Player Matchup

Janus
Janus
Fred69that0
Janus
Level 29
God Stats
8W - 5L
1,383 SR
Queue Stats
100W - 82L
1,473 Elo+
Party 2
Zeus
Zeus
MamaMiaZakaria
Zeus
Level 57
God Stats
1W - 1L
1,550 SR
Queue Stats
39W - 29L
1,496 Elo+
Party 2
Tyr
Tyr
jopsyng
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,537 Elo+
Party 2
Team Averages
Level 58
1,477 SR
1,502 Elo+

VS

Team Averages
Level 67
1,500 SR
1,370 Elo+
Hou Yi
Hou Yi
JOSELITOnonSENSE
Hou Yi
Level 156
God Stats
4W - 3L
1,581 SR
Queue Stats
82W - 96L
1,496 Elo+
Party 1
Kali
Kali
JasonsNutrag
Kali
Level 29
God Stats
3W - 3L
1,420 SR
Queue Stats
244W - 250L
1,393 Elo+
Solo
Ares
Ares
Sir__Marvel__
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
11,937
702
11,669
11,795
4,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 9
12,217
719
14,793
6,711
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
17
7 / 2 / 9
12,826
754
11,675
11,910
14,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 2
12,045
709
11,498
12,526
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 10 / 5
10,426
613
5,471
17,388
7,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 5
9,882
581
4,505
13,967
11,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
9
9
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
7
4
2
2
L
1
10
5
0.35
W
7
3
9
3.83
L
1
5
5
0.7
W
Tyr
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
21,474
30,416
Taken
43,881
21,516
Mitigated
24,009
5,370
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,669
456
0
1,741
11,795
4,576
280
812
10,983
61,532
0
L
11,498
2,910
0
500
12,526
4,860
0
7,675
4,851
0
52,405
L
5,471
2,476
0
1,182
17,388
7,274
0
11,148
6,240
0
18,325
W
14,793
1,924
0
1,369
6,711
2,316
1,517
578
6,133
47,895
0
L
4,505
257
171
501
13,967
11,875
0
7,639
6,328
15,038
0
W
Tyr
11,675
2,158
0
2,260
11,910
14,624
181
3,115
8,795
0
50,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
32,353
223
Minions Killed
140
0
Camps Cleared
0
994,733
Distance Traveled
871,979
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,937
702
88
5
0
338,814
0
L
Hou Yi
12,045
709
90
5
0
295,513
6
L
Kali
10,426
613
23
1
0
286,268
0
W
Zeus
12,217
719
78
5
0
296,821
3
L
Ares
9,882
581
27
2
0
290,198
5
W
Tyr
12,826
754
57
3
0
359,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role