Player Matchup

Morgan Le Fay
Morgan Le Fay
AintNoWay34
Morgan Le Fay
Level 23
God Stats
16W - 19L
1,364 SR
Queue Stats
260W - 221L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
FRIENDR4II
Cthulhu
Level 3
God Stats
6W - 5L
1,734 SR
Queue Stats
8W - 7L
1,297 Elo+
Party 1
Horus
Horus
Mellomichael21
Horus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
TBG_F8TE
Sun Wukong
Level 9
God Stats
8W - 7L
1,517 SR
Queue Stats
13W - 14L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
XxJARExX
Nu Wa
Level 24
God Stats
19W - 14L
1,904 SR
Queue Stats
208W - 192L
1,439 Elo+
Party 3
Team Averages
Level 17
1,604 SR
1,380 Elo+

VS

Team Averages
Level 10
1,507 SR
1,399 Elo+
Bakasura
Bakasura
FlukeyExpert067
Bakasura
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 2
Artemis
Artemis
GMW Tonatiuh
Artemis
Level 23
God Stats
1W - 1L
1,681 SR
Queue Stats
118W - 108L
1,385 Elo+
Party 2
Tiamat
Tiamat
MereCreature782
Tiamat
Level 7
God Stats
0W - 3L
1,186 SR
Queue Stats
3W - 4L
1,388 Elo+
Party 2
Zeus
Zeus
PORQELROLOSOYYO
Zeus
Level 7
God Stats
3W - 3L
1,583 SR
Queue Stats
7W - 11L
1,422 Elo+
Solo
Fenrir
Fenrir
da_guir1218
Fenrir
Level 11
God Stats
15W - 9L
1,586 SR
Queue Stats
21W - 22L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AintNoWay34
Morgan Le Fay
18
0 / 4 / 13
11,860
847
9,509
9,761
4,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FRIENDR4II
Cthulhu
20
3 / 6 / 17
13,389
956
19,289
28,720
29,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 1 / 13
12,942
924
12,298
17,749
17,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
TBG_F8TE
Sun Wukong
20
13 / 2 / 10
15,435
1,103
27,966
23,973
24,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
XxJARExX
Nu Wa
20
14 / 0 / 14
16,457
1,176
46,855
7,140
3,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
5 / 7 / 5
13,063
933
14,600
27,848
11,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
GMW Tonatiuh
Artemis
19
2 / 8 / 10
13,065
933
22,197
26,931
9,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 5 / 7
11,829
845
9,458
22,082
14,028
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 8 / 8
11,956
854
20,911
20,408
6,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
5 / 4 / 3
12,812
915
11,027
27,771
17,111
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
32
Kills
13
13
Deaths
32
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AintNoWay34
Morgan Le Fay
0
4
13
1.63
W
Cthulhu
FRIENDR4II
Cthulhu
3
6
17
1.92
L
Bakasura
5
7
5
1.07
L
Artemis
GMW Tonatiuh
Artemis
2
8
10
0.88
W
2
1
13
8.5
L
0
5
7
0.7
L
1
8
8
0.63
W
Sun Wukong
TBG_F8TE
Sun Wukong
13
2
10
9
W
Nu Wa
XxJARExX
Nu Wa
14
0
14
21
L
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,917
Damage
78,193
87,343
Taken
125,040
78,312
Mitigated
59,126
21,678
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AintNoWay34
Morgan Le Fay
9,509
293
0
1,086
9,761
4,186
0
2,338
6,583
17,484
0
W
Cthulhu
FRIENDR4II
Cthulhu
19,289
903
832
3,716
28,720
29,461
0
9,852
18,170
36,068
0
L
Bakasura
14,600
11,045
0
2,601
27,848
11,523
0
16,148
11,700
0
31,928
L
Artemis
GMW Tonatiuh
Artemis
22,197
9,351
0
1,751
26,931
9,975
0
18,770
8,161
0
49,865
W
12,298
5,874
2,466
3,351
17,749
17,210
0
6,098
10,996
0
20,635
L
9,458
343
0
2,562
22,082
14,028
0
13,943
8,139
28,623
0
L
20,911
2,925
0
142
20,408
6,489
0
13,281
7,127
49,692
0
W
Sun Wukong
TBG_F8TE
Sun Wukong
27,966
7,195
1,325
5,391
23,973
24,342
0
10,095
13,503
0
43,494
W
Nu Wa
XxJARExX
Nu Wa
46,855
7,116
231
3,280
7,140
3,113
0
1,986
5,154
88,566
0
L
Fenrir
11,027
3,080
0
727
27,771
17,111
0
13,511
14,260
0
25,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,083
Gold Earned
62,725
224
Minions Killed
205
3
Camps Cleared
5
1,290,083
Distance Traveled
1,327,497
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,860
847
24
2
0
198,879
0
W
Cthulhu
13,389
956
33
2
0
257,434
0
L
Bakasura
13,063
933
49
4
4
343,511
0
L
Artemis
13,065
933
53
4
0
229,013
0
W
Horus
12,942
924
25
2
1
267,450
0
L
Tiamat
11,829
845
28
2
0
224,036
2
L
Zeus
11,956
854
51
4
1
238,507
0
W
Sun Wukong
15,435
1,103
45
3
2
298,688
3
W
Nu Wa
16,457
1,176
97
7
0
267,632
0
L
Fenrir
12,812
915
24
2
0
292,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role