Player Matchup

Ymir
Ymir
LavaPeanut
Ymir
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 23L
1,790 Elo+
Solo
Hachiman
Hachiman
Lukabraski
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,519 Elo+
Party 2
Tyr
Tyr
MisterJester14
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SLAIDDD
Cu Chulainn
Level 18
God Stats
2W - 3L
1,737 SR
Queue Stats
8W - 6L
1,812 Elo+
Solo
Arachne
Arachne
Stigma69
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,704 Elo+
Solo
Team Averages
Level 7
1,547 SR
1,669 Elo+

VS

Team Averages
Level 27
1,749 SR
1,652 Elo+
Chronos
Chronos
CrowfallLoser
Chronos
Level 25
God Stats
10W - 2L
1,881 SR
Queue Stats
65W - 41L
1,727 Elo+
Party 1
Sun Wukong
Sun Wukong
Gankkey
Sun Wukong
Level 47
God Stats
6W - 8L
1,514 SR
Queue Stats
260W - 136L
1,743 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShweatyBaws
Morgan Le Fay
Level 23
God Stats
6W - 4L
1,760 SR
Queue Stats
68W - 69L
1,550 Elo+
Solo
Fenrir
Fenrir
Wolfie22
Fenrir
Level 17
God Stats
6W - 1L
1,867 SR
Queue Stats
38W - 25L
1,732 Elo+
Party 1
Khepri
Khepri
cblaw96
Khepri
Level 23
God Stats
20W - 11L
1,720 SR
Queue Stats
249W - 236L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,432
403
2,579
6,021
2,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Lukabraski
Hachiman
7
0 / 5 / 1
4,464
406
3,085
5,551
1,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 0
4,608
419
1,124
7,199
2,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
SLAIDDD
Cu Chulainn
9
2 / 3 / 0
5,281
480
4,906
8,799
3,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Stigma69
Arachne
7
0 / 7 / 0
4,519
411
1,335
7,453
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
6 / 0 / 1
7,847
713
4,373
4,054
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Gankkey
Sun Wukong
12
3 / 1 / 1
6,941
631
6,542
7,203
3,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ShweatyBaws
Morgan Le Fay
11
7 / 0 / 3
6,880
625
7,946
4,354
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Wolfie22
Fenrir
11
4 / 1 / 3
6,682
607
2,744
6,836
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
cblaw96
Khepri
10
2 / 1 / 6
6,449
586
1,723
5,250
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
22
23
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
6
0
1
6.5
W
Sun Wukong
Gankkey
Sun Wukong
3
1
1
3.5
L
1
3
0
0.33
L
Hachiman
Lukabraski
Hachiman
0
5
1
0.1
L
0
5
0
0
L
Cu Chulainn
SLAIDDD
Cu Chulainn
2
3
0
0.67
W
Morgan Le Fay
ShweatyBaws
Morgan Le Fay
7
0
3
8.5
L
Arachne
Stigma69
Arachne
0
7
0
0
W
Fenrir
Wolfie22
Fenrir
4
1
3
5.5
W
Khepri
cblaw96
Khepri
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,029
Damage
23,328
35,023
Taken
27,697
13,763
Mitigated
11,084
5,819
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
4,373
2,081
0
1,526
4,054
1,333
0
0
4,054
54,258
0
W
Sun Wukong
Gankkey
Sun Wukong
6,542
1,359
0
2,781
7,203
3,113
47
0
7,203
0
41,418
L
2,579
233
0
1,144
6,021
2,999
0
3,556
2,465
8,794
0
L
Hachiman
Lukabraski
Hachiman
3,085
1,836
0
560
5,551
1,539
0
3,712
1,839
0
16,964
L
1,124
714
0
524
7,199
2,900
0
4,136
3,063
0
19,332
L
Cu Chulainn
SLAIDDD
Cu Chulainn
4,906
988
0
2,760
8,799
3,683
0
0
8,799
0
23,279
W
Morgan Le Fay
ShweatyBaws
Morgan Le Fay
7,946
1,671
0
2,334
4,354
1,610
0
925
3,429
36,182
0
L
Arachne
Stigma69
Arachne
1,335
888
0
831
7,453
2,642
0
2,638
4,815
0
16,229
W
Fenrir
Wolfie22
Fenrir
2,744
879
0
4,229
6,836
2,174
0
0
6,836
0
29,046
W
Khepri
cblaw96
Khepri
1,723
149
0
1,172
5,250
2,854
49
1,654
3,596
13,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
34,799
165
Minions Killed
341
0
Camps Cleared
0
921,569
Distance Traveled
995,602
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,847
713
104
9
0
234,801
3
W
Sun Wukong
6,941
631
80
7
0
220,954
2
L
Ymir
4,432
403
22
2
0
177,569
1
L
Hachiman
4,464
406
30
3
0
162,595
1
L
Tyr
4,608
419
38
3
0
194,068
1
L
Cu Chulainn
5,281
480
41
4
0
190,563
3
W
Morgan Le Fay
6,880
625
69
6
0
174,441
2
L
Arachne
4,519
411
34
3
0
196,774
0
W
Fenrir
6,682
607
70
6
0
191,024
2
W
Khepri
6,449
586
18
2
0
174,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role