Player Matchup

Khepri
Khepri
BlueTheMage
Khepri
Level 158
God Stats
4W - 5L
1,388 SR
Queue Stats
171W - 131L
1,649 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaddyDonkules
Morgan Le Fay
Level 155
God Stats
8W - 0L
1,500 SR
Queue Stats
167W - 122L
1,618 Elo+
Party 1
Nike
Nike
garbear104
Nike
Level 112
God Stats
4W - 4L
1,523 SR
Queue Stats
111W - 87L
1,605 Elo+
Party 1
Team Averages
Level 142
1,470 SR
1,624 Elo+

VS

Team Averages
Level 93
1,544 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
AIR84Doel
Morgan Le Fay
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 75L
1,600 Elo+
Party 2
King Arthur
King Arthur
Camay25
King Arthur
Level 125
God Stats
7W - 8L
1,426 SR
Queue Stats
114W - 100L
1,579 Elo+
Party 2
Bakasura
Bakasura
Evil Kitten6338
Bakasura
Level 14
God Stats
3W - 4L
1,707 SR
Queue Stats
6W - 11L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
4 / 1 / 16
9,120
912
7,013
11,861
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DaddyDonkules
Morgan Le Fay
13
16 / 1 / 3
9,827
983
12,487
6,535
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 3 / 15
8,568
857
7,326
9,731
4,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AIR84Doel
Morgan Le Fay
9
0 / 8 / 2
5,937
594
5,495
10,502
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Camay25
King Arthur
10
3 / 8 / 2
7,285
729
6,396
12,335
7,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
10
1 / 7 / 4
7,008
701
2,582
9,354
3,001
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
4
5
Deaths
23
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AIR84Doel
Morgan Le Fay
0
8
2
0.13
W
Khepri
4
1
16
12
L
King Arthur
Camay25
King Arthur
3
8
2
0.5
W
Morgan Le Fay
DaddyDonkules
Morgan Le Fay
16
1
3
17.5
L
Bakasura
1
7
4
0.43
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,826
Damage
14,473
28,127
Taken
32,191
17,151
Mitigated
13,784
5,318
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AIR84Doel
Morgan Le Fay
5,495
858
360
1,404
10,502
3,355
0
5,897
4,437
16,366
0
W
Khepri
7,013
877
0
3,476
11,861
9,880
308
3,590
8,261
18,388
0
L
King Arthur
Camay25
King Arthur
6,396
387
319
600
12,335
7,428
0
7,621
4,400
0
15,834
W
Morgan Le Fay
DaddyDonkules
Morgan Le Fay
12,487
1,721
0
1,092
6,535
2,855
1,834
774
5,653
30,303
0
L
Bakasura
2,582
1,759
357
1,112
9,354
3,001
0
5,126
3,854
0
11,737
W
7,326
1,386
0
750
9,731
4,416
303
1,131
8,381
0
21,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
20,230
103
Minions Killed
64
0
Camps Cleared
0
576,265
Distance Traveled
484,829
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,937
594
20
2
0
159,112
0
W
Khepri
9,120
912
19
2
0
207,551
0
L
King Arthur
7,285
729
20
2
0
172,123
0
W
Morgan Le Fay
9,827
983
67
7
0
187,970
1
L
Bakasura
7,008
701
24
2
0
153,594
0
W
Nike
8,568
857
17
2
0
180,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role