Player Matchup

Aphrodite
Aphrodite
JoV
Aphrodite
Level 29
God Stats
102W - 142L
1,369 SR
Queue Stats
153W - 220L
1,293 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mr_LuciusNeedful
Morgan Le Fay
Level 20
God Stats
26W - 25L
1,500 SR
Queue Stats
135W - 168L
1,337 Elo+
Solo
Arachne
Arachne
NoCising
Arachne
Level 25
God Stats
14W - 11L
1,608 SR
Queue Stats
181W - 227L
1,349 Elo+
Solo
Rama
Rama
Snowy_RD
Rama
Level 10
God Stats
1W - 1L
1,262 SR
Queue Stats
6W - 6L
1,235 Elo+
Solo
Cthulhu
Cthulhu
WOLVER1NE-04
Cthulhu
Level 29
God Stats
124W - 121L
1,414 SR
Queue Stats
232W - 279L
1,355 Elo+
Party 2
Team Averages
Level 23
1,431 SR
1,314 Elo+

VS

Team Averages
Level 21
1,477 SR
1,305 Elo+
Tyr
Tyr
The-Rictator
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 219L
1,348 Elo+
Solo
Cerberus
Cerberus
da1m0n_xyz223
Cerberus
Level 6
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 2L
1,136 Elo+
Solo
Chang'e
Chang'e
i_rumen
Chang'e
Level 27
God Stats
14W - 15L
1,473 SR
Queue Stats
528W - 565L
1,399 Elo+
Party 1
Thanatos
Thanatos
novapkr
Thanatos
Level 24
God Stats
12W - 14L
1,673 SR
Queue Stats
350W - 417L
1,357 Elo+
Party 1
Yemoja
Yemoja
uzumakijos
Yemoja
Level 17
God Stats
18W - 28L
1,406 SR
Queue Stats
105W - 136L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JoV
Aphrodite
13
1 / 2 / 7
8,646
480
4,252
12,238
4,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Mr_LuciusNeedful
Morgan Le Fay
14
3 / 2 / 6
8,899
494
9,886
11,107
4,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
NoCising
Arachne
15
4 / 5 / 5
9,681
538
8,905
14,493
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
17
5 / 1 / 1
11,278
627
8,254
13,355
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WOLVER1NE-04
Cthulhu
16
10 / 0 / 5
10,736
596
17,642
9,531
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,350
408
2,472
12,292
10,266
Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
da1m0n_xyz223
Cerberus
9
0 / 9 / 4
6,860
381
3,195
15,031
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
i_rumen
Chang'e
14
6 / 4 / 0
8,914
495
11,421
17,101
6,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
novapkr
Thanatos
11
2 / 8 / 2
7,458
414
4,052
13,033
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
uzumakijos
Yemoja
13
1 / 2 / 2
7,103
395
3,748
10,146
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
23
Kills
9
10
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
JoV
Aphrodite
1
2
7
2.25
W
Morgan Le Fay
Mr_LuciusNeedful
Morgan Le Fay
3
2
6
3
W
Arachne
NoCising
Arachne
4
5
5
1.3
W
Rama
5
1
1
5.5
L
0
2
2
0.5
W
Cthulhu
WOLVER1NE-04
Cthulhu
10
0
5
12.5
L
Cerberus
da1m0n_xyz223
Cerberus
0
9
4
0.22
L
Chang'e
i_rumen
Chang'e
6
4
0
1.5
L
Thanatos
novapkr
Thanatos
2
8
2
0.38
L
Yemoja
uzumakijos
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
24,888
60,724
Taken
67,603
31,393
Mitigated
35,311
31,814
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
JoV
Aphrodite
4,252
315
6,075
8,188
12,238
4,766
1,338
2,640
9,598
27,730
0
W
Morgan Le Fay
Mr_LuciusNeedful
Morgan Le Fay
9,886
1,475
1,072
4,674
11,107
4,008
1,688
5,195
5,912
40,723
0
W
Arachne
NoCising
Arachne
8,905
6,927
0
3,122
14,493
7,347
1,845
2,401
12,092
0
54,396
W
Rama
8,254
6,952
0
5,129
13,355
4,832
6,361
5,951
7,404
0
96,463
L
2,472
522
0
1,878
12,292
10,266
1,000
6,828
4,942
0
27,966
W
Cthulhu
WOLVER1NE-04
Cthulhu
17,642
442
478
3,076
9,531
10,440
1,495
2,177
7,354
55,565
0
L
Cerberus
da1m0n_xyz223
Cerberus
3,195
589
0
1,942
15,031
9,178
329
6,570
8,311
12,390
0
L
Chang'e
i_rumen
Chang'e
11,421
993
1,311
5,701
17,101
6,861
1,445
7,775
9,236
51,783
0
L
Thanatos
novapkr
Thanatos
4,052
892
0
5,218
13,033
4,254
0
4,997
7,826
0
25,921
L
Yemoja
uzumakijos
Yemoja
3,748
690
596
81
10,146
4,752
0
4,488
5,508
32,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
37,685
452
Minions Killed
238
0
Camps Cleared
0
1,532,803
Distance Traveled
1,437,302
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,646
480
41
2
0
313,182
0
W
Morgan Le Fay
8,899
494
49
3
0
268,569
4
W
Arachne
9,681
538
84
5
0
325,505
0
W
Rama
11,278
627
179
10
0
264,926
0
L
Tyr
7,350
408
56
3
0
283,886
2
W
Cthulhu
10,736
596
99
6
0
360,621
0
L
Cerberus
6,860
381
24
1
0
231,438
0
L
Chang'e
8,914
495
66
4
0
324,511
0
L
Thanatos
7,458
414
50
3
0
299,602
0
L
Yemoja
7,103
395
42
2
0
297,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role