Player Matchup

Merlin
Merlin
RadioactiveJaxto
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,671 Elo+
Party 2
Serqet
Serqet
flamingKorn
Serqet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 357L
1,614 Elo+
Party 2
Tyr
Tyr
xPerfect10
Tyr
Level 70
God Stats
0W - 4L
1,271 SR
Queue Stats
230W - 229L
1,553 Elo+
Party 2
Team Averages
Level 90
1,424 SR
1,613 Elo+

VS

Team Averages
Level 64
1,536 SR
1,552 Elo+
Chaac
Chaac
MaximusTyrannus
Chaac
Level 18
God Stats
1W - 0L
1,699 SR
Queue Stats
19W - 22L
1,561 Elo+
Party 1
Vulcan
Vulcan
NobleKnipe
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,506 Elo+
Solo
Hachiman
Hachiman
TheRealChacorta
Hachiman
Level 107
God Stats
6W - 6L
1,409 SR
Queue Stats
177W - 135L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
10,150
634
9,678
8,699
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
13
3 / 5 / 5
9,944
622
7,543
13,715
7,446
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 7 / 3
10,512
657
8,467
16,728
17,885
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
11,426
714
9,086
12,858
9,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
NobleKnipe
Vulcan
13
1 / 6 / 13
10,041
628
9,550
9,375
3,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
15
8 / 2 / 8
11,699
731
13,254
9,910
3,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
16
17
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Vulcan
NobleKnipe
Vulcan
1
6
13
1.25
L
2
5
6
1
W
Hachiman
8
2
8
6
L
Serqet
3
5
5
1.1
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
31,890
39,142
Taken
32,143
28,472
Mitigated
16,151
6,196
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,086
567
0
3,296
12,858
9,167
370
3,919
8,297
3,204
22,178
W
Vulcan
NobleKnipe
Vulcan
9,550
3,153
1,879
1,463
9,375
3,014
198
3,169
5,630
38,433
0
L
9,678
355
1,098
3,214
8,699
3,141
0
2,219
6,480
63,950
0
W
Hachiman
13,254
7,820
0
3,091
9,910
3,970
2,387
2,776
6,306
0
42,414
L
Serqet
7,543
358
0
910
13,715
7,446
0
2,867
10,848
0
23,820
L
8,467
741
0
974
16,728
17,885
0
5,284
11,444
186
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
33,166
165
Minions Killed
170
0
Camps Cleared
0
860,160
Distance Traveled
896,563
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,426
714
32
2
0
324,327
0
W
Vulcan
10,041
628
56
4
0
294,573
13
L
Merlin
10,150
634
115
7
0
242,350
1
W
Hachiman
11,699
731
82
5
0
277,663
4
L
Serqet
9,944
622
26
2
0
320,087
6
L
Tyr
10,512
657
24
2
0
297,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role