Player Matchup

Xing Tian
Xing Tian
Platinum IV
 
Xing Tian
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
Fabiloko
Fenrir
Platinum I
Level 152
God Stats
2W - 4L
1,234 SR
Queue Stats
183W - 172L
1,933 MMR
Party 4
King Arthur
King Arthur
Platinum IV
Fr4nkano
King Arthur
Platinum IV
Level 99
God Stats
2W - 1L
1,490 SR
Queue Stats
59W - 36L
1,846 MMR
Party 4
Chernobog
Chernobog
Gold I
NicoPereyra
Chernobog
Gold I
Level 83
God Stats
2W - 0L
1,708 SR
Queue Stats
151W - 124L
1,802 MMR
Party 3
The Morrigan
The Morrigan
Platinum IV
iDragorniak
The Morrigan
Platinum IV
Level 160
God Stats
13W - 13L
1,539 SR
Queue Stats
254W - 242L
1,804 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,494 SR
1,777 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,568 SR
1,805 MMR
Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold V
PANDA1KILL
Sol
Gold V
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,660 MMR
Solo
Cerberus
Cerberus
Platinum II
TioDartolino
Cerberus
Platinum II
Level 160
God Stats
128W - 102L
1,662 SR
Queue Stats
625W - 633L
1,959 MMR
Party 1
Anhur
Anhur
Diamond V
TioMg100
Anhur
Diamond V
Level 160
God Stats
38W - 42L
1,537 SR
Queue Stats
386W - 382L
2,095 MMR
Party 1
Thanatos
Thanatos
Gold I
exe8a
Thanatos
Gold I
Level 157
God Stats
53W - 40L
1,643 SR
Queue Stats
177W - 169L
1,811 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 3
5,101
510
1,679
7,380
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Fabiloko
Fenrir
10
0 / 1 / 8
5,669
567
3,387
6,837
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Fr4nkano
King Arthur
12
4 / 1 / 2
6,395
640
6,365
6,637
3,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
NicoPereyra
Chernobog
11
2 / 1 / 4
6,016
602
5,260
6,967
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
iDragorniak
The Morrigan
11
5 / 0 / 1
6,207
621
3,235
2,463
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiSetGilgameshPersephoneApollo

VS

Bans
GebGaneshaThothAthenaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 3 / 1
5,667
567
4,157
8,440
3,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 3 / 1
4,894
489
2,318
4,273
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
TioDartolino
Cerberus
8
1 / 1 / 0
5,183
518
3,449
7,346
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
TioMg100
Anhur
10
0 / 3 / 1
5,178
518
4,560
6,751
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
exe8a
Thanatos
9
2 / 1 / 1
5,594
559
1,818
4,535
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
3
1.5
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
W
Fenrir
Fabiloko
Fenrir
0
1
8
4
W
King Arthur
Fr4nkano
King Arthur
4
1
2
5
W
Chernobog
NicoPereyra
Chernobog
2
1
4
4
L
0
3
1
0.17
L
Cerberus
TioDartolino
Cerberus
1
1
0
1
L
Anhur
TioMg100
Anhur
0
3
1
0.17
L
Thanatos
exe8a
Thanatos
2
1
1
2.5
W
The Morrigan
iDragorniak
The Morrigan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
16,302
30,284
Taken
31,345
11,805
Mitigated
10,068
12,115
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,679
162
0
2,036
7,380
3,452
27
1,415
5,965
10,901
0
L
Cu Chulainn
 
Cu Chulainn
4,157
377
0
2,196
8,440
3,924
0
0
8,440
0
31,176
W
Fenrir
Fabiloko
Fenrir
3,387
1,434
0
3,495
6,837
2,227
0
1,452
5,269
0
28,874
W
King Arthur
Fr4nkano
King Arthur
6,365
832
0
1,984
6,637
3,960
32
470
6,137
0
36,054
W
Chernobog
NicoPereyra
Chernobog
5,260
3,805
0
4,280
6,967
1,502
360
1,045
5,922
0
37,274
L
2,318
603
0
1,310
4,273
1,094
0
835
3,438
21,877
0
L
Cerberus
TioDartolino
Cerberus
3,449
139
0
1,759
7,346
2,118
0
2,206
5,140
15,990
0
L
Anhur
TioMg100
Anhur
4,560
1,905
0
2,014
6,751
1,479
0
856
5,895
0
32,361
L
Thanatos
exe8a
Thanatos
1,818
597
0
3,566
4,535
1,453
0
512
4,023
0
27,301
W
The Morrigan
iDragorniak
The Morrigan
3,235
631
0
320
2,463
664
0
1,137
1,224
31,141
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
26,516
298
Minions Killed
272
0
Camps Cleared
0
1,000,784
Distance Traveled
910,510
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,101
510
18
2
0
203,658
5
L
Cu Chulainn
5,667
567
72
7
0
187,925
3
W
Fenrir
5,669
567
70
7
0
229,731
5
W
King Arthur
6,395
640
76
8
0
198,808
4
W
Chernobog
6,016
602
70
7
0
168,893
2
L
Sol
4,894
489
52
5
0
140,850
2
L
Cerberus
5,183
518
35
4
0
199,089
3
L
Anhur
5,178
518
53
5
0
172,179
3
L
Thanatos
5,594
559
60
6
0
210,467
3
W
The Morrigan
6,207
621
64
6
0
199,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role