Player Matchup

Ra
Ra
DeGreyMan
Ra
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
183W - 212L
1,500 Elo+
Party 4
Olorun
Olorun
Dragonsbane661
Olorun
Level 7
God Stats
2W - 3L
1,493 SR
Queue Stats
53W - 68L
1,290 Elo+
Party 4
Ares
Ares
GeathDasm
Ares
Level 7
God Stats
1W - 4L
1,366 SR
Queue Stats
7W - 12L
1,349 Elo+
Party 4
Set
Set
Thparkleth
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
saltyklump
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,167 SR
Queue Stats
7W - 5L
1,384 Elo+
Party 2
Team Averages
Level 14
1,405 SR
1,405 Elo+

VS

Team Averages
Level 17
1,517 SR
1,343 Elo+
Guan Yu
Guan Yu
DeliberateIdiot
Guan Yu
Level 7
God Stats
2W - 2L
1,541 SR
Queue Stats
18W - 15L
1,392 Elo+
Party 1
Sol
Sol
JDavidx52
Sol
Level 29
God Stats
1W - 0L
1,670 SR
Queue Stats
10W - 18L
1,283 Elo+
Party 3
Ymir
Ymir
KennyPowersZanj
Ymir
Level 7
God Stats
12W - 11L
1,434 SR
Queue Stats
12W - 11L
1,402 Elo+
Solo
Kukulkan
Kukulkan
LoonyChip
Kukulkan
Level 25
God Stats
1W - 0L
1,606 SR
Queue Stats
10W - 6L
1,388 Elo+
Party 1
Hachiman
Hachiman
MarVaZ
Hachiman
Level 16
God Stats
11W - 16L
1,333 SR
Queue Stats
13W - 26L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 11
10,147
922
5,614
19,298
8,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 9 / 8
11,907
1,082
10,704
18,116
8,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
19
2 / 6 / 16
11,735
1,067
10,584
28,591
31,403
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 11 / 12
11,147
1,013
13,525
22,428
11,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
saltyklump
Morgan Le Fay
18
9 / 7 / 6
13,388
1,217
15,383
16,692
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 22
11,471
1,043
9,006
15,331
13,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 6 / 16
12,241
1,113
15,516
14,820
5,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 27
12,192
1,108
8,175
9,698
9,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
LoonyChip
Kukulkan
20
19 / 2 / 22
15,718
1,429
46,760
9,813
4,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MarVaZ
Hachiman
19
11 / 4 / 16
12,944
1,177
19,041
11,305
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
149
20
Kills
46
46
Deaths
20
53
Assists
103
Player
Kills
Deaths
Assists
KDA
L
0
13
11
0.42
W
3
6
22
2.33
L
6
9
8
1.11
L
Ares
2
6
16
1.67
W
9
6
16
2.83
W
4
2
27
8.75
W
Kukulkan
LoonyChip
Kukulkan
19
2
22
15
W
Hachiman
MarVaZ
Hachiman
11
4
16
4.75
L
3
11
12
0.82
L
Morgan Le Fay
saltyklump
Morgan Le Fay
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,810
Damage
98,498
105,125
Taken
60,967
67,482
Mitigated
36,159
6,300
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,614
1,276
633
74
19,298
8,444
0
16,354
2,871
16,766
0
W
9,006
2,108
1,918
2,421
15,331
13,001
0
11,134
3,716
0
12,613
L
10,704
7,518
0
2,076
18,116
8,376
0
12,056
6,060
37,249
0
L
Ares
10,584
1,464
0
0
28,591
31,403
0
17,600
10,991
25,538
0
W
15,516
4,701
0
2,398
14,820
5,713
0
12,415
2,277
29,808
0
W
8,175
874
0
580
9,698
9,274
0
5,856
3,842
15,548
0
W
Kukulkan
LoonyChip
Kukulkan
46,760
8,083
369
4,002
9,813
4,147
0
6,734
3,079
100,616
0
W
Hachiman
MarVaZ
Hachiman
19,041
10,144
0
911
11,305
4,024
0
6,146
5,159
0
32,519
L
13,525
6,629
0
780
22,428
11,988
0
13,002
9,323
0
28,140
L
Morgan Le Fay
saltyklump
Morgan Le Fay
15,383
2,814
0
2,737
16,692
7,271
0
11,439
5,253
48,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,324
Gold Earned
64,566
196
Minions Killed
216
5
Camps Cleared
4
915,853
Distance Traveled
948,085
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,147
922
23
2
0
172,229
2
W
Guan Yu
11,471
1,043
6
1
0
230,948
0
L
Olorun
11,907
1,082
58
5
0
150,588
0
L
Ares
11,735
1,067
20
2
0
227,258
1
W
Sol
12,241
1,113
35
3
2
164,092
0
W
Ymir
12,192
1,108
16
1
0
178,836
2
W
Kukulkan
15,718
1,429
141
13
1
188,003
1
W
Hachiman
12,944
1,177
18
2
1
186,206
0
L
Set
11,147
1,013
20
2
3
195,081
0
L
Morgan Le Fay
13,388
1,217
75
7
2
170,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role