Player Matchup

Jing Wei
Jing Wei
Grussyman
Jing Wei
Level 26
God Stats
5W - 9L
1,452 SR
Queue Stats
91W - 74L
1,666 Elo+
Solo
Ares
Ares
KillMattB
Ares
Level 4
God Stats
22W - 27L
1,717 SR
Queue Stats
49W - 73L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingdomCam
Morgan Le Fay
Level 28
God Stats
8W - 15L
1,500 SR
Queue Stats
141W - 122L
1,517 Elo+
Solo
Osiris
Osiris
Swadlee3
Osiris
Level 29
God Stats
11W - 13L
1,544 SR
Queue Stats
165W - 155L
1,542 Elo+
Solo
Hercules
Hercules
Todey
Hercules
Level 7
God Stats
0W - 1L
1,584 SR
Queue Stats
23W - 15L
1,661 Elo+
Solo
Team Averages
Level 19
1,560 SR
1,576 Elo+

VS

Team Averages
Level 22
1,556 SR
1,574 Elo+
Anhur
Anhur
JuanySins
Anhur
Level 27
God Stats
6W - 9L
1,560 SR
Queue Stats
82W - 60L
1,710 Elo+
Solo
Bellona
Bellona
P0larV0rT3X
Bellona
Level 29
God Stats
8W - 11L
1,461 SR
Queue Stats
76W - 81L
1,543 Elo+
Solo
Tiamat
Tiamat
SeppukuisDeath
Tiamat
Level 5
God Stats
1W - 0L
1,259 SR
Queue Stats
5W - 9L
1,403 Elo+
Solo
Loki
Loki
SlimyAto
Loki
Level 19
God Stats
14W - 11L
1,720 SR
Queue Stats
110W - 102L
1,562 Elo+
Solo
Khepri
Khepri
m1dg3txman
Khepri
Level 28
God Stats
35W - 13L
1,780 SR
Queue Stats
99W - 107L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Grussyman
Jing Wei
7
2 / 5 / 0
5,472
456
2,891
7,068
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
7
0 / 11 / 2
5,014
418
1,975
11,357
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
KingdomCam
Morgan Le Fay
10
5 / 7 / 1
6,404
534
5,816
8,797
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Swadlee3
Osiris
11
2 / 4 / 2
6,476
540
3,974
9,744
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Todey
Hercules
8
0 / 4 / 4
4,891
408
3,689
6,933
2,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JuanySins
Anhur
14
14 / 1 / 8
9,205
767
13,814
6,189
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
P0larV0rT3X
Bellona
13
1 / 1 / 1
7,280
607
3,214
7,121
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 7 / 2
6,788
566
5,567
7,346
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
7 / 0 / 5
7,841
653
6,353
6,566
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
m1dg3txman
Khepri
10
4 / 1 / 11
7,310
609
2,648
7,756
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
31
31
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Grussyman
Jing Wei
2
5
0
0.4
W
Anhur
JuanySins
Anhur
14
1
8
18
L
Ares
0
11
2
0.09
L
Morgan Le Fay
KingdomCam
Morgan Le Fay
5
7
1
0.79
W
Bellona
P0larV0rT3X
Bellona
1
1
1
1.5
W
5
7
2
0.86
W
Loki
7
0
5
9.5
L
Osiris
Swadlee3
Osiris
2
4
2
0.75
L
Hercules
Todey
Hercules
0
4
4
0.5
W
Khepri
m1dg3txman
Khepri
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
31,596
43,899
Taken
34,978
13,711
Mitigated
18,500
8,512
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Grussyman
Jing Wei
2,891
1,966
0
856
7,068
857
0
903
6,115
0
14,872
W
Anhur
JuanySins
Anhur
13,814
9,140
0
2,717
6,189
2,140
248
1,127
5,062
0
52,003
L
Ares
1,975
528
0
884
11,357
3,807
0
1,191
10,130
13,052
0
L
Morgan Le Fay
KingdomCam
Morgan Le Fay
5,816
1,372
0
1,758
8,797
2,348
0
2,768
5,727
23,653
0
W
Bellona
P0larV0rT3X
Bellona
3,214
1,148
0
3,636
7,121
4,430
2,295
0
7,121
0
44,560
W
5,567
525
0
936
7,346
4,062
75
3,298
4,048
21,090
0
W
Loki
6,353
1,591
0
2,446
6,566
2,224
0
860
5,706
0
42,086
L
Osiris
Swadlee3
Osiris
3,974
1,340
0
3,437
9,744
4,215
0
920
8,794
0
29,355
L
Hercules
Todey
Hercules
3,689
575
0
1,577
6,933
2,484
0
1,889
4,918
0
15,605
W
Khepri
m1dg3txman
Khepri
2,648
208
0
1,550
7,756
5,644
119
2,506
5,250
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,257
Gold Earned
38,424
188
Minions Killed
344
0
Camps Cleared
0
1,035,008
Distance Traveled
1,102,723
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,472
456
40
3
0
171,714
1
W
Anhur
9,205
767
79
7
0
196,360
2
L
Ares
5,014
418
20
2
0
218,278
0
L
Morgan Le Fay
6,404
534
43
4
0
182,488
2
W
Bellona
7,280
607
103
9
0
220,831
1
W
Tiamat
6,788
566
49
4
0
207,069
1
W
Loki
7,841
653
93
8
0
243,418
0
L
Osiris
6,476
540
68
6
0
218,282
3
L
Hercules
4,891
408
17
1
0
244,246
4
W
Khepri
7,310
609
20
2
0
235,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role