Player Matchup

Geb
Geb
Cold_Torpedo
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,304 Elo+
Solo
Terra
Terra
Icey_Sama
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo
Guan Yu
Guan Yu
MajorSlowBill
Guan Yu
Level 28
God Stats
2W - 2L
1,765 SR
Queue Stats
41W - 23L
1,538 Elo+
Solo
Bellona
Bellona
sunflowerbabyc
Bellona
Level 26
God Stats
36W - 26L
1,517 SR
Queue Stats
239W - 269L
1,263 Elo+
Solo
Artemis
Artemis
terribleAtThis_
Artemis
Level 6
God Stats
0W - 3L
1,184 SR
Queue Stats
21W - 24L
1,373 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,358 Elo+

VS

Team Averages
Level 15
1,462 SR
1,419 Elo+
Scylla
Scylla
Hunter_z2145
Scylla
Level 27
God Stats
1W - 1L
1,236 SR
Queue Stats
3W - 1L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LilWolfgang_Zach
Morgan Le Fay
Level 21
God Stats
11W - 14L
1,362 SR
Queue Stats
16W - 24L
1,209 Elo+
Solo
Ah Puch
Ah Puch
Raider_Zubi
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,457 Elo+
Solo
Artemis
Artemis
TheArtemis2000
Artemis
Level 4
God Stats
1W - 0L
1,714 SR
Queue Stats
22W - 15L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ender55414
Jormungandr
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
16W - 23L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 4
9,041
904
3,787
18,874
7,092
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
Icey_Sama
Terra
15
0 / 8 / 7
9,615
962
1,856
16,691
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
17
5 / 9 / 7
11,593
1,159
12,695
23,629
23,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 12 / 7
10,509
1,051
11,084
27,388
16,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 8 / 3
11,515
1,152
15,772
18,072
6,532
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 3 / 21
11,743
1,174
17,943
10,889
3,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
LilWolfgang_Zach
Morgan Le Fay
19
8 / 5 / 25
11,934
1,193
19,166
11,057
7,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
Raider_Zubi
Ah Puch
18
3 / 3 / 25
10,682
1,068
8,411
8,378
3,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
22 / 1 / 16
15,229
1,523
30,924
8,397
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ender55414
Jormungandr
18
5 / 1 / 27
11,600
1,160
17,218
13,136
6,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
162
13
Kills
48
48
Deaths
13
28
Assists
114
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Scylla
10
3
21
6.83
L
Terra
Icey_Sama
Terra
0
8
7
0.44
W
Morgan Le Fay
LilWolfgang_Zach
Morgan Le Fay
8
5
25
4.1
L
Guan Yu
5
9
7
0.94
W
Ah Puch
Raider_Zubi
Ah Puch
3
3
25
5.17
W
22
1
16
30
W
Jormungandr
ender55414
Jormungandr
5
1
27
18.5
L
1
12
7
0.38
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
93,662
104,654
Taken
51,857
66,091
Mitigated
24,555
9,083
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,787
825
0
0
18,874
7,092
0
9,306
9,568
15,744
0
W
Scylla
17,943
2,813
1,091
2,299
10,889
3,651
0
709
10,180
23,588
0
L
Terra
Icey_Sama
Terra
1,856
624
1,668
1,753
16,691
12,435
0
11,183
5,508
5,476
0
W
Morgan Le Fay
LilWolfgang_Zach
Morgan Le Fay
19,166
3,521
788
2,025
11,057
7,751
0
1,239
9,818
28,033
0
L
Guan Yu
12,695
2,845
2,146
2,915
23,629
23,755
0
14,833
8,796
0
26,019
W
Ah Puch
Raider_Zubi
Ah Puch
8,411
3,205
0
902
8,378
3,347
0
497
7,881
16,787
0
W
30,924
20,021
0
0
8,397
3,425
0
1,337
7,060
0
57,364
W
Jormungandr
ender55414
Jormungandr
17,218
5,553
0
1,256
13,136
6,381
0
2,064
11,072
40,389
0
L
11,084
4,509
0
601
27,388
16,277
0
17,170
10,218
203
31,232
L
15,772
10,105
0
0
18,072
6,532
0
10,246
7,826
0
31,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,273
Gold Earned
61,188
126
Minions Killed
153
2
Camps Cleared
4
798,490
Distance Traveled
785,444
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,041
904
28
3
0
111,836
0
W
Scylla
11,743
1,174
18
2
0
157,498
0
L
Terra
9,615
962
4
0
0
144,751
0
W
Morgan Le Fay
11,934
1,193
17
2
0
141,456
0
L
Guan Yu
11,593
1,159
25
3
0
216,463
1
W
Ah Puch
10,682
1,068
14
1
0
138,383
1
W
Artemis
15,229
1,523
54
5
3
183,282
0
W
Jormungandr
11,600
1,160
50
5
1
164,825
0
L
Bellona
10,509
1,051
42
4
2
185,539
2
L
Artemis
11,515
1,152
27
3
0
139,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role