Player Matchup

Sol
Sol
Alpha_-Paradox
Sol
Level 29
God Stats
4W - 4L
1,475 SR
Queue Stats
60W - 77L
1,324 Elo+
Solo
Cernunnos
Cernunnos
Wwe2ww
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Zekerbox
Da Ji
Level 27
God Stats
0W - 8L
1,146 SR
Queue Stats
84W - 150L
1,327 Elo+
Solo
Artemis
Artemis
celeztedrinkstea
Artemis
Level 28
God Stats
96W - 92L
1,504 SR
Queue Stats
150W - 185L
1,360 Elo+
Solo
Jing Wei
Jing Wei
chefesev
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 94L
1,407 Elo+
Solo
Team Averages
Level 23
1,425 SR
1,384 Elo+

VS

Team Averages
Level 18
1,595 SR
1,305 Elo+
Izanami
Izanami
DiscipleOfGainz
Izanami
Level 15
God Stats
9W - 4L
1,732 SR
Queue Stats
30W - 19L
1,267 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IUnusualGhostI
Morgan Le Fay
Level 18
God Stats
4W - 6L
1,433 SR
Queue Stats
11W - 19L
1,196 Elo+
Solo
Sobek
Sobek
Papawolfe
Sobek
Level 27
God Stats
2W - 2L
1,710 SR
Queue Stats
115W - 108L
1,426 Elo+
Party 1
Odin
Odin
SurpriseSubtext
Odin
Level 24
God Stats
2W - 4L
1,291 SR
Queue Stats
83W - 93L
1,259 Elo+
Party 1
Fenrir
Fenrir
xAsianZeusx
Fenrir
Level 7
God Stats
5W - 1L
1,810 SR
Queue Stats
60W - 53L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,353
490
7,003
9,965
3,036
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Wwe2ww
Cernunnos
8
1 / 9 / 0
5,494
366
375
8,402
1,907
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Zekerbox
Da Ji
12
2 / 3 / 1
7,595
506
3,798
9,345
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 0
6,526
435
3,706
9,412
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
chefesev
Jing Wei
11
1 / 6 / 2
7,210
481
3,187
8,521
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,718
581
9,293
6,047
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
IUnusualGhostI
Morgan Le Fay
12
3 / 2 / 5
7,584
506
7,966
7,229
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Papawolfe
Sobek
12
1 / 1 / 9
7,963
531
2,239
8,590
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 6
8,227
548
4,490
7,645
5,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
14
11 / 3 / 2
9,072
605
8,425
10,858
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
26
27
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
7
1
3
8.5
W
Morgan Le Fay
IUnusualGhostI
Morgan Le Fay
3
2
5
2.75
W
Sobek
Papawolfe
Sobek
1
1
9
5.5
W
4
0
6
7
L
Cernunnos
Wwe2ww
Cernunnos
1
9
0
0.11
L
Da Ji
Zekerbox
Da Ji
2
3
1
0.83
L
0
6
0
0
L
Jing Wei
chefesev
Jing Wei
1
6
2
0.33
W
Fenrir
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,069
Damage
32,413
45,645
Taken
40,369
13,078
Mitigated
23,267
6,225
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,003
1,527
0
1,843
9,965
3,036
1,062
3,737
5,878
43,411
0
W
9,293
5,482
195
375
6,047
2,541
6,762
927
5,038
0
58,578
W
Morgan Le Fay
IUnusualGhostI
Morgan Le Fay
7,966
550
0
512
7,229
2,615
652
2,881
4,310
34,490
0
W
Sobek
Papawolfe
Sobek
2,239
50
0
2,719
8,590
6,624
521
562
8,028
11,517
0
W
4,490
1,949
0
3,297
7,645
5,947
0
628
6,944
0
39,300
L
Cernunnos
Wwe2ww
Cernunnos
375
289
0
197
8,402
1,907
168
2,283
5,967
0
4,195
L
Da Ji
Zekerbox
Da Ji
3,798
778
0
2,848
9,345
2,844
0
2,104
7,191
0
35,622
L
3,706
1,494
0
1,087
9,412
2,834
1,661
995
8,411
0
35,719
L
Jing Wei
chefesev
Jing Wei
3,187
2,002
0
250
8,521
2,457
807
510
7,993
0
33,938
W
Fenrir
8,425
2,186
0
4,314
10,858
5,540
143
2,005
8,853
0
44,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
41,564
301
Minions Killed
371
0
Camps Cleared
0
1,239,751
Distance Traveled
1,465,877
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,353
490
83
6
0
276,435
4
W
Izanami
8,718
581
131
9
0
258,778
1
W
Morgan Le Fay
7,584
506
59
4
0
289,281
0
W
Sobek
7,963
531
19
1
0
311,665
0
W
Odin
8,227
548
81
5
0
320,040
3
L
Cernunnos
5,494
366
8
1
0
225,859
2
L
Da Ji
7,595
506
80
5
0
251,427
1
L
Artemis
6,526
435
61
4
0
266,722
4
L
Jing Wei
7,210
481
69
5
0
219,308
0
W
Fenrir
9,072
605
81
5
0
286,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role