Player Matchup

Sun Wukong
Sun Wukong
AWESOMEANGEL115
Sun Wukong
Level 83
God Stats
19W - 15L
1,555 SR
Queue Stats
301W - 250L
1,529 Elo+
Party 2
Anubis
Anubis
DepartRemix
Anubis
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 9L
1,529 Elo+
Party 2
Loki
Loki
Ti-Rex21121221
Loki
Level 126
God Stats
15W - 13L
1,769 SR
Queue Stats
454W - 387L
1,574 Elo+
Party 2
Team Averages
Level 73
1,608 SR
1,544 Elo+

VS

Team Averages
Level 45
1,418 SR
1,431 Elo+
Nemesis
Nemesis
Aech00
Nemesis
Level 51
God Stats
2W - 4L
1,505 SR
Queue Stats
34W - 37L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Anoobish6801
Nu Wa
Level 58
God Stats
0W - 1L
1,326 SR
Queue Stats
13W - 15L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Ritacot
Cthulhu
Level 27
God Stats
1W - 3L
1,424 SR
Queue Stats
28W - 31L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWESOMEANGEL115
Sun Wukong
20
3 / 4 / 9
15,065
628
10,513
21,366
18,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
19
4 / 4 / 8
15,013
626
10,446
14,003
6,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 4 / 2
17,552
731
25,162
19,084
8,039
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aech00
Nemesis
18
4 / 9 / 8
14,424
601
11,093
23,245
11,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 5 / 9
14,445
602
14,898
13,509
5,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ritacot
Cthulhu
19
5 / 5 / 4
14,409
600
14,334
19,782
23,858
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
12
12
Deaths
19
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AWESOMEANGEL115
Sun Wukong
3
4
9
1.88
L
Nemesis
Aech00
Nemesis
4
9
8
0.89
L
3
5
9
1.5
W
Anubis
4
4
8
2
L
Cthulhu
Ritacot
Cthulhu
5
5
4
1.4
W
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,121
Damage
40,325
54,453
Taken
56,536
33,375
Mitigated
41,035
13,407
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AWESOMEANGEL115
Sun Wukong
10,513
1,652
0
2,112
21,366
18,966
117
14,431
6,935
0
80,370
L
Nemesis
Aech00
Nemesis
11,093
5,093
0
3,522
23,245
11,751
131
3,045
19,880
0
29,460
L
14,898
4,779
0
1,880
13,509
5,426
163
1,830
11,599
56,516
0
W
Anubis
10,446
1,260
0
6,266
14,003
6,370
111
7,934
6,069
51,364
0
L
Cthulhu
Ritacot
Cthulhu
14,334
359
151
2,874
19,782
23,858
411
5,571
14,211
71,310
0
W
25,162
8,442
0
5,029
19,084
8,039
1,965
6,867
12,217
0
113,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
43,278
296
Minions Killed
218
0
Camps Cleared
0
1,273,120
Distance Traveled
1,227,441
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,065
628
116
5
0
424,167
1
L
Nemesis
14,424
601
38
2
0
430,185
4
L
Nu Wa
14,445
602
83
3
0
405,654
3
W
Anubis
15,013
626
71
3
0
367,151
0
L
Cthulhu
14,409
600
97
4
0
391,602
4
W
Loki
17,552
731
109
5
0
481,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role