Player Matchup

Apollo
Apollo
Audioslavee
Apollo
Level 160
God Stats
10W - 9L
1,543 SR
Queue Stats
145W - 132L
1,591 Elo+
Party 1
Bellona
Bellona
AyabiUwU
Bellona
Level 42
God Stats
1W - 2L
1,371 SR
Queue Stats
12W - 7L
1,624 Elo+
Party 1
Set
Set
Blasito
Set
Level 146
God Stats
6W - 9L
1,699 SR
Queue Stats
148W - 97L
1,658 Elo+
Party 1
Nox
Nox
IPLAGASS
Nox
Level 104
God Stats
1W - 0L
1,425 SR
Queue Stats
1W - 1L
1,320 Elo+
Party 1
Athena
Athena
KimisuMegumi
Athena
Level 154
God Stats
11W - 15L
1,487 SR
Queue Stats
138W - 153L
1,589 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,557 Elo+

VS

Team Averages
Level 45
1,570 SR
1,500 Elo+
Khepri
Khepri
CadMast3r
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,511 Elo+
Party 2
Janus
Janus
Idiotsmurfs
Janus
Level 111
God Stats
17W - 21L
1,698 SR
Queue Stats
289W - 290L
1,564 Elo+
Party 2
Anhur
Anhur
r3nn0t
Anhur
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 21L
1,504 Elo+
Party 2
Bellona
Bellona
swilli1122
Bellona
Level 31
God Stats
10W - 7L
1,669 SR
Queue Stats
85W - 91L
1,484 Elo+
Solo
Artemis
Artemis
volantin_magno
Artemis
Level 35
God Stats
43W - 63L
1,485 SR
Queue Stats
43W - 63L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
16 / 3 / 2
11,116
695
12,077
14,904
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
AyabiUwU
Bellona
14
4 / 2 / 4
8,804
550
8,286
11,156
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
17
16 / 2 / 3
10,784
674
15,469
12,714
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 9
7,903
494
3,566
4,964
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
13
2 / 3 / 23
10,085
630
6,731
15,830
12,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CadMast3r
Khepri
9
0 / 9 / 0
6,229
389
3,109
13,287
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 8 / 1
8,285
518
7,409
10,951
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
r3nn0t
Anhur
10
0 / 8 / 1
6,436
402
2,025
11,779
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
swilli1122
Bellona
13
3 / 7 / 3
8,526
533
4,323
14,263
11,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 6 / 0
8,600
538
6,131
11,941
4,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
38
Kills
11
11
Deaths
38
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
16
3
2
5.67
W
Bellona
AyabiUwU
Bellona
4
2
4
3
W
Set
16
2
3
8.75
L
Khepri
CadMast3r
Khepri
0
9
0
0
W
0
1
9
4.5
L
5
8
1
0.69
W
Athena
2
3
23
4.5
L
Anhur
r3nn0t
Anhur
0
8
1
0.06
L
Bellona
swilli1122
Bellona
3
7
3
0.64
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,129
Damage
22,997
59,568
Taken
62,221
34,203
Mitigated
30,087
16,663
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,077
8,514
0
7,811
14,904
5,335
4,945
4,509
10,203
0
67,653
W
Bellona
AyabiUwU
Bellona
8,286
2,683
0
4,496
11,156
7,858
1,575
754
10,322
132
40,470
W
Set
15,469
8,684
0
1,235
12,714
6,329
95
922
11,720
0
73,876
L
Khepri
CadMast3r
Khepri
3,109
839
0
228
13,287
8,589
0
3,776
9,395
21,892
0
W
3,566
508
0
1,011
4,964
1,756
1,537
1,076
3,792
34,333
0
L
7,409
257
0
563
10,951
3,312
0
1,828
9,091
44,070
0
W
Athena
6,731
1,635
0
2,110
15,830
12,925
534
2,734
13,013
19,375
0
L
Anhur
r3nn0t
Anhur
2,025
1,445
0
2,175
11,779
2,774
0
603
11,136
0
28,388
L
Bellona
swilli1122
Bellona
4,323
1,740
0
1,117
14,263
11,112
0
2,497
11,656
0
31,721
L
6,131
2,458
0
2,583
11,941
4,300
480
1,427
10,514
0
39,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
38,076
413
Minions Killed
306
0
Camps Cleared
0
1,530,170
Distance Traveled
1,330,628
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,116
695
105
7
0
293,719
2
W
Bellona
8,804
550
75
5
0
301,586
3
W
Set
10,784
674
112
7
0
329,198
1
L
Khepri
6,229
389
28
2
0
301,577
1
W
Nox
7,903
494
88
6
0
304,010
1
L
Janus
8,285
518
85
5
0
290,477
4
W
Athena
10,085
630
33
2
0
301,657
2
L
Anhur
6,436
402
48
3
0
235,833
0
L
Bellona
8,526
533
63
4
0
260,199
2
L
Artemis
8,600
538
82
5
0
242,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role