Player Matchup

Fenrir
Fenrir
Atomiczombie328
Fenrir
Level 112
God Stats
1W - 1L
1,681 SR
Queue Stats
114W - 136L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
Gâybo
Gilgamesh
Level 27
God Stats
2W - 1L
1,833 SR
Queue Stats
118W - 119L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MarkedCrimson
Morgan Le Fay
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 77L
1,496 Elo+
Solo
Terra
Terra
emaciated_beggar
Terra
Level 25
God Stats
0W - 2L
1,264 SR
Queue Stats
50W - 79L
1,348 Elo+
Party 1
Artemis
Artemis
jennymen18
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 132L
1,353 Elo+
Party 1
Team Averages
Level 73
1,555 SR
1,386 Elo+

VS

Team Averages
Level 92
1,625 SR
1,607 Elo+
Baron Samedi
Baron Samedi
BarrelZeus52754
Baron Samedi
Level 39
God Stats
74W - 44L
1,430 SR
Queue Stats
257W - 256L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DiehardKnight39
Morgan Le Fay
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 70L
1,654 Elo+
Party 2
Geb
Geb
Evade Diablo
Geb
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 120L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
FrostedRhino367
Heimdallr
Level 18
God Stats
4W - 0L
1,926 SR
Queue Stats
48W - 32L
1,629 Elo+
Party 2
Horus
Horus
Sleep walk1n
Horus
Level 120
God Stats
3W - 0L
1,768 SR
Queue Stats
76W - 44L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,524
952
5,802
14,807
7,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Gâybo
Gilgamesh
15
0 / 8 / 3
9,796
980
9,315
20,381
12,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
MarkedCrimson
Morgan Le Fay
16
2 / 4 / 2
9,812
981
15,556
12,594
5,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 0
8,858
886
454
10,072
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
jennymen18
Artemis
15
1 / 3 / 1
9,243
924
9,782
7,498
2,844
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

109

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarrelZeus52754
Baron Samedi
17
4 / 1 / 15
10,390
1,039
8,971
8,091
3,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DiehardKnight39
Morgan Le Fay
18
15 / 1 / 11
12,925
1,293
20,837
8,561
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 19
10,590
1,059
8,809
7,836
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
FrostedRhino367
Heimdallr
17
2 / 0 / 23
10,228
1,023
9,486
8,252
3,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 20
9,835
984
8,371
12,523
10,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
114
5
Kills
26
26
Deaths
5
7
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Baron Samedi
BarrelZeus52754
Baron Samedi
4
1
15
11.5
W
Morgan Le Fay
DiehardKnight39
Morgan Le Fay
15
1
11
20.5
W
2
2
19
5.75
W
Heimdallr
FrostedRhino367
Heimdallr
2
0
23
13.5
L
Gilgamesh
Gâybo
Gilgamesh
0
8
3
0.19
L
Morgan Le Fay
MarkedCrimson
Morgan Le Fay
2
4
2
0.75
W
3
1
20
13
L
0
5
0
0
L
Artemis
jennymen18
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,909
Damage
56,474
65,352
Taken
45,263
33,669
Mitigated
27,876
4,967
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,802
886
0
203
14,807
7,010
0
8,090
6,541
0
18,172
W
Baron Samedi
BarrelZeus52754
Baron Samedi
8,971
883
2,224
2,098
8,091
3,713
0
2,257
5,622
36,329
0
W
Morgan Le Fay
DiehardKnight39
Morgan Le Fay
20,837
3,355
0
910
8,561
3,526
0
4,089
4,472
39,946
0
W
8,809
591
0
1,310
7,836
6,675
0
3,388
4,448
21,147
0
W
Heimdallr
FrostedRhino367
Heimdallr
9,486
4,635
0
781
8,252
3,658
0
1,950
6,302
0
19,732
L
Gilgamesh
Gâybo
Gilgamesh
9,315
1,652
0
75
20,381
12,016
0
13,113
6,919
0
21,194
L
Morgan Le Fay
MarkedCrimson
Morgan Le Fay
15,556
1,825
0
1,342
12,594
5,156
0
7,571
4,757
38,975
0
W
8,371
3,654
1,737
2,740
12,523
10,304
0
4,326
8,197
0
12,900
L
454
232
1,232
2,087
10,072
6,643
0
3,706
6,205
5,160
0
L
Artemis
jennymen18
Artemis
9,782
4,377
0
28
7,498
2,844
0
5,095
2,313
0
25,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
53,968
152
Minions Killed
183
5
Camps Cleared
4
852,624
Distance Traveled
927,004
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,524
952
25
3
3
206,177
0
W
Baron Samedi
10,390
1,039
62
6
0
171,752
0
W
Morgan Le Fay
12,925
1,293
47
5
2
185,419
0
W
Geb
10,590
1,059
25
3
1
205,954
0
W
Heimdallr
10,228
1,023
41
4
1
185,074
0
L
Gilgamesh
9,796
980
35
4
0
192,620
2
L
Morgan Le Fay
9,812
981
50
5
1
182,550
0
W
Horus
9,835
984
8
1
0
178,805
0
L
Terra
8,858
886
6
1
0
124,741
0
L
Artemis
9,243
924
36
4
1
146,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role