,879
0
300
16,352
7,209
2,811
5,526
10,514
0
70,923
L
3,894
253
0
2,046
22,578
19,344
288
9,943
12,635
9,492
0
W
Hercules
Ziagen
Hercules
10,048
1,880
0
3,564
20,841
16,140
233
5,803
14,676
0
34,181
L
14,865
404
3,587
5,016
13,566
5,295
860
4,350
9,216
76,219
0
L
Rama
10,994
9,038
0
4,091
19,690
7,311
1,899
3,878
15,812
0
53,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
38,677
188
Minions Killed
233
0
Camps Cleared
0
982,341
Distance Traveled
1,032,868
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,302
700
80
4
0
318,941
2
W
Medusa
13,039
686
101
5
0
362,951
0
L
Ymir
11,162
587
1
0
0
314,278
1
W
Hercules
12,336
649
52
3
0
350,976
2
L
Ra
13,496
710
118
6
0
355,721
6
L
Rama
13,024
685
69
4
0
312,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role