Player Matchup

Morgan Le Fay
Morgan Le Fay
Hitman Ticy
Morgan Le Fay
Level 148
God Stats
2W - 7L
1,500 SR
Queue Stats
145W - 144L
1,583 Elo+
Party 1
Bakasura
Bakasura
NaruHinaLuchen1
Bakasura
Level 111
God Stats
16W - 23L
1,491 SR
Queue Stats
112W - 129L
1,510 Elo+
Solo
Freya
Freya
flay kee
Freya
Level 68
God Stats
3W - 7L
1,314 SR
Queue Stats
90W - 87L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
kingofchaos1337
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,501 Elo+
Solo
Izanami
Izanami
nonchalantn8
Izanami
Level 98
God Stats
7W - 7L
1,607 SR
Queue Stats
176W - 190L
1,530 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,533 Elo+

VS

Team Averages
Level 91
1,586 SR
1,555 Elo+
Kumbhakarna
Kumbhakarna
FaintSpark
Kumbhakarna
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
161W - 150L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GeniusPantsPhD
Morgan Le Fay
Level 65
God Stats
2W - 4L
1,549 SR
Queue Stats
88W - 92L
1,550 Elo+
Solo
Ah Puch
Ah Puch
MikonoSuzushiro_
Ah Puch
Level 129
God Stats
31W - 12L
1,750 SR
Queue Stats
878W - 893L
1,549 Elo+
Solo
Chaac
Chaac
Valgante
Chaac
Level 59
God Stats
38W - 36L
1,500 SR
Queue Stats
300W - 297L
1,579 Elo+
Party 2
Hachiman
Hachiman
hotdogwater8624
Hachiman
Level 79
God Stats
4W - 3L
1,848 SR
Queue Stats
526W - 529L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hitman Ticy
Morgan Le Fay
19
2 / 3 / 8
12,449
958
18,498
15,382
6,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
20
4 / 16 / 6
13,890
1,068
16,837
35,860
20,579
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
flay kee
Freya
18
2 / 4 / 6
11,944
919
14,020
18,226
6,819
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
kingofchaos1337
Gilgamesh
17
1 / 1 / 3
12,188
938
4,497
7,902
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
nonchalantn8
Izanami
19
2 / 8 / 8
13,126
1,010
18,820
24,908
9,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FaintSpark
Kumbhakarna
19
2 / 2 / 18
12,502
962
7,972
21,059
15,132
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
GeniusPantsPhD
Morgan Le Fay
20
9 / 4 / 12
13,313
1,024
22,171
13,175
5,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 19
14,421
1,109
34,013
11,413
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Valgante
Chaac
20
7 / 3 / 16
13,641
1,049
14,345
20,741
29,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
20
7 / 1 / 15
14,019
1,078
16,544
13,345
4,707
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
112
11
Kills
32
32
Deaths
11
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FaintSpark
Kumbhakarna
2
2
18
5.5
W
Morgan Le Fay
GeniusPantsPhD
Morgan Le Fay
9
4
12
3.75
L
Morgan Le Fay
Hitman Ticy
Morgan Le Fay
2
3
8
2
W
7
1
19
16.5
L
Bakasura
4
16
6
0.44
W
Chaac
Valgante
Chaac
7
3
16
5
L
Freya
flay kee
Freya
2
4
6
1.25
W
Hachiman
7
1
15
14.5
L
Gilgamesh
kingofchaos1337
Gilgamesh
1
1
3
2.5
L
Izanami
nonchalantn8
Izanami
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,672
Damage
95,045
102,278
Taken
79,733
52,044
Mitigated
58,780
7,218
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FaintSpark
Kumbhakarna
7,972
719
0
0
21,059
15,132
0
8,756
11,078
20,017
0
W
Morgan Le Fay
GeniusPantsPhD
Morgan Le Fay
22,171
2,139
0
2,097
13,175
5,540
0
5,641
7,174
45,112
0
L
Morgan Le Fay
Hitman Ticy
Morgan Le Fay
18,498
1,559
0
650
15,382
6,128
0
8,722
6,096
35,171
0
W
34,013
1,539
1,010
3,173
11,413
4,114
0
5,884
5,389
71,597
0
L
Bakasura
16,837
11,140
0
2,903
35,860
20,579
0
21,170
14,031
0
42,434
W
Chaac
Valgante
Chaac
14,345
2,021
0
6,472
20,741
29,287
0
7,769
12,301
247
31,961
L
Freya
flay kee
Freya
14,020
4,083
405
2,714
18,226
6,819
0
12,522
5,239
21,496
0
W
Hachiman
16,544
10,863
0
3,684
13,345
4,707
0
4,468
8,023
0
42,627
L
Gilgamesh
kingofchaos1337
Gilgamesh
4,497
822
0
249
7,902
9,031
0
5,074
2,644
0
8,611
L
Izanami
nonchalantn8
Izanami
18,820
12,812
0
297
24,908
9,487
0
15,294
8,995
0
75,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,597
Gold Earned
67,896
276
Minions Killed
305
13
Camps Cleared
8
1,018,170
Distance Traveled
1,261,280
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,502
962
35
3
1
256,485
0
W
Morgan Le Fay
13,313
1,024
57
4
4
247,287
1
L
Morgan Le Fay
12,449
958
28
2
1
246,850
0
W
Ah Puch
14,421
1,109
105
8
1
261,242
0
L
Bakasura
13,890
1,068
79
6
9
252,319
0
W
Chaac
13,641
1,049
38
3
0
262,405
0
L
Freya
11,944
919
14
1
0
234,063
0
W
Hachiman
14,019
1,078
70
5
2
233,861
0
L
Gilgamesh
12,188
938
12
1
1
87,557
1
L
Izanami
13,126
1,010
143
11
2
197,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role