Player Matchup

Ganesha
Ganesha
Fatedvila
Ganesha
Level 146
God Stats
6W - 3L
1,677 SR
Queue Stats
34W - 34L
1,731 Elo+
Solo
Bakasura
Bakasura
Titan Beast51
Bakasura
Level 120
God Stats
1W - 0L
1,428 SR
Queue Stats
8W - 11L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iNfamouSNICK
Morgan Le Fay
Level 122
God Stats
12W - 6L
1,519 SR
Queue Stats
320W - 259L
1,668 Elo+
Solo
Team Averages
Level 129
1,541 SR
1,650 Elo+

VS

Team Averages
Level 147
1,485 SR
1,671 Elo+
Morgan Le Fay
Morgan Le Fay
DeathSim
Morgan Le Fay
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
Illrous
Guan Yu
Level 140
God Stats
3W - 1L
1,782 SR
Queue Stats
55W - 47L
1,703 Elo+
Party 1
Thor
Thor
philgpag
Thor
Level 146
God Stats
0W - 7L
1,173 SR
Queue Stats
66W - 60L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fatedvila
Ganesha
14
0 / 4 / 19
10,864
776
5,914
12,899
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Titan Beast51
Bakasura
16
8 / 3 / 9
11,469
819
10,585
12,686
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
iNfamouSNICK
Morgan Le Fay
15
12 / 5 / 5
11,490
821
17,337
10,927
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeathSim
Morgan Le Fay
12
2 / 8 / 6
9,376
670
8,060
10,134
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Illrous
Guan Yu
12
2 / 8 / 5
8,814
630
7,351
15,667
14,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
13
8 / 4 / 3
10,611
758
10,240
13,569
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
20
Kills
12
12
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DeathSim
Morgan Le Fay
2
8
6
0.63
W
Ganesha
Fatedvila
Ganesha
0
4
19
2.38
L
Guan Yu
Illrous
Guan Yu
2
8
5
0.56
W
Bakasura
Titan Beast51
Bakasura
8
3
9
4.17
W
Morgan Le Fay
iNfamouSNICK
Morgan Le Fay
12
5
5
2.9
L
Thor
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
25,651
36,512
Taken
39,370
21,326
Mitigated
22,591
6,213
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DeathSim
Morgan Le Fay
8,060
1,379
0
539
10,134
2,909
0
6,742
2,878
23,863
0
W
Ganesha
Fatedvila
Ganesha
5,914
554
0
0
12,899
12,012
224
3,326
9,483
26,471
0
L
Guan Yu
Illrous
Guan Yu
7,351
2,314
930
3,288
15,667
14,236
0
8,091
6,100
0
29,223
W
Bakasura
Titan Beast51
Bakasura
10,585
7,223
0
3,352
12,686
5,135
1,789
2,353
10,063
0
39,864
W
Morgan Le Fay
iNfamouSNICK
Morgan Le Fay
17,337
1,274
0
2,861
10,927
4,179
357
2,381
8,306
38,869
0
L
Thor
10,240
1,972
0
2,978
13,569
5,446
0
7,482
4,846
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
28,801
150
Minions Killed
106
0
Camps Cleared
0
773,827
Distance Traveled
676,153
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,376
670
28
2
0
196,008
2
W
Ganesha
10,864
776
13
1
0
249,917
2
L
Guan Yu
8,814
630
43
3
0
239,270
3
W
Bakasura
11,469
819
80
6
0
279,975
4
W
Morgan Le Fay
11,490
821
57
4
0
243,935
2
L
Thor
10,611
758
35
3
0
240,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role