Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
ArFgErT
Chronos
Gold IV
Level 157
God Stats
18W - 10L
1,663 SR
Queue Stats
260W - 274L
1,408 MMR
Solo
Izanami
Izanami
Bronze II
Ethiriam
Izanami
Bronze II
Level 101
God Stats
5W - 10L
1,296 SR
Queue Stats
14W - 35L
569 MMR
Solo
Cerberus
Cerberus
Silver I
Raptiger
Cerberus
Silver I
Level 60
God Stats
60W - 56L
1,588 SR
Queue Stats
89W - 90L
1,181 MMR
Solo
Cernunnos
Cernunnos
Silver II
国服号没转业过来
Cernunnos
Silver II
Level 136
God Stats
1W - 2L
1,703 SR
Queue Stats
1,044W - 1,052L
1,090 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,550 SR
1,150 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,498 SR
1,056 MMR
Cu Chulainn
Cu Chulainn
Silver I
AkeShmurf
Cu Chulainn
Silver I
Level 66
God Stats
1W - 1L
1,336 SR
Queue Stats
49W - 49L
1,548 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
DenizChoban
Kukulkan
Bronze IV
Level 42
God Stats
0W - 1L
1,759 SR
Queue Stats
1W - 10L
1,100 MMR
Party 1
Neith
Neith
Bronze III
DokkieCookie
Neith
Bronze III
Level 83
God Stats
22W - 29L
1,385 SR
Queue Stats
212W - 301L
-225 MMR
Solo
Loki
Loki
Bronze III
FireballFBA
Loki
Bronze III
Level 32
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 5L
1,359 MMR
Party 1
Sobek
Sobek
Gold IV
PEPENLAKUILU
Sobek
Gold IV
Level 104
God Stats
59W - 59L
1,548 SR
Queue Stats
316W - 321L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 1 / 5
15,407
616
18,412
22,204
15,911
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
ArFgErT
Chronos
20
3 / 1 / 9
14,885
595
17,561
16,527
8,320
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Ethiriam
Izanami
20
5 / 6 / 2
15,594
624
13,825
16,014
7,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Raptiger
Cerberus
18
4 / 0 / 10
14,411
576
14,476
16,896
18,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 2 / 4
13,835
553
10,462
14,450
7,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GilgameshTiamatAthenaPersephoneTsukuyomi

VS

Bans
SetJanusScyllaKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AkeShmurf
Cu Chulainn
20
6 / 7 / 1
12,575
503
22,227
35,613
20,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
DenizChoban
Kukulkan
17
0 / 5 / 1
9,860
394
4,164
11,609
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 4 / 3
10,567
423
7,577
15,059
4,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 2
10,825
433
6,827
20,307
11,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 1
9,905
396
4,947
14,619
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
10
10
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
5
11.5
L
Cu Chulainn
AkeShmurf
Cu Chulainn
6
7
1
0.93
W
Chronos
ArFgErT
Chronos
3
1
9
7.5
L
Kukulkan
DenizChoban
Kukulkan
0
5
1
0.1
L
0
4
3
0.38
W
Izanami
Ethiriam
Izanami
5
6
2
1
L
2
6
2
0.5
L
2
1
1
2.5
W
Cerberus
Raptiger
Cerberus
4
0
10
9
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,736
Damage
45,742
86,091
Taken
97,207
56,439
Mitigated
56,961
36,489
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,412
9,857
0
13,174
22,204
15,911
1,299
4,209
17,917
0
142,033
L
Cu Chulainn
AkeShmurf
Cu Chulainn
22,227
3,102
0
9,333
35,613
20,911
0
12,782
22,831
11,886
87,797
W
Chronos
ArFgErT
Chronos
17,561
5,377
0
7,966
16,527
8,320
4,120
3,174
13,087
115,429
0
L
Kukulkan
DenizChoban
Kukulkan
4,164
0
0
2,080
11,609
5,171
0
6,437
5,172
64,535
0
L
7,577
2,809
0
5,291
15,059
4,939
781
4,803
10,256
0
64,974
W
Izanami
Ethiriam
Izanami
13,825
9,388
0
4,215
16,014
7,084
7,876
1,708
14,284
0
109,229
L
6,827
845
0
3,887
20,307
11,301
261
4,411
15,896
0
56,367
L
4,947
224
0
5,919
14,619
14,639
0
3,604
11,015
31,474
0
W
Cerberus
Raptiger
Cerberus
14,476
1,411
0
5,172
16,896
18,081
186
2,637
14,209
49,876
0
W
10,462
4,969
0
5,962
14,450
7,043
4,408
1,232
13,202
0
107,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,132
Gold Earned
53,732
755
Minions Killed
611
0
Camps Cleared
0
2,452,189
Distance Traveled
2,240,474
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,407
616
172
7
0
559,922
5
L
Cu Chulainn
12,575
503
194
8
0
453,504
2
W
Chronos
14,885
595
180
7
0
505,104
11
L
Kukulkan
9,860
394
138
6
0
446,140
2
L
Neith
10,567
423
134
5
0
378,312
5
W
Izanami
15,594
624
194
8
0
442,308
7
L
Loki
10,825
433
96
4
0
419,761
3
L
Sobek
9,905
396
49
2
0
542,757
8
W
Cerberus
14,411
576
51
2
0
499,792
8
W
Cernunnos
13,835
553
158
6
0
445,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role