Player Matchup

Izanami
Izanami
Silver II
Mass Khaos89
Izanami
Silver II
Level 86
God Stats
19W - 10L
1,865 SR
Queue Stats
102W - 92L
1,518 MMR
Party 1
Anubis
Anubis
Silver II
Stealth1nfinity
Anubis
Silver II
Level 58
God Stats
4W - 3L
1,457 SR
Queue Stats
10W - 10L
1,456 MMR
Party 1
Bacchus
Bacchus
Silver I
UltimateSwagShak
Bacchus
Silver I
Level 106
God Stats
1W - 2L
1,715 SR
Queue Stats
106W - 100L
1,363 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,679 SR
1,446 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,536 SR
1,358 MMR
Sobek
Sobek
Gold IV
B O T C O J
Sobek
Gold IV
Level 68
God Stats
7W - 9L
1,662 SR
Queue Stats
112W - 122L
1,322 MMR
Solo
Persephone
Persephone
Bronze III
Wicho1107
Persephone
Bronze III
Level 75
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
benmills37
Tsukuyomi
Gold V
Level 104
God Stats
1W - 5L
1,331 SR
Queue Stats
167W - 182L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mass Khaos89
Izanami
15
2 / 3 / 11
10,793
720
11,269
13,535
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 5 / 5
12,091
806
13,547
13,162
6,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 12
11,214
748
8,983
18,295
23,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeGilgameshCthulhuThothSun Wukong

VS

Bans
YmirKumbhakarnaAresAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
9,877
658
7,648
16,842
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Wicho1107
Persephone
13
6 / 5 / 4
10,555
704
16,326
14,321
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
benmills37
Tsukuyomi
13
4 / 6 / 6
10,091
673
9,979
14,012
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
15
Kills
11
12
Deaths
15
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
8
1.25
W
Izanami
Mass Khaos89
Izanami
2
3
11
2.5
W
10
5
5
2.5
W
3
4
12
2.25
L
Persephone
Wicho1107
Persephone
6
5
4
1.6
L
Tsukuyomi
benmills37
Tsukuyomi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,799
Damage
33,953
44,992
Taken
45,175
35,587
Mitigated
26,846
10,328
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,648
734
0
3,084
16,842
16,475
0
8,393
8,449
18,869
0
W
Izanami
Mass Khaos89
Izanami
11,269
9,864
0
390
13,535
4,852
2,250
7,968
4,949
0
64,243
W
13,547
475
496
4,966
13,162
6,762
778
8,256
4,266
37,536
0
W
8,983
1,530
1,256
3,220
18,295
23,973
326
6,924
10,733
16,833
0
L
Persephone
Wicho1107
Persephone
16,326
1,239
0
3,108
14,321
4,725
32
5,848
8,468
46,011
0
L
Tsukuyomi
benmills37
Tsukuyomi
9,979
2,835
0
2,084
14,012
5,646
23
8,286
5,726
0
36,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
30,523
176
Minions Killed
146
0
Camps Cleared
0
777,110
Distance Traveled
774,322
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,877
658
25
2
0
267,469
1
W
Izanami
10,793
720
113
8
0
272,147
3
W
Anubis
12,091
806
50
3
0
244,589
1
W
Bacchus
11,214
748
13
1
0
260,374
0
L
Persephone
10,555
704
74
5
0
255,502
7
L
Tsukuyomi
10,091
673
47
3
0
251,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role