Player Matchup

Ra
Ra
Aguss999
Ra
Level 10
God Stats
14W - 23L
1,338 SR
Queue Stats
14W - 34L
1,146 Elo+
Party 2
Achilles
Achilles
MathiFF
Achilles
Level 8
God Stats
12W - 25L
1,320 SR
Queue Stats
14W - 28L
1,175 Elo+
Party 2
Cthulhu
Cthulhu
juanbosio_75
Cthulhu
Level 6
God Stats
8W - 11L
1,286 SR
Queue Stats
8W - 20L
982 Elo+
Party 2
Fenrir
Fenrir
lucasmarello99
Fenrir
Level 7
God Stats
7W - 14L
1,455 SR
Queue Stats
9W - 16L
1,356 Elo+
Party 2
Bellona
Bellona
vigilant-snake5
Bellona
Level 7
God Stats
4W - 5L
1,582 SR
Queue Stats
8W - 12L
1,276 Elo+
Party 2
Team Averages
Level 8
1,396 SR
1,187 Elo+

VS

Team Averages
Level 32
1,615 SR
1,400 Elo+
Thor
Thor
BiggStiff
Thor
Level 6
God Stats
4W - 7L
1,361 SR
Queue Stats
9W - 12L
1,200 Elo+
Solo
Ymir
Ymir
Br0s2000
Ymir
Level 48
God Stats
11W - 9L
1,614 SR
Queue Stats
57W - 52L
1,394 Elo+
Party 1
He Bo
He Bo
RAG3 ECLIPES
He Bo
Level 86
God Stats
4W - 3L
1,723 SR
Queue Stats
102W - 114L
1,377 Elo+
Party 1
Medusa
Medusa
Senor Habibi
Medusa
Level 15
God Stats
5W - 1L
1,878 SR
Queue Stats
14W - 10L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
mastersonic118
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 5L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 10
12,404
954
10,434
15,839
9,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
MathiFF
Achilles
18
7 / 11 / 6
14,148
1,088
13,590
33,442
43,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
juanbosio_75
Cthulhu
19
2 / 9 / 11
12,402
954
12,911
34,230
33,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
7 / 11 / 10
13,738
1,057
12,118
25,148
15,940
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 9 / 13
13,184
1,014
19,619
26,599
18,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
3 / 6 / 26
13,091
1,007
15,387
16,061
7,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
20
8 / 3 / 34
15,920
1,225
17,160
19,163
23,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
20 / 5 / 19
16,539
1,272
42,774
17,300
7,816
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
15 / 1 / 21
15,868
1,221
36,613
11,231
5,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 6 / 33
13,005
1,000
10,983
17,705
18,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
181
21
Kills
48
49
Deaths
21
50
Assists
133
Player
Kills
Deaths
Assists
KDA
L
3
9
10
0.89
W
Thor
3
6
26
2.67
W
Ymir
8
3
34
8.33
L
Achilles
MathiFF
Achilles
7
11
6
0.91
W
20
5
19
5.9
W
Medusa
15
1
21
25.5
L
Cthulhu
juanbosio_75
Cthulhu
2
9
11
0.83
L
7
11
10
1.09
W
2
6
33
3.08
L
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,672
Damage
122,917
135,258
Taken
81,460
120,935
Mitigated
62,557
7,751
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,434
758
1,876
754
15,839
9,046
0
9,251
6,358
32,867
0
W
Thor
15,387
3,859
0
0
16,061
7,141
0
4,504
10,912
0
26,521
W
Ymir
17,160
3,129
2,877
5,728
19,163
23,262
0
6,711
11,252
30,438
0
L
Achilles
MathiFF
Achilles
13,590
2,229
0
2,020
33,442
43,731
0
15,011
18,165
0
20,428
W
42,774
5,346
665
4,828
17,300
7,816
0
3,441
13,859
57,583
0
W
Medusa
36,613
29,890
0
582
11,231
5,661
0
2,927
8,304
0
62,472
L
Cthulhu
juanbosio_75
Cthulhu
12,911
1,074
0
2,315
34,230
33,356
0
9,961
24,079
36,926
0
L
12,118
2,015
0
322
25,148
15,940
0
11,896
13,050
0
30,451
W
10,983
3,972
2,633
2,063
17,705
18,677
0
5,834
11,871
0
27,945
L
19,619
7,264
0
464
26,599
18,862
0
12,663
13,672
104
39,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,876
Gold Earned
74,423
193
Minions Killed
184
3
Camps Cleared
0
1,221,705
Distance Traveled
1,152,877
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,404
954
57
4
0
177,796
1
W
Thor
13,091
1,007
28
2
0
221,817
0
W
Ymir
15,920
1,225
27
2
0
231,659
0
L
Achilles
14,148
1,088
13
1
0
256,487
0
W
He Bo
16,539
1,272
52
4
0
235,112
0
W
Medusa
15,868
1,221
45
3
0
235,920
0
L
Cthulhu
12,402
954
63
5
0
282,229
0
L
Fenrir
13,738
1,057
19
1
0
243,491
0
W
Guan Yu
13,005
1,000
32
2
0
228,369
0
L
Bellona
13,184
1,014
41
3
3
261,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role