Player Matchup

Anhur
Anhur
 
Anhur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DeadRisen
Nemesis
Level 4
God Stats
7W - 4L
1,593 SR
Queue Stats
10W - 5L
1,701 Elo+
Party 1
Ah Puch
Ah Puch
Speemcel
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,464 Elo+
Solo
Nike
Nike
WhiteCherry38
Nike
Level 86
God Stats
21W - 11L
1,589 SR
Queue Stats
274W - 244L
1,539 Elo+
Party 1
Team Averages
Level 31
1,536 SR
1,541 Elo+

VS

Team Averages
Level 12
1,506 SR
1,520 Elo+
Chiron
Chiron
Ballzy0006
Chiron
Level 20
God Stats
17W - 21L
1,521 SR
Queue Stats
133W - 139L
1,528 Elo+
Party 2
Yemoja
Yemoja
Cozy Caretaker
Yemoja
Level 17
God Stats
38W - 38L
1,489 SR
Queue Stats
101W - 113L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
ItsSixNine
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,195 Elo+
Solo
Nemesis
Nemesis
REGULUS678
Nemesis
Level 15
God Stats
1W - 3L
1,520 SR
Queue Stats
35W - 33L
1,566 Elo+
Solo
Thor
Thor
霸气的玉哥哥
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 0
4,865
608
798
2,655
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
 
Ymir
7
0 / 1 / 2
4,642
580
1,074
4,499
1,845
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Nemesis
DeadRisen
Nemesis
7
0 / 0 / 0
4,428
554
0
3,338
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Speemcel
Ah Puch
8
1 / 0 / 0
4,933
617
2,320
4,204
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 1
6,637
830
5,725
4,720
2,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ballzy0006
Chiron
8
2 / 0 / 0
4,612
577
2,016
2,981
555
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
3,051
381
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
ItsSixNine
Jing Wei
9
0 / 2 / 0
4,939
617
1,696
4,547
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
REGULUS678
Nemesis
1
0 / 0 / 0
3,051
381
0
0
0
4
0 / 6 / 0
3,441
430
987
5,312
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
2
2
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
0
0
W
Ymir
 
Ymir
0
1
2
1
L
Chiron
Ballzy0006
Chiron
2
0
0
2
L
0
0
0
0
W
Nemesis
DeadRisen
Nemesis
0
0
0
0
L
Jing Wei
ItsSixNine
Jing Wei
0
2
0
0
L
Nemesis
REGULUS678
Nemesis
0
0
0
0
W
Ah Puch
Speemcel
Ah Puch
1
0
0
1
W
7
0
1
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,917
Damage
4,699
19,416
Taken
12,840
6,772
Mitigated
3,231
6,648
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
798
359
0
835
2,655
660
15
0
2,655
0
13,052
W
Ymir
 
Ymir
1,074
282
0
787
4,499
1,845
0
0
4,499
13,380
0
L
Chiron
Ballzy0006
Chiron
2,016
1,075
0
1,365
2,981
555
0
1,037
1,944
0
17,939
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
DeadRisen
Nemesis
0
0
0
1,718
3,338
729
0
0
3,338
0
16,864
L
Jing Wei
ItsSixNine
Jing Wei
1,696
1,041
0
979
4,547
1,469
0
1,844
2,703
0
21,804
L
Nemesis
REGULUS678
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Speemcel
Ah Puch
2,320
368
0
1,416
4,204
1,167
195
0
4,204
19,058
0
W
5,725
960
0
1,892
4,720
2,371
671
0
4,720
2,444
34,591
L
987
234
0
0
5,312
1,207
0
783
4,529
0
6,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
19,094
235
Minions Killed
109
0
Camps Cleared
0
737,318
Distance Traveled
409,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,865
608
39
5
0
139,022
2
W
Ymir
4,642
580
23
3
0
141,811
2
L
Chiron
4,612
577
28
4
0
107,747
0
L
Yemoja
3,051
381
0
0
0
0
0
W
Nemesis
4,428
554
48
6
0
145,102
0
L
Jing Wei
4,939
617
69
9
0
134,746
1
L
Nemesis
3,051
381
0
0
0
0
0
W
Ah Puch
4,933
617
49
6
0
146,904
0
W
Nike
6,637
830
76
10
0
164,479
2
L
Thor
3,441
430
12
2
0
166,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role