Player Matchup

Zeus
Zeus
Boomp611
Zeus
Level 23
God Stats
38W - 29L
1,735 SR
Queue Stats
144W - 92L
1,737 Elo+
Solo
Serqet
Serqet
DrxEw
Serqet
Level 29
God Stats
6W - 8L
1,475 SR
Queue Stats
125W - 105L
1,586 Elo+
Solo
Terra
Terra
SnowBaku
Terra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Taaru04
Morgan Le Fay
Level 22
God Stats
13W - 13L
1,584 SR
Queue Stats
176W - 189L
1,458 Elo+
Solo
Cernunnos
Cernunnos
orlandopt1
Cernunnos
Level 28
God Stats
7W - 4L
1,730 SR
Queue Stats
94W - 67L
1,671 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,612 Elo+

VS

Team Averages
Level 14
1,618 SR
1,599 Elo+
Chernobog
Chernobog
BornMercy
Chernobog
Level 5
God Stats
2W - 1L
1,870 SR
Queue Stats
3W - 3L
1,597 Elo+
Party 1
Mercury
Mercury
Gh0stPrid3
Mercury
Level 28
God Stats
1W - 2L
1,550 SR
Queue Stats
82W - 47L
1,688 Elo+
Solo
Chaac
Chaac
LilSquishyNut
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,597 Elo+
Party 1
Chang'e
Chang'e
Qwelion
Chang'e
Level 22
God Stats
25W - 10L
1,670 SR
Queue Stats
110W - 82L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
miyuzax
Morgan Le Fay
Level 8
God Stats
22W - 16L
1,500 SR
Queue Stats
104W - 112L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
12 / 5 / 5
13,842
692
19,667
13,492
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
DrxEw
Serqet
17
4 / 3 / 13
12,065
603
7,636
16,061
18,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
SnowBaku
Terra
15
0 / 4 / 12
10,046
502
4,234
19,384
12,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Taaru04
Morgan Le Fay
19
11 / 4 / 5
12,278
614
10,292
11,105
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
orlandopt1
Cernunnos
19
9 / 6 / 4
12,671
634
14,458
13,537
5,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BornMercy
Chernobog
12
0 / 7 / 5
8,003
400
2,032
11,091
1,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Gh0stPrid3
Mercury
19
13 / 6 / 2
12,137
607
19,510
18,024
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 1
7,707
385
3,800
14,152
11,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mace

Mace

+10
Physical Power

Chang'e
Qwelion
Chang'e
16
3 / 7 / 0
10,037
502
6,612
14,489
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
miyuzax
Morgan Le Fay
12
5 / 9 / 1
7,894
395
10,859
12,149
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
36
Kills
22
22
Deaths
36
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
5
5
2.9
L
Chernobog
BornMercy
Chernobog
0
7
5
0.36
W
Serqet
DrxEw
Serqet
4
3
13
3.5
L
Mercury
Gh0stPrid3
Mercury
13
6
2
2.33
L
1
7
1
0.21
L
Chang'e
Qwelion
Chang'e
3
7
0
0.43
W
Terra
SnowBaku
Terra
0
4
12
1.5
W
Morgan Le Fay
Taaru04
Morgan Le Fay
11
4
5
3.38
L
Morgan Le Fay
miyuzax
Morgan Le Fay
5
9
1
0.61
W
Cernunnos
orlandopt1
Cernunnos
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,287
Damage
42,813
73,579
Taken
69,905
50,596
Mitigated
27,235
24,474
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,667
4,143
0
4,029
13,492
9,261
876
858
12,622
95,593
0
L
Chernobog
BornMercy
Chernobog
2,032
1,642
0
1,827
11,091
1,708
120
659
10,276
0
26,857
W
Serqet
DrxEw
Serqet
7,636
2,172
0
3,061
16,061
18,050
466
5,318
10,675
124
36,012
L
Mercury
Gh0stPrid3
Mercury
19,510
12,497
0
2,601
18,024
5,692
0
9,823
8,022
0
82,468
L
3,800
474
0
2,240
14,152
11,996
219
10,030
4,122
0
18,891
L
Chang'e
Qwelion
Chang'e
6,612
260
432
5,222
14,489
4,474
0
7,434
6,130
55,216
0
W
Terra
SnowBaku
Terra
4,234
1,201
2,264
9,198
19,384
12,173
536
4,719
14,653
43,968
0
W
Morgan Le Fay
Taaru04
Morgan Le Fay
10,292
2,388
205
3,128
11,105
5,227
1,557
4,418
6,367
81,589
0
L
Morgan Le Fay
miyuzax
Morgan Le Fay
10,859
1,289
0
1,205
12,149
3,365
0
6,371
5,658
29,023
0
W
Cernunnos
orlandopt1
Cernunnos
14,458
7,288
0
2,589
13,537
5,885
5,304
3,523
9,936
0
103,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,902
Gold Earned
45,778
591
Minions Killed
361
0
Camps Cleared
0
1,780,770
Distance Traveled
1,462,986
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,842
692
170
9
0
345,065
6
L
Chernobog
8,003
400
59
3
0
247,213
2
W
Serqet
12,065
603
45
2
0
381,552
2
L
Mercury
12,137
607
117
6
0
400,642
0
L
Chaac
7,707
385
36
2
0
223,323
0
L
Chang'e
10,037
502
118
6
0
303,017
4
W
Terra
10,046
502
74
4
0
352,165
0
W
Morgan Le Fay
12,278
614
131
7
0
356,425
1
L
Morgan Le Fay
7,894
395
31
2
0
288,791
2
W
Cernunnos
12,671
634
171
9
0
345,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role