Player Matchup

Ymir
Ymir
Benja-Meme
Ymir
Level 24
God Stats
37W - 17L
1,590 SR
Queue Stats
298W - 270L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
Captain_Carne
Zhong Kui
Level 127
God Stats
14W - 10L
1,567 SR
Queue Stats
78W - 72L
1,562 Elo+
Party 2
Neith
Neith
DoItLike_Em
Neith
Level 28
God Stats
12W - 15L
1,437 SR
Queue Stats
56W - 81L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The-Plague-Docta
Morgan Le Fay
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,444 Elo+
Party 1
Pele
Pele
sljag
Pele
Level 109
God Stats
34W - 19L
1,645 SR
Queue Stats
856W - 822L
1,489 Elo+
Party 1
Team Averages
Level 64
1,548 SR
1,444 Elo+

VS

Team Averages
Level 78
1,522 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
OpCodplayer20
Morgan Le Fay
Level 83
God Stats
3W - 3L
1,292 SR
Queue Stats
208W - 189L
1,436 Elo+
Party 3
Loki
Loki
SaltyMilkRag
Loki
Level 28
God Stats
20W - 20L
1,522 SR
Queue Stats
38W - 38L
1,444 Elo+
Party 4
Thanatos
Thanatos
StingSniperWolf
Thanatos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,490 Elo+
Party 4
Neith
Neith
XxAdIdAs_RoSe1
Neith
Level 48
God Stats
3W - 0L
1,777 SR
Queue Stats
167W - 161L
1,411 Elo+
Party 3
The Morrigan
The Morrigan
wimpy25
The Morrigan
Level 147
God Stats
5W - 2L
1,519 SR
Queue Stats
127W - 129L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
9,574
435
5,454
23,430
24,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Captain_Carne
Zhong Kui
19
8 / 4 / 2
12,233
556
18,804
22,498
22,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 2
9,756
443
4,759
11,275
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
The-Plague-Docta
Morgan Le Fay
16
4 / 7 / 5
10,368
471
5,475
16,165
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
sljag
Pele
17
8 / 7 / 7
11,325
515
16,265
20,147
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OpCodplayer20
Morgan Le Fay
20
10 / 5 / 9
13,265
603
28,952
18,107
8,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 3 / 4
12,119
551
6,711
12,375
6,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
18
6 / 5 / 5
11,382
517
7,780
15,045
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 6 / 7
12,149
552
13,572
16,018
5,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
wimpy25
The Morrigan
17
9 / 5 / 8
11,713
532
17,188
14,675
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
23
Kills
30
30
Deaths
24
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
L
Zhong Kui
Captain_Carne
Zhong Kui
8
4
2
2.25
L
2
5
2
0.6
W
Morgan Le Fay
OpCodplayer20
Morgan Le Fay
10
5
9
2.9
W
3
3
4
1.67
W
Thanatos
6
5
5
1.7
L
Morgan Le Fay
The-Plague-Docta
Morgan Le Fay
4
7
5
0.93
W
2
6
7
0.92
L
Pele
sljag
Pele
8
7
7
1.64
W
The Morrigan
wimpy25
The Morrigan
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,757
Damage
74,203
93,515
Taken
76,220
63,212
Mitigated
37,092
26,417
Healing
31,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,454
1,285
648
5,564
23,430
24,285
0
12,182
11,248
36,030
0
L
Zhong Kui
Captain_Carne
Zhong Kui
18,804
2,066
0
12,085
22,498
22,095
847
9,058
13,440
87,924
6,259
L
4,759
1,379
0
2,096
11,275
3,667
0
2,417
8,858
0
56,147
W
Morgan Le Fay
OpCodplayer20
Morgan Le Fay
28,952
2,973
0
5,290
18,107
8,686
1,083
7,191
10,916
97,328
0
W
6,711
1,209
0
3,893
12,375
6,840
1,490
6,227
6,148
0
76,085
W
Thanatos
7,780
2,202
0
9,822
15,045
5,314
0
7,446
7,599
0
71,892
L
Morgan Le Fay
The-Plague-Docta
Morgan Le Fay
5,475
541
260
3,431
16,165
5,691
61
10,915
5,250
44,912
0
W
13,572
7,299
0
6,681
16,018
5,833
2,895
2,572
13,446
0
80,617
L
Pele
sljag
Pele
16,265
4,616
0
2,333
20,147
7,474
0
9,441
10,706
0
71,572
W
The Morrigan
wimpy25
The Morrigan
17,188
3,645
1,548
3,805
14,675
10,419
657
5,846
8,686
48,519
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,256
Gold Earned
60,628
495
Minions Killed
627
0
Camps Cleared
0
1,820,577
Distance Traveled
1,941,779
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,574
435
44
2
0
345,526
3
L
Zhong Kui
12,233
556
166
8
0
300,434
5
L
Neith
9,756
443
104
5
0
380,754
0
W
Morgan Le Fay
13,265
603
161
7
0
384,248
3
W
Loki
12,119
551
159
7
0
431,375
3
W
Thanatos
11,382
517
110
5
0
394,464
3
L
Morgan Le Fay
10,368
471
81
4
0
347,019
1
W
Neith
12,149
552
135
6
0
357,145
4
L
Pele
11,325
515
100
5
0
446,844
1
W
The Morrigan
11,713
532
62
3
0
374,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role