Player Matchup

Bacchus
Bacchus
Gold IV
A7miad
Bacchus
Gold IV
Level 80
God Stats
31W - 24L
1,576 SR
Queue Stats
35W - 32L
1,559 MMR
Party 1
Bastet
Bastet
Platinum I
Secretly slimey
Bastet
Platinum I
Level 160
God Stats
81W - 64L
1,639 SR
Queue Stats
771W - 793L
1,913 MMR
Solo
Bellona
Bellona
Silver II
Twitch3084
Bellona
Silver II
Level 144
God Stats
95W - 89L
1,512 SR
Queue Stats
1,100W - 1,126L
995 MMR
Solo
Izanami
Izanami
Gold V
iHmeed
Izanami
Gold V
Level 128
God Stats
22W - 14L
1,479 SR
Queue Stats
154W - 163L
1,320 MMR
Party 1
Nox
Nox
Gold III
main_man135
Nox
Gold III
Level 159
God Stats
16W - 6L
1,691 SR
Queue Stats
235W - 233L
1,479 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,579 SR
1,453 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,466 SR
1,456 MMR
Nemesis
Nemesis
Diamond V
Alnaseeeb
Nemesis
Diamond V
Level 160
God Stats
5W - 9L
1,483 SR
Queue Stats
446W - 448L
1,979 MMR
Solo
Merlin
Merlin
Diamond III
Smite-Ladder
Merlin
Diamond III
Level 87
God Stats
42W - 33L
1,776 SR
Queue Stats
326W - 309L
2,155 MMR
Solo
Hercules
Hercules
Gold V
XxGODOFGAMBLERxX
Hercules
Gold V
Level 113
God Stats
3W - 11L
1,266 SR
Queue Stats
317W - 320L
1,372 MMR
Solo
Skadi
Skadi
Bronze III
ba-souls
Skadi
Bronze III
Level 129
God Stats
1W - 6L
1,366 SR
Queue Stats
483W - 532L
220 MMR
Solo
Sobek
Sobek
Gold IV
lIlILEXIlIl
Sobek
Gold IV
Level 144
God Stats
2W - 6L
1,441 SR
Queue Stats
288W - 282L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A7miad
Bacchus
14
7 / 2 / 5
9,709
607
8,034
11,092
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 0 / 2
10,560
660
9,180
10,569
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Twitch3084
Bellona
15
0 / 2 / 3
9,180
574
8,913
13,326
8,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
iHmeed
Izanami
14
4 / 2 / 5
8,824
552
9,521
12,290
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 1
9,697
606
4,847
7,356
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaTiamatAwilixGilgameshPersephone

VS

Bans
SetGuan YuKing ArthurCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alnaseeeb
Nemesis
15
2 / 3 / 2
8,745
547
4,963
9,337
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
1 / 3 / 0
8,317
520
8,519
7,667
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 0
8,640
540
6,988
16,188
15,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
ba-souls
Skadi
11
1 / 9 / 2
7,208
451
5,984
12,284
3,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
7,170
448
2,368
10,980
6,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
6
6
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A7miad
Bacchus
7
2
5
4.75
L
Nemesis
Alnaseeeb
Nemesis
2
3
2
1
W
7
0
2
8
L
Merlin
1
3
0
0.33
W
Bellona
Twitch3084
Bellona
0
2
3
0.75
L
2
4
0
0.5
L
Skadi
ba-souls
Skadi
1
9
2
0.22
W
Izanami
iHmeed
Izanami
4
2
5
3.25
L
0
3
1
0.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
28,822
54,633
Taken
56,456
27,095
Mitigated
32,256
20,740
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A7miad
Bacchus
8,034
753
867
3,326
11,092
8,682
394
3,264
7,828
25,133
0
L
Nemesis
Alnaseeeb
Nemesis
4,963
1,673
0
1,924
9,337
4,496
0
432
8,905
0
65,498
W
9,180
2,661
0
2,168
10,569
3,638
14
1,634
8,935
0
78,594
L
Merlin
8,519
541
0
1,238
7,667
2,758
0
2,717
4,950
70,419
0
W
Bellona
Twitch3084
Bellona
8,913
3,472
0
6,743
13,326
8,487
0
1,080
12,246
0
57,391
L
6,988
3,298
0
5,064
16,188
15,192
44
0
16,188
0
55,623
L
Skadi
ba-souls
Skadi
5,984
3,701
0
2,454
12,284
3,664
0
4,076
8,208
0
41,782
W
Izanami
iHmeed
Izanami
9,521
6,125
0
5,089
12,290
3,633
2,561
2,218
10,072
0
62,933
L
2,368
139
0
3,493
10,980
6,146
0
5,656
5,324
12,883
0
W
4,847
575
0
2,547
7,356
2,655
186
2,691
4,665
68,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
40,080
555
Minions Killed
485
0
Camps Cleared
0
1,628,312
Distance Traveled
1,375,287
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,709
607
33
2
0
313,927
4
L
Nemesis
8,745
547
112
7
0
327,732
3
W
Bastet
10,560
660
132
8
0
362,235
3
L
Merlin
8,317
520
137
9
0
264,418
3
W
Bellona
9,180
574
124
8
0
335,039
2
L
Hercules
8,640
540
130
8
0
277,857
6
L
Skadi
7,208
451
77
5
0
239,435
1
W
Izanami
8,824
552
112
7
0
290,244
4
L
Sobek
7,170
448
29
2
0
265,845
2
W
Nox
9,697
606
154
10
0
326,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role