Player Matchup

Sol
Sol
Grom5665
Sol
Level 18
God Stats
16W - 18L
1,299 SR
Queue Stats
51W - 74L
1,310 Elo+
Solo
Pele
Pele
Krayvern
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
WizardOfYeet
Danzaburou
Level 8
God Stats
4W - 2L
1,272 SR
Queue Stats
5W - 3L
1,367 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
antwonfern
Morgan Le Fay
Level 21
God Stats
4W - 3L
1,233 SR
Queue Stats
44W - 38L
1,444 Elo+
Solo
Nike
Nike
lostriverghost
Nike
Level 15
God Stats
1W - 1L
1,163 SR
Queue Stats
5W - 3L
1,423 Elo+
Party 2
Team Averages
Level 22
1,294 SR
1,366 Elo+

VS

Team Averages
Level 19
1,610 SR
1,344 Elo+
Ravana
Ravana
HWT285
Ravana
Level 28
God Stats
19W - 22L
1,487 SR
Queue Stats
68W - 99L
1,362 Elo+
Solo
Bellona
Bellona
IconikVibez
Bellona
Level 16
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Cernunnos
Cernunnos
Malaunez
Cernunnos
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
13W - 17L
1,355 Elo+
Party 1
Horus
Horus
TheHadly
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,350 Elo+
Solo
Fafnir
Fafnir
rasberrypie
Fafnir
Level 16
God Stats
8W - 3L
1,815 SR
Queue Stats
350W - 329L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
10,549
406
7,504
9,225
1,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
20
10 / 4 / 18
13,843
532
20,539
22,122
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
WizardOfYeet
Danzaburou
20
12 / 5 / 20
14,391
554
22,824
19,170
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
antwonfern
Morgan Le Fay
20
15 / 4 / 11
14,141
544
25,189
16,048
7,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 7 / 17
12,773
491
13,949
19,326
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HWT285
Ravana
18
5 / 11 / 8
12,290
473
15,455
21,903
14,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
IconikVibez
Bellona
17
1 / 9 / 7
11,132
428
10,277
25,978
20,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Malaunez
Cernunnos
17
4 / 8 / 1
11,303
435
9,768
18,482
8,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
TheHadly
Horus
14
2 / 10 / 4
10,289
396
3,542
20,186
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
20
10 / 3 / 6
15,102
581
22,953
26,420
34,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
48
41
Kills
22
23
Deaths
41
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Ravana
HWT285
Ravana
5
11
8
0.82
L
Bellona
IconikVibez
Bellona
1
9
7
0.5
W
Pele
10
4
18
4.75
L
Cernunnos
Malaunez
Cernunnos
4
8
1
0.56
L
Horus
TheHadly
Horus
2
10
4
0.4
W
Danzaburou
WizardOfYeet
Danzaburou
12
5
20
4.4
W
Morgan Le Fay
antwonfern
Morgan Le Fay
15
4
11
5.13
W
3
7
17
1.64
L
Fafnir
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,005
Damage
61,995
85,891
Taken
112,969
40,303
Mitigated
97,734
27,260
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,504
956
589
4,022
9,225
1,813
955
2,227
6,998
37,266
0
L
Ravana
HWT285
Ravana
15,455
4,015
0
1,119
21,903
14,222
0
3,566
18,190
0
89,003
L
Bellona
IconikVibez
Bellona
10,277
2,989
0
5,033
25,978
20,128
691
6,550
19,248
0
58,693
W
Pele
20,539
5,761
0
6,995
22,122
9,325
710
2,697
19,425
0
97,331
L
Cernunnos
Malaunez
Cernunnos
9,768
4,214
0
3,085
18,482
8,658
761
6,543
11,909
0
61,047
L
Horus
TheHadly
Horus
3,542
1,766
1,769
2,966
20,186
19,833
103
8,219
11,877
0
26,205
W
Danzaburou
WizardOfYeet
Danzaburou
22,824
14,831
1,592
8,086
19,170
6,560
3,232
4,219
14,951
0
53,940
W
Morgan Le Fay
antwonfern
Morgan Le Fay
25,189
3,148
0
3,947
16,048
7,121
2,619
6,265
9,783
86,342
0
W
13,949
3,004
336
1,693
19,326
15,484
2,703
7,545
11,781
0
61,066
L
Fafnir
22,953
5,911
0
12,308
26,420
34,893
837
7,943
17,637
83,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,697
Gold Earned
60,116
488
Minions Killed
480
0
Camps Cleared
0
2,176,179
Distance Traveled
2,073,012
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,549
406
71
3
0
288,689
4
L
Ravana
12,290
473
128
5
0
427,196
2
L
Bellona
11,132
428
87
3
0
425,502
4
W
Pele
13,843
532
126
5
0
485,897
3
L
Cernunnos
11,303
435
97
4
0
386,909
1
L
Horus
10,289
396
53
2
0
401,026
0
W
Danzaburou
14,391
554
61
2
0
450,786
3
W
Morgan Le Fay
14,141
544
115
4
0
463,373
2
W
Nike
12,773
491
115
4
0
487,434
1
L
Fafnir
15,102
581
115
4
0
432,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role