Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Bryner5000
Chaac
Level 123
God Stats
29W - 22L
1,721 SR
Queue Stats
120W - 99L
1,611 Elo+
Party 3
Geb
Geb
Chrawgod
Geb
Level 34
God Stats
5W - 4L
1,769 SR
Queue Stats
84W - 62L
1,619 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
UwUSupa
Morgan Le Fay
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
85W - 57L
1,647 Elo+
Party 3
Rama
Rama
xTnkr
Rama
Level 37
God Stats
53W - 46L
1,660 SR
Queue Stats
161W - 147L
1,569 Elo+
Party 3
Team Averages
Level 61
1,630 SR
1,589 Elo+

VS

Team Averages
Level 73
1,639 SR
1,526 Elo+
Discordia
Discordia
A_Dolla123
Discordia
Level 139
God Stats
11W - 12L
1,866 SR
Queue Stats
200W - 161L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
BLACKOPZFINEST
Kukulkan
Level 115
God Stats
7W - 9L
1,599 SR
Queue Stats
170W - 178L
1,466 Elo+
Party 1
Set
Set
Eromr
Set
Level 24
God Stats
2W - 0L
1,335 SR
Queue Stats
132W - 73L
1,512 Elo+
Party 2
Chaac
Chaac
grant_4325
Chaac
Level 29
God Stats
2W - 1L
1,880 SR
Queue Stats
14W - 17L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
th3wzrd
Sylvanus
Level 60
God Stats
21W - 17L
1,515 SR
Queue Stats
697W - 599L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 8 / 3
7,074
643
5,506
11,244
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
2 / 5 / 0
7,423
675
9,275
13,749
7,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 3
7,089
644
4,845
15,813
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
UwUSupa
Morgan Le Fay
13
2 / 8 / 1
7,660
696
8,539
10,911
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
xTnkr
Rama
13
2 / 4 / 0
7,406
673
3,443
8,252
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A_Dolla123
Discordia
14
2 / 2 / 16
8,670
788
13,271
7,272
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
7 / 0 / 13
10,318
938
10,267
4,338
1,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Eromr
Set
17
14 / 1 / 6
11,466
1,042
12,355
11,889
7,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
17
7 / 1 / 12
10,677
971
9,279
11,712
6,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
th3wzrd
Sylvanus
14
2 / 2 / 15
9,254
841
6,277
13,121
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
6
Kills
32
32
Deaths
6
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
8
3
0.19
W
Discordia
A_Dolla123
Discordia
2
2
16
5
W
Kukulkan
7
0
13
13.5
L
Chaac
2
5
0
0.4
L
0
7
3
0.21
W
Set
Eromr
Set
14
1
6
17
L
Morgan Le Fay
UwUSupa
Morgan Le Fay
2
8
1
0.31
W
Chaac
7
1
12
13
W
Sylvanus
th3wzrd
Sylvanus
2
2
15
4.75
L
Rama
xTnkr
Rama
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
51,449
59,969
Taken
48,332
28,443
Mitigated
31,128
7,188
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,506
577
0
1,175
11,244
5,393
0
4,459
6,785
19,238
0
W
Discordia
A_Dolla123
Discordia
13,271
465
234
834
7,272
2,641
688
2,855
4,417
28,598
0
W
Kukulkan
10,267
219
0
1,609
4,338
1,835
781
2,038
2,300
41,345
0
L
Chaac
9,275
869
0
2,365
13,749
7,587
0
7,067
6,682
0
33,986
L
4,845
485
0
2,201
15,813
8,299
1
9,501
6,312
13,604
0
W
Set
Eromr
Set
12,355
6,618
0
1,579
11,889
7,205
942
6,446
5,443
0
33,155
L
Morgan Le Fay
UwUSupa
Morgan Le Fay
8,539
964
0
782
10,911
3,748
0
6,167
4,744
17,604
0
W
Chaac
9,279
1,659
781
6,704
11,712
6,620
1,014
4,071
7,641
0
32,268
W
Sylvanus
th3wzrd
Sylvanus
6,277
3,151
4,501
5,478
13,121
12,827
836
3,634
9,487
17,942
0
L
Rama
xTnkr
Rama
3,443
2,312
0
665
8,252
3,416
1
3,168
5,084
0
18,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
50,385
186
Minions Killed
261
6
Camps Cleared
9
856,974
Distance Traveled
1,036,918
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,074
643
34
3
2
151,691
0
W
Discordia
8,670
788
41
4
2
194,043
1
W
Kukulkan
10,318
938
76
7
1
212,768
1
L
Chaac
7,423
675
63
6
1
189,968
1
L
Geb
7,089
644
15
1
1
193,639
2
W
Set
11,466
1,042
50
5
6
237,072
1
L
Morgan Le Fay
7,660
696
28
3
1
160,831
1
W
Chaac
10,677
971
64
6
0
219,080
1
W
Sylvanus
9,254
841
30
3
0
173,955
2
L
Rama
7,406
673
46
4
1
160,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role