Player Matchup

Persephone
Persephone
DaP1p3
Persephone
Level 56
God Stats
4W - 5L
1,506 SR
Queue Stats
147W - 136L
1,480 Elo+
Party 4
Izanami
Izanami
EddarStark
Izanami
Level 69
God Stats
1W - 1L
1,749 SR
Queue Stats
45W - 50L
1,460 Elo+
Party 3
Cabrakan
Cabrakan
MrMonson
Cabrakan
Level 46
God Stats
1W - 2L
1,690 SR
Queue Stats
6W - 13L
1,466 Elo+
Party 3
Bakasura
Bakasura
kimsai
Bakasura
Level 128
God Stats
4W - 4L
1,655 SR
Queue Stats
110W - 114L
1,515 Elo+
Party 3
Sun Wukong
Sun Wukong
mata_vncoz
Sun Wukong
Level 41
God Stats
17W - 13L
1,561 SR
Queue Stats
112W - 114L
1,517 Elo+
Party 4
Team Averages
Level 68
1,632 SR
1,487 Elo+

VS

Team Averages
Level 47
1,526 SR
1,482 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DanniDVToe
Medusa
Level 42
God Stats
0W - 1L
1,716 SR
Queue Stats
29W - 28L
1,510 Elo+
Party 1
Athena
Athena
FTTE Sypher
Athena
Level 28
God Stats
1W - 2L
1,476 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 1
Chang'e
Chang'e
Shiroxkuru
Chang'e
Level 44
God Stats
4W - 16L
1,160 SR
Queue Stats
107W - 105L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheLostBlaze
Morgan Le Fay
Level 85
God Stats
20W - 5L
1,777 SR
Queue Stats
308W - 301L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaP1p3
Persephone
20
11 / 5 / 5
13,513
676
15,240
12,083
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
EddarStark
Izanami
16
2 / 3 / 5
10,197
510
7,942
8,708
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
MrMonson
Cabrakan
15
3 / 3 / 9
10,072
504
8,362
13,433
17,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
kimsai
Bakasura
20
7 / 0 / 2
12,402
620
10,085
15,533
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
mata_vncoz
Sun Wukong
18
2 / 0 / 6
11,162
558
11,595
14,862
10,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 3 / 0
8,199
410
2,959
15,701
9,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
DanniDVToe
Medusa
15
4 / 6 / 2
9,578
479
9,819
13,897
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
0 / 4 / 5
7,973
399
5,892
15,967
12,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Shiroxkuru
Chang'e
15
2 / 8 / 4
9,475
474
8,756
13,114
4,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
TheLostBlaze
Morgan Le Fay
15
5 / 4 / 1
9,477
474
12,549
13,593
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
25
Kills
11
11
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Persephone
DaP1p3
Persephone
11
5
5
2.7
L
Medusa
DanniDVToe
Medusa
4
6
2
0.83
W
Izanami
EddarStark
Izanami
2
3
5
1.5
L
Athena
0
4
5
0.63
W
Cabrakan
MrMonson
Cabrakan
3
3
9
2.5
L
Chang'e
Shiroxkuru
Chang'e
2
8
4
0.5
L
Morgan Le Fay
TheLostBlaze
Morgan Le Fay
5
4
1
1.38
W
Bakasura
kimsai
Bakasura
7
0
2
8
W
Sun Wukong
mata_vncoz
Sun Wukong
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,224
Damage
39,975
64,619
Taken
72,272
43,471
Mitigated
38,275
27,360
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,959
1,729
0
7,182
15,701
9,696
999
1,031
14,350
0
38,166
W
Persephone
DaP1p3
Persephone
15,240
1,237
0
3,009
12,083
5,257
1,794
6,484
5,369
94,093
0
L
Medusa
DanniDVToe
Medusa
9,819
4,407
0
1,450
13,897
6,273
0
3,725
9,848
0
60,286
W
Izanami
EddarStark
Izanami
7,942
5,919
0
3,424
8,708
3,546
4,845
2,237
6,443
0
82,894
L
Athena
5,892
838
0
528
15,967
12,999
0
8,495
7,008
21,452
0
W
Cabrakan
MrMonson
Cabrakan
8,362
1,759
0
1,539
13,433
17,259
305
5,844
7,494
14,786
0
L
Chang'e
Shiroxkuru
Chang'e
8,756
486
884
3,421
13,114
4,041
288
6,191
6,409
50,236
0
L
Morgan Le Fay
TheLostBlaze
Morgan Le Fay
12,549
1,657
0
3,185
13,593
5,266
526
3,630
9,456
62,017
0
W
Bakasura
kimsai
Bakasura
10,085
6,178
0
12,191
15,533
7,398
1,527
5,883
9,434
0
90,687
W
Sun Wukong
mata_vncoz
Sun Wukong
11,595
3,254
0
7,197
14,862
10,011
114
5,875
8,681
0
71,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
44,702
703
Minions Killed
436
0
Camps Cleared
0
1,938,375
Distance Traveled
1,762,627
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,199
410
78
4
0
349,880
7
W
Persephone
13,513
676
179
9
0
364,383
3
L
Medusa
9,578
479
100
5
0
325,131
5
W
Izanami
10,197
510
164
8
0
322,555
1
L
Athena
7,973
399
39
2
0
358,183
2
W
Cabrakan
10,072
504
12
1
0
362,573
6
L
Chang'e
9,475
474
100
5
0
363,336
2
L
Morgan Le Fay
9,477
474
119
6
0
366,097
4
W
Bakasura
12,402
620
206
10
0
478,567
6
W
Sun Wukong
11,162
558
142
7
0
410,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role