Player Matchup

Neith
Neith
EZSlam18
Neith
Level 5
God Stats
2W - 3L
1,419 SR
Queue Stats
3W - 6L
1,329 Elo+
Party 1
Hercules
Hercules
MrShloggly
Hercules
Level 26
God Stats
23W - 26L
1,588 SR
Queue Stats
133W - 130L
1,394 Elo+
Party 1
Tiamat
Tiamat
isi56999
Tiamat
Level 29
God Stats
45W - 52L
1,438 SR
Queue Stats
238W - 305L
1,439 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,387 Elo+

VS

Team Averages
Level 65
1,413 SR
1,457 Elo+
Neith
Neith
KungF1u
Neith
Level 4
God Stats
0W - 3L
1,165 SR
Queue Stats
0W - 8L
1,323 Elo+
Party 2
Loki
Loki
mfs2008__
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
mrkurokishi
Nu Wa
Level 125
God Stats
2W - 2L
1,573 SR
Queue Stats
34W - 28L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EZSlam18
Neith
14
0 / 6 / 9
10,421
613
9,122
12,474
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MrShloggly
Hercules
16
6 / 0 / 5
12,391
729
7,092
17,630
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
isi56999
Tiamat
16
5 / 1 / 6
11,872
698
12,642
11,405
7,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KungF1u
Neith
12
0 / 5 / 3
8,854
521
5,346
9,991
4,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Loki
15
4 / 2 / 3
10,699
629
8,540
12,990
5,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 2
10,304
606
12,961
12,045
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
7
7
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
EZSlam18
Neith
0
6
9
0.75
L
Neith
KungF1u
Neith
0
5
3
0.3
W
Hercules
MrShloggly
Hercules
6
0
5
8.5
W
Tiamat
isi56999
Tiamat
5
1
6
8
L
Loki
4
2
3
2.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
26,847
41,509
Taken
35,026
27,285
Mitigated
14,542
17,417
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EZSlam18
Neith
9,122
4,861
0
4,640
12,474
4,344
1,198
2,699
9,775
0
57,605
L
Neith
KungF1u
Neith
5,346
1,519
666
1,323
9,991
4,570
0
2,094
7,617
0
18,703
W
Hercules
MrShloggly
Hercules
7,092
1,267
822
8,517
17,630
15,793
632
5,245
12,385
0
16,857
W
Tiamat
isi56999
Tiamat
12,642
905
0
3,438
11,405
7,148
707
5,017
6,388
61,321
0
L
Loki
8,540
2,154
0
2,674
12,990
5,305
0
3,742
9,000
0
43,584
L
12,961
3,738
0
2,624
12,045
4,667
140
5,866
5,767
53,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
29,857
197
Minions Killed
155
0
Camps Cleared
0
870,912
Distance Traveled
778,732
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,421
613
81
5
0
241,713
1
L
Neith
8,854
521
26
2
0
224,812
5
W
Hercules
12,391
729
14
1
0
329,926
0
W
Tiamat
11,872
698
102
6
0
299,273
5
L
Loki
10,699
629
55
3
0
294,306
0
L
Nu Wa
10,304
606
74
4
0
259,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role